22 September 2025

29 links · Monday

Ray marching a blob in 3D

A deep dive into rendering animated metaballs (aka blobs) with ray marching, PBR shading, shadows, and CPU driven simulation in WebGL and Three.js.

Triple Buffering in Rendering APIs

A practical guide to triple buffering, how it improves smoothness and throughput over double buffering, when to use it, and how to wire it up in modern APIs.

Microsoft Just Fixed the LTS/STS Problem of .NET

Get 20% off everything on Dometrain: https://dometrain.com/courses/?ref=nick-chapsas&promo=youtube&coupon_code=BTS2025 Subscribe to my weekly newsletter: https://nickchapsas.com Hello, everybody. I'm Nick, and in this video, we will talk about the recent LTS …

Ankit Sultana

My Personal Website. This is essentially a fork of one of my other Jekyll Resume Templates called Researcher: http://github.com/ankitsultana/researcher

How I Use LLMs to Write the Majority of My Code

As a staff engineer at an early-stage startup, I rely on LLM-powered coding assistants like Cursor, Claude, and ChatGPT to move faster while writing less code by hand. This post shares practical workflows, prompting strategies, and principles for using AI tool…

Taxonomize Your Infrastructure - Blog

Having spent some time across quite distinct infrastructure codebases and developer environments, from isolated, simple platforms to large monolithic behemoths, I have seen a common pattern to solving new infrastructure problems. First, an engineer…