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Posts for 'gaming'

  1. Is this real life?
  2. Amazon Luna servers will run Windows games directly on Nvidia T4 GPUs
  3. Your Man in the Public Gallery: Assange Hearing Day 17 - Craig Murray
  4. Get to know your .NET streamers
  5. Learn C# with CSharpFritz - Ep 5: Collections, Generics, and Introducing LINQ
  6. How Oodle Kraken and Oodle Texture supercharge the IO system of the Sony PS5
  7. Alex West | Daily blog
  8. Story ate the world. I’m biting back.
  9. AppStore Reviews Should be Stricter
  10. Docker, Kubernetes, Azure et DevOps
  11. Episode 347 - KEDA
  12. deWiTTERS Game Loop – deWiTTERS
  13. Age of Ascent Founder's Packs
  14. Blitz.js, - The Fullstack React Framework For the JAMstack
  15. Bleeding edge tech means you'll bleed to death
  16. .NET Virtual User Group | .NET Foundation
  17. Unity hiring: Senior Software Engineer, Scripting @ Copenhagen
  18. MLOps- The .Net Way with Alexander Slotte
  19. February 26, 2020 - Open Source Project Management and Deploying to Azure !coffee
  20. March 3, 2020 - Minimal March PIVOT! Live Coding .NET on a Chromebook
  21. Amnesia is now open source! – Frictional Games
  22. February 28, 2020 - C#, Machine Learning, and PowerBI with Alex Davis from Madrinas
  23. DevReach Online - The Premier Dev Conference - Monday
  24. I got married and had kids so you don't have to | Robert Heaton
  25. Top 5 Pieces of Advice for Aspiring Web Developers
  26. » X-COM The Digital Antiquarian
  27. Understanding and getting started in the marketing game | Ramen Potential
  28. What I learned flashing an EEPROM · Steel Brain
  29. A little rant about talent - Benji's Blog
  30. February 21, 2020 - Blazor and interesting differences from Web Forms
  31. February 25, 2020 - Linux and .NET - Live from Channel 9!
  32. February 20, 2020 - Deploying Blazor Samples to Azure.. Attempt #2
  33. JavaScript Isolation in Blazor Components - Gérald Barré
  34. New performance improvements in Unity 2020.2
  35. Cross-platform diagnostic tools for .NET Core
  36. ‎Steve - The Jumping Dinosaur!
  37. February 18, 2020 - Giving Blazor a ViewState?
  38. February 19, 2020 - Blazor Component Updates to Support DataBinding
  39. February 16, 2020 - Open Source C#, Blazor, and the DataBinder
  40. How To Be Talent
  41. How to Think About Your Marketing Career
  42. Why Christopher Nolan Actually Blew Up A Real Plane For Tenet
  43. When double.Epsilon can equal 0
  44. Are Founders Allowed to Lie?
  45. mrDIMAS/rg3d
  46. HOVALAAG
  47. Apple asks to block iOS Unreal Engine development in new court filing
  48. NVIDIA Broadcast App Out Now! Turn Any Room Into A Home Studio On GeForce RTX GPUs
  49. Deduplicating Decklists
  50. An introduction to Data Oriented Design with Rust
  51. Diversity in Tech With Pariss Chandler
  52. A Thanksgiving Carol
  53. I Suspect many Task Deadlines are Designed to Force Engineers to Work for Free
  54. Some Things I’ve Learned About SEO
  55. 10 Tips for Ramping Up as a Senior Engineer
  56. How I learned to charge my customers
  57. The Great Ensmallening
  58. Nvidia’s Integration Dreams
  59. Turn Your Newsletter Into an Experience — Ari Lewis
  60. Settings Sync in Visual Studio Code - IT's BUILT IN NOW!
  61. Telerik Web Products R3 2020 Release Webinar
  62. A database for every repl
  63. UBM, and a lament for the software industry
  64. Home Office Project: Overkill Workbench Series Part 1
  65. Never Invest in the Business Model
  66. Febraury 13, 2020 - Blazor TreeView GridLines and starting the FormView component
  67. February 14, 2020 - Blazor Coding with Squirrel
  68. MMOs You’ve Never Heard Of: Age of Ascent, Little Sim World, Arcane Showdown, Riders Republic
  69. TWC9: Microsoft Ignite, Surface Duo Release, WSL2 Updates, Xbox Series S and more
  70. DevChatter - Twitch
  71. DevChatter - Twitch
  72. Is Kubernetes Programming?
  73. DevChatter - Twitch
  74. Your Phone Is Your Castle – Purism
  75. Super Mario Bros. 3 in 3 minutes - World Record Speedrun Explained
  76. I Want to Fix Goodreads
  77. coin_artist – 34700 $coin Puzzle Write-Up ($20,000)
  78. Open Alpha Playtest - Sept 12, 2020
  79. App Store Review Guidelines - Apple Developer
  80. In-App Purchase Rules – Marco.org
  81. Epic vs Apple: What to Expect? - IT Hare on Soft.ware
  82. 100 Websites That Shaped The Internet As We Know It
  83. Nikola: How to Parlay An Ocean of Lies Into a Partnership With the Largest Auto OEM in America
  84. Learn C# with CSharpFritz - Ep 4: C# Conditionals and Loops for Beginners
  85. Survival of the Fittest
  86. Everything I ever learned about creating online courses. Part 1: Product Development
  87. ‎A Monster's Expedition
  88. A Monster's Expedition by Draknek & Friends
  89. Relativty an Open-source VR headset for $200
  90. Relativty - An open-source VR headset for $200 | Product Hunt
  91. Musical Chairs: Iowa School Districts' New Way To Skirt COVID Rules | Iowa Starting Line
  92. Learn C# with CSharpFritz - Ep 3: C# Methods, Events, and Delegates for Beginners
  93. Programming is a losers game | Tom Gamon
  94. 425show - Twitch
  95. Good students find questions, not answers
  96. The Myth of Harmonious Indigenous Conservationism - Quillette
  97. For the Future of Work, Look to Gaming
  98. Dhghomon/programming_at_40
  99. Create React App vs Next.js vs Gatsby
  100. The US Army Spent Millions Developing Giant, Six-Legged Walking Trucks in the 1980s
  101. sinshu/managed-doom
  102. Tooltips in tooltips · Philip Ardeljan is a UI designer
  103. VisualStudio - Twitch
  104. 425show - Twitch
  105. Things I Learned to Become a Senior Software Engineer
  106. index - BasicIncome
  107. Noita - A roguelite where everything can be destroyed.
  108. Why you want to encrypt password hashes
  109. Contra - Behind the Code
  110. Ubuntu 20.04 LTS’ snap obsession has snapped me off of it
  111. Yahtzee in Blazor WebAssembly Part 1: The C# Model
  112. » Bullfrog after Populous The Digital Antiquarian
  113. Controller Display by Fred Wood by Fred Wood
  114. Asynchronous coroutines with C# 8.0 and IAsyncEnumerable
  115. Wittgenstein’s Revenge
  116. 30 years ago today...
  117. Battery-free Game Boy runs forever
  118. Juno College Bootcamp Student to Web Developer with Ro The Coder
  119. Blazor WebAssembly : Custom Authentication - EP11
  120. Factorio - Trailer 2014
  121. Factorio - Trailer 2020
  122. AWS Toolkit in JetBrains Rider | Amazon Web Services
  123. DevReach 2020 Now ONLINE & Free
  124. Virtual Events in September to Discover! | Xamarin Blog
  125. NeoAxis Engine 2020.5 Released - .NET Core, Visual Studio Code, Rider support, improved built-in GUI
  126. 10 lesser-known Web APIs you may want to use
  127. I've decided to pursue a Bootstrap MBA
  128. VALORANT's 128-Tick Servers
  129. Introducing GeForce RTX 30 Series GPUs.
  130. The Three-Body Problem Will Be Adapted for Netflix by Game of Thrones Showrunners
  131. GitLens Extension in Visual Studio Code
  132. Free Books for Learning and Getting Started with Cloud-Native .NET Apps
  133. AWS SDK for .NET v3.5 Now Generally Available | Amazon Web Services
  134. What is .NET? How does it work? Is it a language or a Platform?
  135. GIFBot - Interactive Twitch Bot
  136. 1st Game: Snek - Making an 8 Bit pipelined CPU
  137. Blazor GameDev - part 9: introducing the Finite State Machine - Davide Guida
  138. We Don’t Know How to Warn You Any Harder. America is Dying.
  139. Saudi Arabia’s women gamers want to be taken seriously
  140. Linux Hardware Reviews, Open-Source Benchmarks & Linux Performance
  141. CSS 3D ENGINE
  142. Cyberdecks For High-Tech Low-Lifes
  143. florinpop17/app-ideas
  144. Ham radio is dying! No it’s not, it's evolving - K0LWC
  145. Analysis | For some military veterans, QAnon conspiracies offer comfort and belonging
  146. Pure and Applied Chess
  147. Ethereum Is a Dark Forest
  148. The ability to send a plain text email is not a skill people care about (mostly)
  149. How I finally beat my son at a computer game
  150. Open Alpha Playtest - Aug 29, 2020
  151. EGX 2020 Leftfield Submissions
  152. Coaching without doing
  153. The Single Responsibility Principle Revisited
  154. Fullstack Course Tracker with React, Airtable, and Netlify - JAMstack Crash Course #2
  155. TheDevTalkShow - Twitch
  156. Racket
  157. The Joy of Things being Things - The Space Under the Window (Andrew Plotkin, 1997) - Half Mermaid Productions
  158. Robots I Love
  159. Jacques Cousteau's Grandson Wants to Build the International Space Station of the Sea
  160. A REAL Nintendo Wii is Packed into this Handheld!!!
  161. What happens when you load a URL?
  162. open-sdr/openwifi
  163. Constrained Open Generics Support Merged in .NET Core DI Container
  164. Thorsten Ball - But does it help you ship?
  165. Apple ordered to not block Epic Games’ Unreal Engine, but Fortnite to stay off App Store – TechCrunch
  166. Build a Pokedex with NextJS and Tailwind CSS - SSR vs SSG
  167. ALT.NET August
  168. Challenge to scientists: does your ten-year-old code still run?
  169. Saving the Web With Very Small Amounts of Money
  170. S-1
  171. Learn C# with CSharpFritz - Ep 1: Types, Type Conversion, and C# Language Syntax
  172. .NET Rocks! vNext
  173. Learn C# with CSharpFritz - Ep 2: Building our own types with Class
  174. Visual Studio Remote Office Hours - Conference Travelling for Work with Jon Galloway
  175. C# to the max! Continuations, co-routines and Source Generators!
  176. Atmosphere Experiment by Sebastian Lague
  177. Coding Adventure: Atmosphere
  178. Hide My Secrets - Visual Studio Marketplace
  179. Pilo: Raspberry Pi-Powered Lights-Out Remote Server Management for $60 or less
  180. High Score | Netflix Official Site
  181. Over three billion people worldwide now play video games, study reports - Nintendo Smash- Nintendo switch the best selling game console
  182. 6FigureDev - Twitch
  183. Why Do Technical Recruiters Even Exist? - Scott Turman
  184. Saturday Morning Breakfast Cereal - Funding
  185. The Temporality of Media
  186. Who to ignore (3 bullshit filters)
  187. First Side Project with Svelte...and Other Cool Stuff (Stripe, Netlify Identity, FaunaDB)
  188. How To Remember Anything Forever-ish
  189. The Case of the Top Secret iPod - TidBITS
  190. Random UO anecdote #2
  191. Meet the startup that helped Microsoft build the world of Flight Simulator – TechCrunch
  192. My dev super power is "I can build anything" so what the heck should I build?!
  193. Scrum is not for humans
  194. The Economics of OnlyFans | XSRUS
  195. Nintendo DS Architecture | A Practical Analysis
  196. Apple, Epic, and the App Store
  197. Codice Software joins Unity Technologies to bring version control to real-time 3D workflows
  198. Apple Threatens to Terminate Epic Games' Developer Accounts on August 28
  199. Ct.js — a free game editor
  200. mines
  201. Factorio and Software Engineering · Krishna's words
  202. Focus on what you can control
  203. p-j-miller/ya-sprintf
  204. Developers’ side projects
  205. Survey: Native AOT · Issue #40430 · dotnet/runtime
  206. The BEAM has Spoiled Me
  207. My best SEO tactic so far
  208. SpaceX Starlink speeds revealed as beta users get downloads of 11 to 60Mbps
  209. Mozilla's failures and a path to profitability
  210. Mozilla: The Greatest Tech Company Left Behind
  211. Friday Facts #360 - 1.0 is here! | Factorio
  212. ReSharper 2020.2: Improved Code Analysis for C# 8, Code Cleanup on Save, and Revamped Unit Test Runner – .NET Tools Blog | JetBrains
  213. Rider 2020.2: Localization Manager, Debugger Updates, and Major Updates to Unity Support – .NET Tools Blog | JetBrains
  214. Epic files suit against Apple after Fortnite pulled from iOS App Store [Updated]
  215. If the NSA has been hacking everything, how has nobody seen them coming?
  216. Handles are the better pointers
  217. How to Build a Pig Latin Translator with Vanilla JavaScript
  218. Young children would rather explore than get rewards
  219. Search is too good - A Walk Within Boredom
  220. Bevy - Introducing Bevy
  221. The case for why Google should be regulated as a public utility | RankScience
  222. The Tragic Physics of the Deadly Explosion in Beirut
  223. I Built My First Google Chrome Extension!
  224. Woz's 70th Birthday
  225. How I Modernized My Flash Game
  226. Why We Chose Prodigy • Marty Hu
  227. Dorking Your Way to Search Results That Don’t Suck
  228. Advices on writing blog posts
  229. msiddev - Twitch
  230. Use C# Preprocessor Directives
  231. Bill Gates on Covid: Most US Tests Are ‘Completely Garbage’
  232. Talk to Yourself - Austin G. Walters
  233. Hedging tail risk, emigration, keyboard superoptimization
  234. Fortnite random stuff
  235. How to better design your game communities for kindness
  236. Bill Gates on Covid: Most US Tests Are ‘Completely Garbage’
  237. 6- Axis IMU with ESP32
  238. Query optimizer and chess? · Erthalion's blog
  239. Have I Been Pwned Set to Go Open-Source
  240. Apple says game streaming services like Microsoft's xCloud violate App Store policies
  241. N O D E
  242. Apple responds to Xbox Project xCloud iOS block, Microsoft kicks back
  243. Introducing React Wednesdays—A Hangout with React Experts
  244. It's time to get some wins.
  245. Negotiations
  246. Proof of X
  247. What I learned from 35 Hackathons
  248. XXXI.
  249. Beyond Passwords: 2FA, U2F and Google Advanced Protection
  250. Life Beyond Coding with Justin Chau
  251. How to Cancel Tasks in C# - Using CancellationTokenSource and CancellationToken
  252. Visual Studio 2019 for Mac version 8.7 is now available | Visual Studio Blog
  253. Why are you testing your software?
  254. On finding your passion — CULLIN
  255. TikTok and the Sorting Hat — Remains of the Day
  256. The Hacker Way: How I taught my nephew to program
  257. In the Pursuit of Knowledge and Mastery
  258. August dotNET Virtural Events to Tune Into | Xamarin Blog
  259. .NET Annotated Monthly | August 2020 – .NET Tools Blog | JetBrains
  260. Drawing Custom Graphs in HTML and Javascript - The Long Walk
  261. Replacing YouTube & Invidious
  262. The UX of LEGO Interface Panels – George Cave
  263. So I coded Plague Inc. for a Calculator
  264. 133m records for sale as fruits of data breach spree keep raining down
  265. Why Mercedes & BMW Vehicles Need To Adopt The Tesla Platform
  266. Web apps aren't tech. They're "tech".
  267. The Problem of Preference Falsification in Online Dating
  268. Telegram files EU antitrust complaint against Apple’s App Store
  269. The mysterious case of man who can read letters—but not numbers—exposes roots of consciousness
  270. Why did Neobanks become so boring? - This Too Shall Pass by Rhys Wallace
  271. Unity Tutorial | 3D Spinning Cube in 10 minutes | .NET
  272. swyx Writing | Slack is Fumbling Developers
  273. Blazor GameDev - part 6: mouse input - Davide Guida
  274. Philosophers On GPT-3 (updated with replies by GPT-3) - Daily Nous
  275. On Inflection Points - Michael Dempsey: Blog
  276. The Haskell Elephant in the Room
  277. How to Deal with Burnout
  278. Trains․NET - Episode 40 - Trees! And a massive refactoring to enable Trees!
  279. A new funding model for open source software
  280. The Secret Origin of the Action RPG
  281. Blazor WebAssembly : Open-source Project - EP10
  282. Cursive Trains
  283. poteto/hiring-without-whiteboards
  284. felixrieseberg/macintosh.js
  285. Trademarking Infocom, again, part one
  286. Expanding Beyond 64kb of Memory with Bank Switching (16-Bit VM in JavaScript 012)
  287. Lazy Load Images with Vanilla JavaScript and Intersection Observer
  288. ongoing by Tim Bray · Not an Amazon Problem
  289. Advancing resilience through chaos engineering and fault injection
  290. Gittrends lags: A Tale Of CollectionView and Garbage Collector
  291. Product Gravity
  292. The Freud Moment
  293. Oodle 2.8.9 with Oodle Texture speed fix and UE4 integration
  294. Super Troopers (2/5) Movie CLIP - The Cat Game (2001) HD
  295. How C# Records will change my life
  296. What’s the point?
  297. Pixelles Creator Fund | Pixelles (Montreal)
  298. An alleged Nintendo leak has unearthed early game prototypes | VGC
  299. Doing Stupid Stuff with GitHub Actions
  300. The Art Of Learning For Software Developers
  301. Your Brain = Your Dog?
  302. Joe Bergeron | Java Obfuscation: A Pattern Language
  303. The surprising science of alpha males & females: The most empathetic member of the group
  304. p410n3 blog
  305. Avoiding Stupidity
  306. 10 Standout GitHub Profile READMEs
  307. The Four Quadrants of Conformism
  308. I Made Wii Tennis in 24 Hours
  309. Building the Ultimate Home Office (Again)
  310. Marketing Month Week 2
  311. Five Buck Fatigue - Underjord
  312. Top 7 OBS Studio Tricks for 2020 – and you won’t believe #4
  313. I Created An A.I. to DESTROY Tetris
  314. My Process for Creating YouTube Videos
  315. propjockey/css-sweeper
  316. How Flash games shaped the video games industry
  317. Write code that is easy to delete, not easy to extend.
  318. Digital Astronomy with Cellular Automata · Kyle Hovey
  319. Netlify Serverless Functions with Netlify Dev
  320. You Can’t Kill the Bloomberg Terminal. But If You Were Going to Try, Here’s How.
  321. Exploring the .NET open source hybrid ORM library RepoDB
  322. 22 Principles for Great Product Managers
  323. Solving Sudoku with Graph Theory
  324. You Don't See The Whole Picture - Party at the Moontower
  325. Technology - Vectorly docs
  326. I Don't Want to be a Founder and I Don't Think You Do Either | Carol's Blog
  327. Implementing cosine in C from scratch
  328. How to make separate Work and Personal Profiles with the New Microsoft Edge on Beyonce's Internet
  329. Worms Armageddon 3.8 Features - Worms Knowledge Base
  330. zaid_ajaj - Twitch
  331. I wish pods were fully restartable · Erkan Erol
  332. What TikTok got right.
  333. Fixing Mass Effect black blobs on modern AMD CPUs
  334. reveiws on games.
  335. Powerful AI Can Now Be Trained on a Single Computer - IEEE Spectrum
  336. stu2b50
  337. Questionable Advice: Can Engineering Productivity Be Measured?
  338. What Is Preferred Stock And Why Is Given To Investors?
  339. What is a Developer Advocate - Here's What I Do
  340. Poor feedback from readers
  341. How to Be Unpersuasive - Calvin Rosser
  342. benjamin.computer - Benjamin Blundell
  343. Blazor and Dragons! How to Consume gRPC-web From Blazor
  344. Pixel Art Tutorials - Saint11
  345. The Power of Defaults
  346. Arbiter Sports - ArbiterSports
  347. Coding Adventure: Procedural Moons and Planets
  348. How to Run a Live Coding Stream on Twitch using OBS
  349. How To Create a Github Profile ReadMe
  350. ‎The Numberphile Podcast on Apple Podcasts
  351. My impression of the PineBook Pro - a $200 ARM powered laptop
  352. Ideas Are Worthless - Greg Raiz
  353. A $50.000/year streaming service | Gianluca Mauro
  354. European Union sets limits on platform madness
  355. So Many of Us: Recognizing Abuses of Power
  356. A Developer's Introduction to Data Science Video Series
  357. The fastest way to learn a new language — ThinkTank
  358. Why I Learnt How to Code (As A Non-technical Founder Of My First Startup)
  359. We are not prisoners of groupthink.
  360. ongoing by Tim Bray · Just Too Efficient
  361. Why Are Toys Such a Bad Business?
  362. Satisfactory way of thinking
  363. Our hiring process is what we can get away with
  364. Start Your Career as a Frontend Developer with Scrimba
  365. Pokémon Sprite Decompression Done By Hand
  366. Blazor GameDev - part 3: sprite rendering - Davide Guida
  367. Programming should be a seperate category from Science & Technology
  368. Shared Cache is Going Away
  369. C#/GameDev from scratch - Time to add obstacles & enemies
  370. Moving from TypeScript to Rust / WebAssembly
  371. VC Firms Promised to Help Black Founders. My Experience Shows a Different Reality.
  372. How I learned to suck less at Chess
  373. Understanding .NET MAUI and the future of Xamarin
  374. zillom - Twitch
  375. HollyPixel
  376. r/boardgames - Card Game about Programmers/IT (free Print & Play - IT Startup)
  377. How Developers Stop Learning: Rise of the Expert Beginner
  378. Solutions for EVERY GATE Theory of Computation Question! [Exam Question Monday] #gateconcept
  379. New Work by Gary Larson | TheFarSide.com
  380. Ahmaud Arbery will not be erased
  381. Disrupting Enterprise Search
  382. Moving from data science to machine learning engineering
  383. Solutions for EVERY GATE Theory of Computation Question! [Exam Question Monday] #gateconcept
  384. JAMstack Crash Course - Build a Full Stack Application
  385. A Terrible, Horrible, No-Good, Very Bad Day at Slack
  386. VeryAverageSimRacer - Twitch
  387. Addio Redis, I'm leaving Redis Labs
  388. A new desk
  389. PlayStation's secret weapon: a nearly all-automated factory
  390. How I Got My Attention Back
  391. Versatile Video Codec (H.266) finalized, will produce 50% smaller files than HEVC (H.265)
  392. Screen space shadows
  393. Blazor WebAssembly : Using HttpClient in MVVM - EP09
  394. VC Firms Promised to Help Black Founders. My Experience Shows a Different Reality.
  395. Virtual Events for Xamarin and .NET in July | Xamarin Blog
  396. Change Feed – Unsung Hero of Azure Cosmos DB | Azure Cosmos DB Blog
  397. Castle Game Engine
  398. When You Come at the King - This Too Shall Pass by Rhys Wallace
  399. Coffee & Open Source
  400. How Have I Been Pwned became the keeper of the internet’s biggest data breaches – TechCrunch
  401. Onyx is violating the Linux kernel's license - refuses to release source code
  402. Sundown town - Wikipedia
  403. a327ex/BYTEPATH
  404. How Have I Been Pwned became the keeper of the internet’s biggest data breaches – TechCrunch
  405. Director/Sr. Director of Finance and Operations
  406. Blazor WebAssembly : Dependency Injection - EP08
  407. Surprising Things About Working at Well-Known Tech Unicorns
  408. Police detective fired over pro-Black Lives Matter social media post
  409. Blazor and 2D game development - part 1: intro - Davide Guida
  410. Gameplay enhancements
  411. Technical progress with Age of Ascent
  412. Age of Ascent
  413. The Art and Design Philosophy of Age of Ascent
  414. Asus Zephyrus G14 Review
  415. The dark side of KPIs - andre.schweighofer
  416. 120-ish Days Later
  417. Why marketing is eating the world
  418. C# Digest #317 for June 29, 2020
  419. Intermediate CSS with Kyle from Web Dev Simplified (Flexbox, Grid, Custom Properties, and more!)
  420. How Did Vim Become So Popular
  421. How do cars fare in crash tests they're not specifically optimized for?
  422. Minesweeper in Blazor WebAssembly Part 1: C# Implementation
  423. mizrael/BlazorCanvas
  424. protobuf-net/protobuf-net
  425. Blazor&Dragons! How to consume gRPC-web from Blazor - part 1: the client - Davide Guida
  426. NuxtJS Static Pages and Content API - The Latest Features
  427. How To Build a Twitch Chat Bot with Nodejs
  428. TheLiveCoders - Twitch
  429. Black Girls Code, BlackGirlsCode, Women of Color in Technology
  430. Pokémon Sprite Decompression Explained
  431. ReverentGeek's Videos - Twitch
  432. Create wonderful things, be good, have fun
  433. How to Know You’re Not Insane (And how a Cards Against Humanity Staff Writer was fired.)
  434. sorskoot - Twitch
  435. Zero to hero - Part 5 - My buttery smooth icing algorithm
  436. The .NET Docs Show: Blazing into Summer
  437. Fix Your Timestep! | Gaffer On Games
  438. TikTok Succeeds by Making Copying Easy
  439. Multiplayer games room with F#, SignalR, Akka.Net and SAFE stack
  440. What are the benefits of mobile app session recording
  441. Nico Tuason
  442. Video: "My girlfriend had to subscribe to my Twitch channel to tell me to open the door" - Charles Leclerc
  443. F# and Functional Programming!
  444. Google blew a ten-year lead. - Second Breakfast
  445. OpenDiablo2/OpenDiablo2
  446. How Create and Publish NPM Packages
  447. React, Redux, and Typescript - Why, What and How - The Long Walk
  448. dabreegster/abstreet
  449. jonathan-laurent/AlphaZero.jl
  450. Stalker Online hacked! Over one million gamers' passwords made available for download
  451. There Is No (Real World) Use Case for Face Super Resolution
  452. The Next Step for Mixer - From the Myxer
  453. ARM Mac Impact On Intel
  454. Game Dev Digest Issue #47 - C#, Patterns, Nintendo-style Effects, Free Project Starters, and lots more!
  455. Chat Wars
  456. Code snippets for Xamarin Forms XAML Platform-specifics
  457. @adlrocha - Software should be designed to last
  458. Delores Source Code Released!
  459. nabeelqu
  460. Reviews of distributed filesystems | Regressionist
  461. Why Apple Ditched PowerPC, and What it Says About Apple Ditching Intel
  462. A little bit of plain Javascript can do a lot
  463. Teach Yourself Computer Science
  464. Reverse-engineering and comparing two Game Boy audio amplifier chips
  465. Proofs and computation with trees
  466. Bug #1463112 “Cat sitting on keyboard crashes lightdm” : Bugs : Unity
  467. The live coders conference
  468. How I Got My 7 Person Startup Featured In Entrepreneur Magazine - David Kemmerer
  469. » The Shareware Scene, Part 5: Narratives of DOOM The Digital Antiquarian
  470. The Return of the 90s Web
  471. You need a new hobby
  472. Stop Being a Floating Leader
  473. MSI Optix MAG272CQR – Redefine eSports rules | eSports Gaming Monitor | MSI
  474. Why 536 was ‘the worst year to be alive’
  475. After 3 Years of Work, Chrome Killed My Extension and Won’t Tell Me Why
  476. Simulating Liquids in Bottles with a Shader
  477. My trip through the Starmaze: a world in the 9th dimension
  478. Scrappy Vs. Polished
  479. Time to upgrade your monitor
  480. Twitch
  481. The Grandmaster Who Got Twitch Hooked on Chess
  482. The Importance of Nesting when Remote Working and Quarantine Working
  483. Oodle Texture Compression
  484. How I Growth Hacked Instagram to Drive $13,000 of Card Game Sales - David Kemmerer
  485. Cloudinary Image Upload with Nodejs and React
  486. How the Nintendo Switch prevents downgrades by irreparably blowing its own fuses
  487. Blazor WebAssembly : MVVM Architecture - EP07
  488. Blog
  489. Introduction to the High Performance package - Windows Community Toolkit
  490. GeorgeFloyd Protest - police brutality videos on Twitter
  491. Coming soon – paraLLEl N64 RDP – Resolution upscaling! (Video demonstration) – Libretro
  492. Managing the risk of not upgrading
  493. Who is Saddam Hussein? #blacklivesmatter
  494. Why Low Pay In the Games Industry Leads to Bad Games – Aaron Nemoyten
  495. Never Hertz to Ask
  496. #FuckDiscord | Cadence's Blog
  497. I made an actual Drum Machine in Excel
  498. Publishing an NPM Package- Webinar
  499. Alex Money
  500. The Upcoming Future of Online Meetups
  501. A Look at Cryptovoxels
  502. Starcom: Nexus, An Indie Dev Story
  503. Steven Gerhardt-King - Asking a stranger to watch your stuff at Starbucks doesn't make any sense
  504. Learning about distributed systems: where to start?
  505. Cloudinary and React Hooks with Domitrius Clark (Live Stream)
  506. The Deficit Myth: Modern Monetary Theory and How to Build a Better Economy Hardcover – 9 Jun. 2020: Amazon.co.uk: Kelton, Stephanie: 9781529352528: Books
  507. Activists rally to save Internet Archive as lawsuit threatens site - Decrypt
  508. Confessions of a Former Bastard Cop
  509. Reddit Welcomes Michael Seibel to Board of Directors
  510. From Ops Engineer to Product Manager, A Career Journey
  511. .NET Virtual User Group (Seattle, WA)
  512. Shapes
  513. Acegikmo - Twitch
  514. Blazor WebAssembly : Entity Framework Core - EP06
  515. After 10 Years in Tech Isolation, I'm Now Outsider to Things I Once Had Mastered
  516. 'Escaping Web' Season One Retrospective
  517. React Router Tutorial - Setup in 5 Minutes
  518. Deno Beginner | Deno Crash Course | Learn Deno
  519. The Deficit Myth: Modern Monetary Theory and the Birth of the People's Economy: Kelton, Stephanie: 9781541736184: Amazon.com: Books
  520. Framework Design Guidelines: Conventions, Idioms, and Patterns for Reusable .NET Libraries, 3rd Edition
  521. Nulls not missing anymore
  522. Lessons from nullable: Superstars + Feedback
  523. carlini/printf-tac-toe
  524. Blazor WebAssembly : Debugging in VS Code, Chrome and Visual Studio : EP05
  525. Easily rename your Git default branch from master to main
  526. Bias-free communication - Microsoft Style Guide
  527. SimRefinery : Maxis Business Simulations : Free Download, Borrow, and Streaming : Internet Archive
  528. Peeking under the hood of Command & Conquer
  529. Running Linux on my Macbook
  530. Why I Abandoned 22% of My Life
  531. Building an easy on the eyes IKEA style blog, in no time, for free, again
  532. Batch, batch, batch: Respect the classics!
  533. Size Matters
  534. Building an Azure Static Web App With GraphQL | LINQ to Fail
  535. Cysharp/MagicOnion
  536. Twitch
  537. Software Engineering Within SpaceX - Yasoob Khalid
  538. Mark Zuckerberg Believes Only in Mark Zuckerberg
  539. Blazor Beyond the Browser w/ Ed Charbeneau & Daniel Roth
  540. Building an All Terrain Vehicle for Twitch to pilot
  541. Black Game Developers
  542. Wiki - PinebookProSixMonthsIn
  543. How We Solved the Worst Minigame in Zelda's History
  544. Simplifying Board Games
  545. Getting Started With Cloudinary API (Live Stream)
  546. Balance fallacy - RationalWiki
  547. How We Solved the Worst Minigame in Zelda's History
  548. Reconstructing a lost NES game from 30-year-old source code disks – Video Game History Foundation
  549. Justin Amash announces introducing the "Ending Qualified Immunity Act" - Ordinary Times
  550. (Very) Basic Intro To Elliptic Curve Cryptography
  551. What computer and software is used by the Falcon 9?
  552. Blazor WebAssembly : Routing | NavigationManager, AdditionalAssemblies : EP04
  553. valkyrienyanko/Unity-MMORPG-Boilerplate
  554. Making a SNES game in 2020 - Yo-Yo Shuriken by Dr. Ludos
  555. React and Serverless Part 2- Webinar
  556. Godot Engine - Godot Editor running in a web browser
  557. Scaling up Anime with Machine Learning and Smart Real Time Algorithms
  558. DavidWengier - Hacking away at Roslyn stuff for Comet - Twitch
  559. Putting Mix, Silverlight, the CoreCLR and the DLR into context
  560. C# Source Generator
  561. How I made a game played in Notepad
  562. Rediscovering the Small Web - Neustadt.fr
  563. The Virtual ML.NET Community Conference
  564. ‎The Numberphile Podcast on Apple Podcasts
  565. Twitch
  566. WinForms in .NET Core (#VisualBasic, of course); playing with "high performance" WinForms drawing.
  567. [St. Jude] Tiger King Codes: Regurgitator
  568. Connection Speed Test
  569. .NET Core as Cloud Native Workshop | Techorama
  570. Complete Website Redesign - (Speed Up Video)
  571. Start House
  572. Deploying Your Web Site to Azure Static Web Apps – Chinh Do
  573. Hacker who stole 620 million records strikes again, stealing 127 million more – TechCrunch
  574. Looking Glass Studios Podcast Archives
  575. Blazor WebAssembly : Project Structure/Template - EP03
  576. Round 4: Hacker returns and puts 26Mil user records for sale on the Dark Web | ZDNet
  577. TUXEDO Book BA15 - Gen10 - 15,6 Zoll non-glare Full-HD IPS + AMD Ryzen 3500U + AMD Radeon Vega 8 Graphics + max. two SSDs (M.2) + max. 32GB RAM - TUXEDO Book BA15 - Gen10
  578. StevenThewissen - Twitch
  579. Optimizing for the RDNA Architecture: presentation notes
  580. Optimizing for the Radeon™ RDNA Architecture
  581. React and Serverless - Webinar
  582. Bookmark Saturday #1 – Václav Vančura, User Interface Designer
  583. I made a NES emulator in Rust using generators
  584. What Unity Is Getting Wrong
  585. PAC-MAN Recreated with AI by NVIDIA Researchers | NVIDIA Blog
  586. TI removes access to assembly programs on the TI-83 Premium CE
  587. ‎The Numberphile Podcast on Apple Podcasts
  588. Creating a virtual stage when in-person isn’t possible - AI for Business
  589. Blazor WebAssembly : Hello World from Windows & Linux - EP02
  590. Windows PowerToys FancyZones is the essential window manager for Windows 10
  591. Remaster Update and Open Source / Mod Support
  592. Digital Overload: Average Adult Will Spend 34 Years Of Their Life Staring At Screens - Study Finds
  593. r/commandandconquer - Comment by u/EA_Jimtern on ”Remaster Update and Open Source / Mod Support”
  594. Kyle Halladay - Ray Tracing In Notepad.exe At 30 FPS
  595. Why is This Website Port Scanning me
  596. Meeting the demands of IoT edge data & compute - Azure SQL Edge now available in preview.
  597. When SimCity got serious: the story of Maxis Business Simulations and SimRefinery | The Obscuritory
  598. Amazon.com : pangshi 7inch Adjustable Articulating Friction Magic Arm & Large Super Clamp Compatible with DSLR Camera Rig, LED Lights, Flash Light, LCD Monitor : Camera & Photo
  599. Microsoft Build 2020
  600. Free and Open
  601. Microsoft Build 2020
  602. VS Code React Setup - 5 Tips
  603. ep 2 - Special Microsoft Build 2020 Keynote
  604. .NET Foundation April/May 2020 Update
  605. The Effects on Cognition of Sleeping 4 Hours per Night for 12-14 Days: a Pre-Registered Self-Experiment - Alexey Guzey
  606. Real-time communication with Azure Functions, SignalR service and Blazor Wasm
  607. Life, part 10
  608. digital clock in conways game of life
  609. The Frank Show
  610. No One Goes There Anymore
  611. Trains․NET - Episode 29 - Nicer train collisions and a release!
  612. COBOL Pong
  613. Here's What's New in the May Update | Rainway
  614. Game Programming Patterns
  615. Creating and Editing Content - Demo and Q&A
  616. Swift 5.3 Will Expand Officially Supported Platforms to Windows and Additional Linux Distributions
  617. US video game sales have record quarter as consumers stay at home – TechCrunch
  618. Blue Microphones Blackout Yeti USB Microphone + $50 Ubisoft Discount Code 988-000078 - Best Buy
  619. Blazor WebAssembly : Introduction/Full Course/Workshop - EP01
  620. BradWilson72 - Twitch
  621. Up to 4GB of memory in WebAssembly · V8
  622. r/interestingasfuck - Pointing out how much power few people have gets you removed from this sub apparently.
  623. ZLogger — Zero Allocation Logger for .NET Core and Unity
  624. Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
  625. A first look at Unreal Engine 5
  626. Iyashikei: Japan’s Genre of “Healing Games”
  627. Researchers spot thousands of Android apps leaking user data through misconfigured Firebase databases
  628. Dev Around the Sun
  629. Openpilot, its model and driving in GTA
  630. Original 80s Time Out Arcade Found in a Dead Mall in Virginia
  631. SourceHut + Plan 9 = ❤
  632. Tip 263 - 5 Visual Studio Code extensions to remain productive while working remote
  633. Rider 2020.1.2 and ReSharper Ultimate 2020.1.2 Bugfixes Are Available! - .NET Tools Blog
  634. Godot Engine - Godot 4.0 will get a new, modernized lightmapper
  635. Running a Programming YouTube Channel - What It's Like and Why You Should Do It
  636. Azure SQL Database : Manage & Restore Backups - EP02
  637. Brandon Smith's Website
  638. SIGGRAPH 2020 Technical Paper: N-Dimensional Rigid Body Dynamics « Marc ten Bosch
  639. Clancey - Twitch
  640. Visual Effects with Particles: a Guide for Beginners
  641. Super Bootable 64
  642. twitch roulette
  643. Introducing Surface Go 2, Surface Book 3, Surface Headphones 2 and Surface Earbuds | Microsoft Devices Blog
  644. Animate Anything with Xamarin.Forms
  645. Add tags for programming languages / genres
  646. Building an ASP.NET Core MVC app for my Azure Cosmos DB sample
  647. #GivingTuesdayNow Matching-Gift Opportunity
  648. Floating Point Visually Explained
  649. Cam Link 4K
  650. Nintendo has reportedly suffered a significant legacy console leak | VGC
  651. Firefox 76.0, See All New Features, Updates and Fixes
  652. Working from home
  653. Blazor Tutorial : Deploy to Azure App Services
  654. Formatting Strings with JavaScript Padstart and Padend Functions
  655. UK finds itself almost alone with centralized virus contact-tracing app that probably won't work well, asks for your location, may be illegal
  656. Call For Papers - NDC Melbourne 2020
  657. DamianPEdwards - Twitch
  658. Learn SQL while solving crimes! SQL Police Department
  659. Headless vs Embedded CMS (Live Stream)
  660. Trains․NET - Episode 27 - Prevent trains bumping into each other
  661. terrajobst - Episode 21: Source Generators - Twitch
  662. What to Code
  663. Ubuntu 20.04 LTS’ snap obsession has snapped me off of it
  664. Gatsby and Sanity - Part 4 (Live Stream)
  665. Sprint management built for software teams.
  666. Microsoft Build 2020 registration is not only open, it's FREE, it's LIVE, it's VIRTUAL, and it is all FOR YOU
  667. Writing a Key Value Store in C#
  668. Rust/WinRT Public Preview - Windows Developer Blog
  669. Game of Life 32 by Desire
  670. Blazor Tutorial : Deploy to IIS - EP28
  671. Using Reinforcement Learning in the Algorithmic Trading Problem
  672. Building External #KEDA Scaler on #Kubernetes.
  673. Sessions — Dev Around the Sun
  674. Don’t Use Boolean Arguments, Use Enums
  675. How 3D Game Rendering Works: Texturing
  676. How Automating Your Tests Improves Productivity - Simple Talk
  677. GitHub CLI (gh) Cheat Sheet | Build5Nines
  678. Virtual rate cut forces Nintendo gamers into riskier assets | Free to read
  679. Visual Studio Code Browser Preview Extension
  680. CoreBoy is a cross platform GameBoy Emulator written in C# that even does ASCII
  681. Memories - SizeCoding
  682. Controlling my A/C with a Gameboy · jg
  683. Twilio Inspire: Building Cloud City Cakes with ASP.NET and Twilio
  684. Getting Started : Azure App Services : EP01
  685. 04-26-20 Chris Craze NEW HOUSE MUSIC
  686. Rider for Unreal Engine Public Preview Starts Now! - .NET Tools Blog
  687. Let's Stop the 5G Hysteria: Understanding Hoaxes and Disinformation Campaigns
  688. Eloquent JavaScript
  689. Hackathons are Dumb
  690. Search Results - Springer
  691. Seinfeld
  692. Trains․NET - Episoide 26 - Better looking trains
  693. Career advice for people with bad luck
  694. Books I recommend to my software engineering students
  695. Migrate SQL Express DB to Azure SQL Database
  696. GraphQL and Apollo with Andrew Mead (Live Stream)
  697. A small state-of-the-art study on custom engines
  698. Team Fortress 2 source code has leaked, and you can apparently get malware by playing
  699. Conversations with a six-year-old on functional programming
  700. Nintendo 64 Architecture | A Practical Analysis
  701. The Fed
  702. What Is Interesting About Factorio
  703. Getting Started with Sanity.io
  704. Matheminecraft: Where math and Minecraft meet
  705. PlayStation Architecture | A Practical Analysis
  706. Platformonomics
  707. Live Coding with Xamarin - Prism Enhancements
  708. VisualStudio - #dotNetConf David Ortinau shows off #PantsCam - Twitch
  709. Scene & Graphic Setup for Developer Streamers
  710. r/xboxone - Why doesn't ONE X support HDMI-CEC?
  711. Foone Turing is creating Tweets, Weird Hardware Things, and Videos | Patreon
  712. Abonnement Xbox Live - Les codes Xbox Live et les Cartes Cadeaux les moins chers du Net
  713. The Most Exciting Promise of .NET 5
  714. Nintendo accounts are getting hijacked—including one of ours
  715. Fixing Random, bonus episode 1
  716. DevTalks :: DevTalks
  717. Proton Has Brought About 6000 Games to Linux So Far – Boiling Steam
  718. UnclePaul
  719. ‎The Numberphile Podcast on Apple Podcasts
  720. Star Trek: The Next Generation In 40 Hours
  721. Why anti-cheat software utilize kernel drivers
  722. ASP.NET Web API + Entity Framework Core : Deploy to IIS - EP12
  723. This open-source program lets you run deepfakes on live video calls
  724. Light is beautiful | Thoughts of a graphics programmer and spare time photographer
  725. Trains․NET - Episode 25 - Fighting with Blazor to JavaScript interop to try to extract some speed
  726. Rider 2020.1 Is Released! - .NET Tools Blog
  727. Excel with s0lly: 5. Simulating the Game of Life
  728. Herding Code 241: The Freaky Friday macOS / Windows Switch
  729. Gatsby and Sanity.io - Part 3 (Live Stream)
  730. Cloudflare Workers Now Support COBOL
  731. It's like JSON. but fast and small.
  732. ep IV - Immo Landwerth :: DevTalks
  733. The 2020 Guide to Creating Quality Technical Screencasts, Presentations, and Remote Meetings
  734. Folding@Home is now equivalent to an exascale supercomputer
  735. The Devastating Decline of a Brilliant Young Coder
  736. Framework Design Guidelines: Conventions, Idioms, and Patterns for Reusable .NET Libraries, 3rd Edition
  737. iPhone SE: A powerful new smartphone in a popular design
  738. Blazor Tutorial : Code Faster Using dotnet watch run - EP27
  739. My Commute.org
  740. C# 8 Nullable Reference Types in System.CommandLine
  741. tom nook's laptop
  742. Top Visual Studio Code Git Extensions in 2020
  743. NextDNS is my new favourite DNS service
  744. John Conway
  745. Introducing a New Interactive Element: In-Game Purchases (Includes Random Items)
  746. Gatsby and Sanity.io - Part 2 Live Stream
  747. Gatsby and Sanity.io - Part 1 (Live Stream)
  748. ‎The Numberphile Podcast on Apple Podcasts
  749. Life, part 1
  750. The Legendary John Conway (1937-2020) - Numberphile Podcast
  751. The Legendary John Conway (1937-2020) — Numberphile
  752. Discussion: Puzzle Game Movement Systems, with Sean Barrett.
  753. Teaching a computer to strafe jump in Quake with reinforcement learning
  754. Enemy AI: chasing a player without Navigation2D or A* pathfinding
  755. Life, Death and the Monster (John Conway) - Numberphile
  756. This Man Owns The World's Most Advanced Private Air Force After Buying 46 F/A-18 Hornets
  757. Report thy feat unto Lord British
  758. Virtual Local User Group Feedback
  759. The software industry's greatest sin: hiring
  760. Let's Stop the 5G Hysteria: Understanding Hoaxes and Disinformation Campaigns
  761. WebSockets for fun and profit - Stack Overflow Blog
  762. When in doubt, add more indirection - Clip of davidwengier - Twitch Clips
  763. Thank you, Visual Studio docs contributors | Visual Studio Blog
  764. The Live Coders Conference
  765. CS Degree vs Coding Bootcamp vs Self-taught (Live Stream)
  766. Blazor Tutorial : Spinner or Activity Indicator : EP26
  767. Organize conference calls on Skype with one click | Skype
  768. quakejs.com
  769. New Blazor Desk Show (free) Dates! — App vNext
  770. I’m Broderick Fowler. I enjoy creating user-centric, delightful, and human experiences.
  771. How SEO Ruined the Internet — Superhighway 98
  772. Crafting Interpreters
  773. Carl Franklin's Blazor Road Show
  774. Crafting "Crafting Interpreters" – journal.stuffwithstuff.com
  775. Sunday Morning Live
  776. Ryan C. Gordon is creating games, tools, and awesome things. | Patreon
  777. Programming Discussion: Speed, w/ special guest Sean Barrett
  778. The Live Coders Conference
  779. leontrolski - 33 line React
  780. writing a C compiler #programming
  781. Getting Started with The Twitch API (Live Stream)
  782. Weekly Update 185
  783. Team 6502
  784. GTC 2020: DLSS - Image Reconstruction for Real-time Rendering with Deep Learning
  785. How SNES emulators got a few pixels from complete perfection
  786. ASP.NET Web API + Entity Framework Core : NSwagStudio - EP11
  787. Year of Clojure on the Desktop
  788. Convert CSS in React To Styled Components
  789. Lachlan Gordon
  790. Ryzen 4000 Review: AMD's 7nm Ryzen 9 offers game-changing performance for laptops
  791. Update #2 on Microsoft cloud services continuity
  792. Azure being overwhelmed by 775% surge in demand in lockdown regions - MSPoweruser
  793. Sunday Morning Live
  794. nixos is pretty cool, so are devenvs aka "engineering systems". Join me for a lunch time fireside chat and operating system reinstall.
  795. I Made an Audio Deepfake of Myself (and Obama!)
  796. Add Upcoming Streams Page to My Gatsby Site (Live Stream)
  797. What about it!? is creating Youtube Videos about SpaceX, Space and Science in general! | Patreon
  798. Let's do some Unity beginner tutorials! On a computer!
  799. Carl Franklin's Blazor Desk Show!
  800. Quarantined Coding!
  801. Unity Learn
  802. Free Educational Content in Minecraft Marketplace!
  803. Private client-side-only PWAs are hard, but now Apple made them impossible.
  804. NVIDIA DLSS 2.0: A Big Leap In AI Rendering
  805. Carl Franklin's Blazor Road Show
  806. The man who made the NES
  807. Minimal March – Part 1: Getting Started with .NET and C# at the Command-line
  808. Running C# Snake inside UEFI
  809. Take Remote Worker/Educator webcam video calls to the next level with OBS, NDI Tools, and Elgato Stream Deck
  810. Episode 15: Support multiple files and compiler driver
  811. Blazor Tutorial : Gridview Paging
  812. Top 10 Static Site Generators in 2020
  813. Learning Hardware With Makecode for Kids -- Live on Twitch!
  814. State of Unity 2020: In This Together - Unity Technologies Blog
  815. Coding CircuitPython Libraries, Hardware, LEDS & More! !discord !keyboard
  816. c# Snake in the browser
  817. Code with thebeebs
  818. Fogknife
  819. Robot Teddy
  820. DirectX Developer Day Schedule | DirectX Developer Blog
  821. Announcing DirectX Developer Day | DirectX Developer Blog
  822. Sunday Morning Live
  823. Build This 8-Bit Home Computer With Just 5 Chips
 - IEEE Spectrum
  824. Blender to Unreal Tools, Part 2 | Inside Unreal
  825. illuminatedspace - Twitch
  826. TCL 4 Series 2019 Review (43S425, 49S425, 50S425, 55S425, 65S425, 75S425)
  827. Working from home
  828. Blazor StateHasChanged: Hot take on hot questions
  829. Intermediate CSS Grid Challenges (Live Stream)
  830. Episode 47: Hacking .NET with Michal Strehovský
  831. Colorful Git Prompt for Azure Cloud Shell and Visual Studio Code
  832. Is It Time to Rethink Globalized Supply Chains?
  833. ATP, WTA unite in freezing rankings after cancelling spring clay swing
  834. Rimworld First Time || New Affiliate
  835. Apple unveils new iPad Pro with LiDAR Scanner and trackpad support in iPadOS
  836. MacBook Air
  837. How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
  838. Blazor Tutorial : GridView Header Filter - EP24
  839. The Jackbox Party Pack 6 - Jackbox Games
  840. COINED: How “PWNED” went from hacker slang to the internet’s favorite taunt
  841. Power your Azure GPU workstations with flexible GPU partitioning
  842. Intro to 2D signed distance functions and drawing touch controls with the GPU
  843. Hacking your work-life balance to take over the world --- !topic
  844. CSI: The case of the missing WAV audio files on the FAT32 SD Card
  845. Showing Off Some New Shiny STuff
  846. KymPhillpotts - Twitch
  847. Kosmi - Digital Hangouts Reinvented
  848. Designing Video Games is Hard Work, But the Millions of Angry Players Make It All Worthwhile
  849. The polygons of Another World: Atari Jaguar
  850. Check out the lineup of GDC 2020 virtual talks and awards you can stream next week!
  851. Nation's Nerds Wake Up In Utopia Where Everyone Stays Inside, Sports Are Canceled, Social Interaction Forbidden
  852. ASP.NET Web API + Entity Framework Core : Installing Swagger/OpenAPI - EP10
  853. Windows PowerShell for Developers
  854. Em Lazer-Walker
  855. The Uncensored Library – Reporters without borders
  856. New Acadia Nights: Episode 2 - Wild-Eyed Southern Boys
  857. A Vacancy Has Been Detected
  858. How to SSH into a Windows 10 Machine from Linux OR Windows OR anywhere
  859. Seattle Symphony Announces Free Video Broadcasts and Livestreams
  860. Work in the Time of Corona
  861. Goal-oriented brain
  862. AdronHall - Twitch
  863. Fraidycat
  864. E3 2020 - Everyone Plays
  865. It's like JSON. but fast and small.
  866. The Frank Show
  867. JetBrains .NET Day Online 2020 - Call for Speakers - .NET Tools Blog
  868. Phin Barnes | First Round Capital
  869. How I made a 3D game in only 2KB of JavaScript
  870. Tip 254 - Use WAF to protect your web applications with Azure Front Door
  871. Experimenting with MessagePack
  872. The Octo-Bouncer - Electron Dust
  873. End of Week Apache Spark Code Review
  874. The Story of the PS2’s Backwards Compatibility From the Engineer Who Built It
  875. I have seen things
  876. Microsoft's Miguel de Icaza Ponders New Use for WebAssembly -- Visual Studio Magazine
  877. Not being an asshole will make you more money
  878. The beautiful machine
  879. Zynga faces class action suit over massive Words With Friends hack
  880. JavaScript Variables: var and let and const
  881. The Odyssey of Stark and Melody
  882. CQRS: Refactoring Queries without Repositories - CodeOpinion
  883. Landmark Computer Science Proof Cascades Through Physics and Math | Quanta Magazine
  884. OpenSOC - Network Defense Simulation
  885. $75M legal startup Atrium shuts down, lays off 100 – TechCrunch
  886. BlazorWebinarWithCarl
  887. Minimal March – Part 1: Getting Started with .NET and C# at the Command-line
  888. Next Stream: Wednesday at 11 AM ET // @_clarkio || @clarkio on socials
  889. - Miguel de Icaza
  890. Project LightSpeed: Rewriting Messenger to be faster, smaller, and simpler
  891. Re: SMB over QUIC: Files Without the VPN
  892. Meet The DotNet Docs! Contributing to docs (and how to make it not suck)!
  893. ASP.NET Community Standup - Feb 25, 2020 - Intro to Kubernetes for ASP.NET Core devs
  894. Fritz on the Web
  895. Recent | Stories | DotNetKicks
  896. Welcome to Babylon.js 4.1 - Windows Developer Blog
  897. Tip 250 - Using Visual Studio Online
  898. NymphCast: a casual attempt at an open alternative to ChromeCast and kin
  899. List of 2020 Leap Day Bugs
  900. Detroit: Become Human - Scan effect in Unity
  901. My Ordinary Life: Improvements Since the 1990s - Gwern.net
  902. Important GDC 2020 Update
  903. Stack Exchange Data Explorer
  904. Microsoft cancels GDC 2020 presence due to coronavirus concerns - Gematsu
  905. Microsoft - Official Home Page
  906. Home | INSTINCT3
  907. How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
  908. Rider 2020.1 Starts Early Access Program - .NET Tools Blog
  909. ReSharper Ultimate 2020.1 Kicks off the Early Access Program! - .NET Tools Blog
  910. Default Keyboard Shortcuts - Visual Studio 2019 for Mac
  911. CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"
  912. Welcome to Babylon.js 4.1
  913. Twitch
  914. #444 – An Interview with Ben Eater
  915. To Get Good, Go After The Metagame
  916. csharpfritz - Twitch
  917. HDRP: Out of Preview in 2019.3 - Unity Technologies Blog
  918. Andreessen-Horowitz craps on “AI” startups from a great height
  919. Tip 248 - Top 5 VS Code extensions for Azure Developers
  920. dotnet/runtime
  921. 1.05.2019 Wir bauen einen Familien Kalender mit ASP.NET Core
  922. mcc (@mcc@mastodon.social)
  923. Trains.NET - Lets ride the Comet ☄ and see how far we get
  924. Fixing Random, part 24
  925. Trains.NET - Lets ride the Comet ☄ and see how far we get
  926. My Media Creation Setup
  927. Fixing Random, part 22
  928. Trains․NET - Episode 16 - Nicer UI and removing Windows Forms
  929. Posts by Ben Adams
  930. the Nothing itself nothings
  931. Simulating Supply and Demand
  932. cldubya - Twitch
  933. Habitica - Gamify Your Life
  934. Streisand effect - Wikipedia
  935. Catch up with Visual Studio Tools for Unity on Mac | Visual Studio Blog
  936. Rider 2020.1 Roadmap - .NET Tools Blog
  937. Animal Crossing: New Horizons Direct (Nintendo Switch)
  938. sebas77 - Overview
  939. Open Game Engine Exchange
  940. G-Truc Creation
  941. Twitch
  942. Twitch
  943. Twitch
  944. emadashi - Twitch
  945. Building an ASP.NET Core app and deploying to Azure with GitHub Actions (hopefully)
  946. School of Video Game Audio
  947. Updates | RealtimeCSG
  948. Sander van Rossen is creating level editor tools for Unity | Patreon
  949. RadicalCSG/Chisel.Prototype
  950. Great App Search Checklist
  951. Unity - Unity
  952. Tipping with Brave Rewards
  953. dotnet/runtime
  954. The Horrifically Dystopian World of Software Engineering Interviews - Blog by Jared Nelsen
  955. Research based on the .NET Runtime
  956. DeFacto
  957. csharpfritz - Twitch
  958. PuzzleScript Game
  959. WACUP (WinAmp Community Update Project)
  960. Visual Studio for Mac: Refresh(); event
  961. Microsoft for Startups – Building Startups | Microsoft for Startups
  962. Trains.NET - Episode 15 - Implementing the rest of the UI with Comet
  963. Memory Bandwidth Napkin Math
  964. INN Revival :: Home
  965. Stage.js - 2D JavaScript library for cross-platform HTML5 game development
  966. 0xd4d/dnlib
  967. Terence Eden’s Blog
  968. AMD PowerPoint- White Template
  969. The polygons of Another World: Game Boy Advance
  970. The Ultimate Game Boy Talk (33c3)
  971. Kill It With Fire - Teaser
  972. GPU Performance for Game Artists
  973. Girls Who Code -- Join 185,000 Girls Who Code today!
  974. Get Minesweeper 10 - Microsoft Store
  975. Designing for Coziness
  976. Hire me!
  977. Ryujinx/Ryujinx
  978. Untitled Goose Game dev will donate 1 percent of income to Indigenous Australians
  979. Atari is opening eight video game hotels across the U.S.
  980. The tools and tricks that let Ars Technica function without a physical office
  981. The Throw Keyword was a Mistake
  982. Disk Prices (US)
  983. Visual Studio for Mac: Refresh(); event
  984. STM32 Game Boy cartridge – EmerytHacks
  985. The Infinite Loop That Wasn't: A Holy Grail Bug Story - mGBA
  986. December 3, 2019 - Blue Hair, Twitch and Introducing the BlazorWebFormsComponents Project
  987. The frustrating state of tails calls in .NET · Issue #2191 · dotnet/runtime
  988. The Next Decade of .NET Open Source
  989. Trains.NET - Episode 13 - Trains that move! Around a track!
  990. Transatlantic ping faster than sending a pixel to the screen?
  991. .NET everywhere apparently also means Windows 3.11 and DOS - Scott Hanselman
  992. Roam Research – A note taking tool for networked thought.
  993. NHS mental health director calls for loot box ban
  994. Building Graphical Applications with WASI, Wasmer, and the experimental I/O Devices
  995. The polygons of Another World: Super Nintendo
  996. Cyberpunk 2077 Has Been Delayed, But The Devs Will Still Have To Crunch
  997. Pascal's wager - Wikipedia
  998. The Perils of Querying SQL Server Replicas Under Load
  999. .NET Foundation
  1000. Browser Games Aren't an Easy Target — Jakob's Personal Webpage
  1001. John Carmack on Idea Generation
  1002. Trains.NET - Episode 12 - Render loops and FPS
  1003. What’s Old is New Again – Web Forms meets Blazor
  1004. SHA-1 is a Shambles
  1005. Alienware turned a gaming PC into a Nintendo Switch
  1006. .NET Core, .NET 5; the exodus of .NET Framework?
  1007. 3Dbuzz
  1008. Render Hell 2.0 | Simon schreibt.
  1009. The Hidden Number Problem – kel.bz
  1010. Cheap USB Host Microcontroller [CH559, ESP32, HID]
  1011. X1 Extreme Gen 2 missing keystrokes
  1012. The polygons of Another World: Atari ST
  1013. Progressive Web Apps in 2020
  1014. Building a self-contained game in C# under 8 kilobytes
  1015. Password managers don't have to be perfect, they just have to be better than not having one
  1016. The polygons of Another World
  1017. MessagePack for C# v2, new era of .NET Core(Unity) I/O Pipelines
  1018. 42 (school) - Wikipedia
  1019. PROMESST, by Sean Barrett
  1020. Unreal Engine | Epic MegaGrants
  1021. Kaboom: an unusual Minesweeper - pwmarcz.pl
  1022. Puzzlescript games database
  1023. Level Design Patterns in 2D Games
  1024. The Best Part of Star Citizen 3.8
  1025. Little Inferno - Something's Burning...
  1026. Blog — Softwarepark
  1027. Get A Free Game Every Week | Epic Games Store
  1028. Zynga data breach exposed 200 million Words with Friends players
  1029. Zero allocation code in C# and Unity - Seba's Lab
  1030. Melbourne ALT.NET is evolving
  1031. Dropshipping journalism
  1032. Pixelblog - 1 - Color Palettes — SLYNYRD
  1033. TROLLS WORLD TOUR | OFFICIAL TRAILER
  1034. Edgar Allan Poe Society of Baltimore - Works - Tales - The Philosophy of Composition [Text-02]
  1035. Steam :: Black Mesa :: Black Mesa Complete Beta
  1036. Make games with Visual Studio for Mac and Unity | Visual Studio Blog
  1037. My Crazy Idea To Reduce Draws In Chess
  1038. Guarding Against Physical Attacks: The Xbox One Story — Tony Chen, Microsoft
  1039. BlueHat Seattle 2019 || Guarding Against Physical Attacks: The Xbox One Story
  1040. ESPlay Micro: Open Source ESP32 Game Console
  1041. Say No! More - Announcement Trailer | Thunderful Publishing
  1042. pebri86/esplay-retro-emulation
  1043. TomF's talks and papers.
  1044. Google Stadia will be missing many features for Monday’s launch
  1045. FreyaHolmer/ShaderForge
  1046. Using GitHub HTTPS Credentials in WSL 2 | Thursday Night
  1047. Becoming a Microsoft MVP
  1048. Raspberry Pi Gaming (Comparison)
  1049. How to Hide Sensitive Files in VS Code
  1050. Trains.NET - Episode 2 - Lets draw a grid
  1051. OpenAI Plays Hide and Seek…and Breaks The Game! 🤖
  1052. Converting a .NET Standard 2.0 library to .NET Core 3.0: Upgrading to ASP.NET Core 3.0 - Part 1
  1053. Performance Profiling of .NET Core 3 applications on Linux with dotnet-trace and PerfView - Michael's Coding Spot
  1054. Nintendo Support: What Are the Differences Between a Primary and Non-Primary Nintendo Switch Console?
  1055. Discord - Free voice and text chat for gamers
  1056. Credential stuffing explained: How to prevent, detect and mitigate
  1057. Buy ASUS Zenbook Pro Duo Laptop - Microsoft Store
  1058. Trains.NET - Episode 1 - File, New Project
  1059. Shigeru Miyamoto honoured with Japan culture award | VGC
  1060. TomaszRewak/C-sharp-console-gui-framework
  1061. Untitled Goose Game - Insecure Deserialization
  1062. Invisible banana skins thrown at black people every day, says John Barnes
  1063. Research based on the .NET Runtime
  1064. 【Unite Tokyo 2019】Understanding C# Struct All Things
  1065. .NET Conf in Tokyo 2019 (2019/10/27 11:00〜)
  1066. Karel Zikmund - Events
  1067. Netcode [p1]: Fightin' Words
  1068. .NET Core -- Choices
  1069. A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)
  1070. Microsoft says .NET Framework porting project is finished: If your API's not on the list, it's not getting in
  1071. Pac-Man | Design Icons
  1072. The Lines of Code That Changed Everything
  1073. Two Headed Girl
  1074. EF Core 3.1 to target .NET Standard 2.0 · Issue #18141 · dotnet/efcore
  1075. Microsoft - Official Home Page
  1076. Pixels of the Week – October 13, 2019 by Stéphanie Walter - UX designer & Mobile Expert.
  1077. Hack to the Future - NDC Sydney 2020 | Software Developers Conference
  1078. OutOfMemory! card game
  1079. Grant Types — IdentityServer4 1.0.0 documentation
  1080. Die2Nite.com: The zombie survival game set in a world inhabited by the living dead!
  1081. nanochess/bootOS
  1082. PhobosLab
  1083. Zynga's Breach Notification: How Not to Inform Victims
  1084. 10x developers
  1085. Kickstarter To Workers and Project Creators: Drop Dead | Current Affairs
  1086. Oryx Design Lab
  1087. Want Free Coding Lessons? Twitch Makes It Happen in Real Time
  1088. Ray Tracing Denoising
  1089. [DSCTF 2019] CPU Adventure – Unknown CPU Reversing
  1090. Alexis Kennedy
  1091. Amazon.com: Logitech MX Master 2S Wireless Mouse – Use on Any Surface, Hyper-fast Scrolling, Ergonomic Shape, Rechargeable, Control up to 3 Apple Mac and Windows Computers (Bluetooth or USB), Graphite: Computers & Accessories
  1092. It's .NET ROCKS! Talking about Blazor with ASP.NET Web Forms developers
  1093. BeagleBoard.org® Launches BeagleBone® AI, Offering a Fast Track to Getting Started with Artificial Intelligence at the Edge
  1094. Miles 10 Titanfall 2 Replay Demo
  1095. Banks, Arbitrary Password Restrictions and Why They Don't Matter
  1096. How .NET 4.8 Can Break Your Application
  1097. Build a 6502 computer
  1098. Best Media Streaming Devices | Live streaming apps powered by Plex
  1099. Role-Playing Virtual Tabletop | I Met A Troll
  1100. BluestormDNA/ProjectPSX
  1101. !@#$!@@@@@@@ MY ISYS PROJECT @@@@@@!%#@!@
  1102. Tutorial series for simulating NES Graphics – BIT INK STUDIOS
  1103. Every game should copy Death Stranding’s “Very Easy Mode”
  1104. Buy Samsung HMD Odyssey+ - Microsoft Store
  1105. IRL Analogies Explaining Digital Concepts are Terrible
  1106. Dave Glick - Default Interface Members, What Are They Good For?
  1107. App Store Review Guidelines - Apple Developer
  1108. Idea: Extension/derivation of sealed classes · Issue #13345 · dotnet/runtime
  1109. A high-speed network driver written in C, Rust, Go, C#, Java | Hacker News
  1110. Control - Discover a World Unknown
  1111. Amazon.com: iBUYPOWER Gaming PC Computer Desktop Trace2 9250 (Intel Core i7-9700F 3.0GHz, NVIDIA GeForce GTX 1660 Ti 6GB, 16GB DDR4, 240GB SSD, 1TB HDD, WiFi & Win 10 Home) Black: Computers & Accessories
  1112. Scabs
  1113. XBox Underground (Part 1) – Darknet Diaries
  1114. Hyperion Publications
  1115. Review: IT Chapter Two is overlong, but Pennywise will still haunt your dreams
  1116. Availability of nullable attributes outside of Core 3.0 · Issue #30493 · dotnet/runtime
  1117. Gaming's #MeToo Moment and the Tyranny of Male Fragility
  1118. Episode 33 - .NET Core 3.0, MSIX and The Windows Store with James Montemagno
  1119. Space Invaders | Design Icons
  1120. Entity component system - Wikipedia
  1121. My RustConf 2018 Closing Keynote
  1122. Custom internal calls in .NET Core hosting · Issue #11941 · dotnet/runtime
  1123. 10 Personal Finance Lessons for Technology Professionals
  1124. Alec
  1125. Major Crypto Brokerage Coinmama Reports 450,000 Users Affected by Data Breach
  1126. Joe Rogan Experience #1342 - John Carmack
  1127. TeXnique
  1128. LOVE, TRASH DOVES.
  1129. Anti-aliased Alpha Test: The Esoteric Alpha To Coverage
  1130. Cyber warfare, IoT hacks, and mass data gathering – the new security threats of a hyper-connected world Cyber warfare, IoT hacks, and mass data gathering
  1131. England win thriller by one wicket to keep Ashes alive - relive the drama
  1132. HIRE AND FIRE YOUR KIDS
  1133. Snake Puzzle Games
  1134. Kerbal Space Program 2 Cinematic Announce Trailer
  1135. Respawn at the Apex of community dysfunction | Opinion
  1136. Learn UI Design: The Complete Online Video Course
  1137. [live] Hong Kong Protests regarding Extradition law amendment proposed by the Government (various locations; ongoing)
  1138. Salmon in Tutka Bay Lagoon were killed by broken net, not ocean warming | Homer News
  1139. Thermaltake Tt Gaming Level 20 RGB Battlestation Gaming Computer Desk&#59; Full Frame RGB LED Lighting W/ 8 Light Effects&#59; Tt RGB Plus Ecosystem & Razer Chroma Sync Compatible&#59; Electric Height Adjustable - Newegg.com
  1140. Turning the Nintendo Switch into Android’s best gaming hardware
  1141. xkcd: Old Game Worlds
  1142. Old Game Worlds
  1143. Hacker site’s incriminating database published online by rival group
  1144. THE DAILY SHOW PRESENTS THE LEGISLATOR: LICENSE TO BILL
  1145. Tiered compilation for Mono runtime · Issue #16018 · mono/mono
  1146. The Sad History of Hydrox Cookies, Which Were Probably Doomed By Their Name
  1147. Walmart taking down violent video game demos, displays
  1148. Highest Voted Questions
  1149. hästvagnar mm samtliga 148
  1150. Steam :: Rocket League :: Community Spotlight: Training Pack Refresh
  1151. Ugly Gerry, a font based on gerrymandered districts
  1152. How we fit an NES game into 40 Kilobytes
  1153. Illyriad - Grand Strategy MMO
  1154. Here’s what’s in the brand-new Unity 2019.2 - Unity Technologies Blog
  1155. Hugo's House of Horrors
  1156. Canada Online Store Promotion. Official Rules.
  1157. US Online Store Promotion. Official Rules.
  1158. Emuparadise Suffered a 1.1 Million User Data Exposing Breach
  1159. Is Crunch Mandated at Naughty Dog? The Answer Is a Bit Complicated | COGconnected
  1160. Link’s Awakening disassembly progress report – week 5 – Kzone -
  1161. OutOfMemory - the card game (based on prototype version)
  1162. RustPython/RustPython
  1163. Razor: Into the Razor'verse
  1164. Roll20
  1165. PuzzleScript Game
  1166. Request: a solution that allows us to not have to write 6500 different delegates & overloads · Issue #2668 · dotnet/csharplang
  1167. Zelda Screen Transitions are Undefined Behaviour
  1168. England's World Cup win: The stats behind historic triumph
  1169. PuzzleScript Game
  1170. Bedlam for the ages
  1171. OutOfMemory and IT Startup card game prototypes available! – TooSlowException
  1172. Extended Validation Certificates are Dead
  1173. Hack to the Future - Troy Hunt
  1174. A Blazor Community Update
  1175. radiatoryang/hedera
  1176. User Inyerface - A worst-practice UI experiment
  1177. xoofx/UnityNuGet
  1178. IRL Podcast
  1179. .NET R&D Digest (June, 2019)
  1180. » The Mortgaging of Sierra Online The Digital Antiquarian
  1181. Mereruka - Wikipedia
  1182. No Starch Press | "The finest in geek entertainment"
  1183. Microsoft Events for Students - Microsoft Store
  1184. Low Spec Gaming - Computerphile
  1185. KIRBY WITHOUT WORDS
  1186. Peephole optimizations in C++ and C# | Egor Bogatov — Developer at Microsoft
  1187. Adding Reaction Gifs for your Build System and the Windows Terminal - Scott Hanselman
  1188. Download Mouse Without Borders for Windows 10/8/7
  1189. Scunthorpe problem - Wikipedia
  1190. IRL Podcast: The “Privacy Policy” Policy
  1191. Flappy Bird game with browser windows
  1192. Hackers Steal 500 MB of NASA Data Using Cheap Raspberry Pi Computer
  1193. Rick Astley with Choir! Choir! Choir! - Never Gonna Give You Up!!!
  1194. The Peak-Performance-Percentage Analysis Method for Optimizing Any GPU Workload | NVIDIA Developer Blog
  1195. Create 3D games with friends, no experience required
  1196. Top Lifetime Grosses - Box Office Mojo
  1197. England beat Afghanistan by 150 runs - England vs Afghanistan, World Cup, 24th match Match Summary, Report | ESPNcricinfo.com
  1198. 10 Personal Finance Lessons for Technology Professionals
  1199. Announcing Windows 10 Insider Preview Build 18917 | Windows Experience Blog
  1200. Explore Microsoft open source projects, releases and information - opensource.microsoft.com
  1201. Bringing the Periodic Table of the Elements app to HoloLens 2 with MRTK v2
  1202. Microsoft Wants More Security Researchers to Hack Into Its Cloud
  1203. Taking a harder look at harassment
  1204. » Day of the Tentacle The Digital Antiquarian
  1205. Why a #GoogleWalkout Organizer Left Google
  1206. Open Source Game Clones
  1207. 0xd4d/dnSpy
  1208. Stream Deck XL | elgato.com
  1209. Preview 6 regression with AddRange on ICollection/Collection · Issue #29721 · dotnet/runtime
  1210. GOG.com
  1211. Lose weight the fun way.
  1212. Maintainer burnout and package security
  1213. The new Dell XPS 15 (7590) now has an option for 4K OLED, GTX 1650 graphics
  1214. Christmas Compiler Speed-Up, part 2
  1215. Ethical Alternatives & Resources - ethical.net
  1216. Making Sense of .NET 5 – Bill Reiss Developer Blog
  1217. Graphics Programming Weekly - Article Database
  1218. Video games: A unifying force for the world - The Official Microsoft Blog
  1219. Keyloggers Injected in Web Trust Seal Supply Chain Attack
  1220. SMS for 2FA: What Are Your Security Options? - Authy
  1221. Game Engine Black Books Update
  1222. DevGAMM Moscow 2019 Live Stream Day 2. Part 1
  1223. » Out with 1992, In with 1993 The Digital Antiquarian
  1224. Careers
  1225. The Upside Down 75810 | Stranger Things | Buy online at the Official LEGO® Shop US
  1226. Introducing the Profile Analyzer - Unity Technologies Blog
  1227. Debugging and fixing the Twitch desktop client
  1228. J on the Beach - Workshops
  1229. Uncle Pixel
  1230. Teenage Pricks | Alex Pareene
  1231. Sonic
  1232. GOTcha (Season 8 Hot Takes: Part 1 of 1,000,000)
  1233. » Return to Zork The Digital Antiquarian
  1234. Compile time marshalling | devops.lol
  1235. Eon – Amiga Soundtrack Hacks
  1236. The Tail of the Serpent by Le Slo
  1237. What does "additional polish" mean?
  1238. Manifold Garden - Call for Playtesters
  1239. dotnet/corert
  1240. What's New in Rider
  1241. mpm guide - niall t.l.
  1242. Former 'MythBusters' Host Adam Savage Returning to Science Channel in New Series (Exclusive)
  1243. distractionware » AGALLAMH: Terry Cavanagh – forbróir cluichí ríomhaireachta Gaeilge
  1244. World’s Flagship Event for Developers - WeAreDevelopers World Congress 2020
  1245. OutOfMemory – a nerdy card game for developers! – TooSlowException
  1246. fr-08: .the .product by Farbrausch
  1247. Arya Stark is an adult woman: "Game of Thrones" sex shock is rooted in hypocritical purity culture
  1248. Destination Game Blazor
  1249. Hexa Trains
  1250. Unity Careers
  1251. Twisted Oak
  1252. Dev Tip #158: Strongly Typed IDs
  1253. distractionware » The Dice are Cast
  1254. 996.ICU accuses NetEase, Tencent and Chinese devs of overworking staff
  1255. OJ/clr-meterpreter
  1256. Keeping a Ping Pong Ball Bouncing with 4 Mics
  1257. NYU Game Center Lecture Series Presents Daniel Benmergui
  1258. The Witness Analysis: Audio Puzzles
  1259. Super Mario Bros - 2019: Commodore 64 port
  1260. » An Unlikely Savior The Digital Antiquarian
  1261. Understanding data-oriented design for entity component systems - Unity at GDC 2019
  1262. jmcgrew / zilf / wiki / Home — Bitbucket
  1263. Apple Pay participating banks and card issuers in Asia-Pacific
  1264. Everyone Watching This Is Fired
  1265. No Time, No Budget, No Problem: Finishing 'The First Tree'
  1266. It's annoying, it's hated and it’s here to stay: why we’re stuck with passwords
  1267. Frogger AI Explains Its Decisions
  1268. Mute Records • STUMM433 - Mute Records
  1269. How to make a 3D renderer in Desmos - Ben Visness
  1270. Game of Thrones recap for Season 8 – everything you need to know
  1271. Matthew Gatland stopped making tiny games | Anti-Patreon
  1272. Kucherov suspended one game
  1273. MY EQUIPMENT BREAKS? | DICEY DUNGEONS
  1274. Steam Quirks For Developers - a post on Tom Francis' blog
  1275. Escher
  1276. Spawn: The Eternal - IGN
  1277. How I used SECRET NSA TECHNOLOGY to hack my gaming keyboard
  1278. Quantum Garden: An interactive quantum computing installation
  1279. Code Coverage on macOS and Linux in Rider 2019.1 - .NET Tools Blog
  1280. Linux Game Jam 2019
  1281. AGALLAMH: Terry Cavanagh – forbróir cluichí ríomhaireachta Gaeilge
  1282. r/gaming - Animation is a dangerous job
  1283. Learn more programming languages, even if you won't use them - Thorsten Ball
  1284. Privileged | By Kyle Korver
  1285. Simple SIMD Using ISPC (Intel(r) SPMD Program Compiler) (Presented by Intel)
  1286. Crawler-transporter - Wikipedia
  1287. Compass Rose by Pace
  1288. Steam cracks down on Trading Card abuse to combat "fake games"
  1289. On a geometry test
  1290. Home
  1291. Classic Game Postmortem: 'Lemmings'
  1292. 'Marvel's Spider-Man': A Technical Postmortem
  1293. ardalis/AspNetCoreStartupServices
  1294. Families
  1295. » Interplay Takes on Trek The Digital Antiquarian
  1296. OVERWHELM for Nintendo Switch - Nintendo Game Details
  1297. The Witness goes free on the Epic Games Store for two weeks
  1298. Bringing GPU acceleration to Windows containers
  1299. The Witness - **You wake up, alone, on a strange island full of puzzles.**
  1300. ITHare/obf
  1301. Profiling Mono and Mono Unity Apps on Windows, macOS, and Linux - .NET Tools Blog
  1302. Everybody Edits Data Security Breach
  1303. Visual Studio 2019 for Mac is now available | Visual Studio Blog
  1304. F# Weekly – Sergey Tihon's Blog
  1305. Polymorphism: Queer Encounters of Intimacy in Games — VGA Gallery
  1306. New Code Visualizer for Swift: Source Is View
  1307. YouTube Executives Ignored Warnings, Letting Toxic Videos Run Rampant
  1308. JetBrains Night Tel Aviv 2019
  1309. The story of the Rendition Vérité 1000
  1310. Blazor Shell Apps
  1311. r/Games - /r/Games is closed for April Fool’s. Find out why in here!
  1312. Blazor Shell apps
  1313. Proposal: Dependency Injection / Service Locator as a Language Feature · Issue #1690 · dotnet/csharplang
  1314. The Unexpected Philosophical Depths of Clicker Games
  1315. 10 games to play at Now Play This
  1316. Behind the burst compiler | xoofx
  1317. New AMD EPYC-Powered Amazon EC2 M5ad and R5ad Instances | Amazon Web Services
  1318. Stable Filtering  —  Part 2
  1319. Unity VR and the Making of Ready Player One | Jake Simpson
  1320. Dark Castle Original Macintosh Version!
  1321. AWS SDK for .NET now targets .NET Standard 2.0 | Amazon Web Services
  1322. Sophie's Dice by Sophie Houlden
  1323. GameTechDev/GTS-GamesTaskScheduler
  1324. » Darklands The Digital Antiquarian
  1325. A dev trained robots to generate “garbage” slot machine games—and made $50K
  1326. Telerik UI for Blazor 0.3.0 is Released
  1327. .NET Standard Target Chooser
  1328. Buy Tacoma from the Humble Store
  1329. Review: Baba Is You - Hardcore Gamer
  1330. Visual Studio 2019 Launch Event agenda and speakers now published | Visual Studio Blog
  1331. Manifold Garden Dev Update #18 - PS4 Bug Fix & Water Bug Solution
  1332. Killed by Google
  1333. How Truck Simulator’s resident radio station became as big as the rigs
  1334. Core support for object pooling · Issue #12296 · dotnet/runtime
  1335. Microsoft Azure PlayFab Blog
  1336. Megacity | Unity
  1337. Space Funeral
  1338. Rameses - Details
  1339. Grandpa Pip's Birthday by Snozbot
  1340. I saw a fellow CMDR on the road a few days ago. o7 : EliteDangerous
  1341. Guild Of Dungeoneering
  1342. DEEP — owen LL harris
  1343. Canadian Police Charge Operator of Hacked Password Service Leakedsource.com — Krebs on Security
  1344. An update on how my 2018 return to Chicago went and what's next for me in 2019
  1345. Steam :: Steamworks Development :: Steamworks SDK v1.44 - New Networking APIs
  1346. Rider 2019.1 Kicks off its Early Access Program! - .NET Tools Blog
  1347. The World Design of Metroid Prime | Boss Keys
  1348. Baba Is You (Jam Build) by Hempuli
  1349. Windows Desktop Developer Twitch Workshop (March 14, 2019) | Visual Studio Blog
  1350. Xbox Live expands to mobile in Microsoft's big streaming push
  1351. Game Stack - Achieve More With Microsoft Game Stack | Microsoft Developer
  1352. Baba Is You by Hempuli
  1353. Baba Is You for Nintendo Switch - Nintendo Game Details
  1354. Timeline - Time to Play Fair
  1355. How having a toxic teammate led to my best game yet
  1356. A simple reason why there aren't more women in tech - we're okay with misogyny
  1357. Progress Influencers Party at MVP Summit 2019
  1358. Episode 082 – xUnit with Brad Wilson | The 6 Figure Developer
  1359. Game Developers Conference 2019
  1360. Line Rider - Bohemian Rhapsody | SYNCED | LR Vanilla
  1361. Video: Overcoming network latency in Mortal Kombat & Injustice 2
  1362. The Promise of Hierarchical Reinforcement Learning
  1363. System Era Softworks
  1364. We need to talk about Session Tickets
  1365. Why This 3D Light Printer Is a HUGE Game Changer
  1366. Tic Toc Games - A Unity Developer Case Study
  1367. Game Design
  1368. distractionware » Design Diary: The v0.16 Enemy Audit
  1369. The Influencer is dead. Long live the influencer
  1370. Manifold Garden Dev Update #17 - Bug Fixes, Soak Tests, and Footsteps
  1371. Visual Model-Based Reinforcement Learning as a Path towards Generalist Robots
  1372. Handmade Seattle
  1373. Stable Filtering  —  Part 1
  1374. Festival
  1375. Interrupt/systemshock
  1376. r/wimmelbilder - PXL CON - Jimmy Something
  1377. How to make your game run at 60fps
  1378. Status as a Service (StaaS) — Remains of the Day
  1379. Ghost Insight: Empty (5/9;7/5) by Spilled Games
  1380. Sphinx and the Cursed Mummy for Nintendo Switch - Nintendo Game Details
  1381. pierricgimmig/orbitprofiler
  1382. Is C# a low-level language?
  1383. Spotlight Team Best Practices: GUID based references - Unity Technologies Blog
  1384. Eastshade Studios | Official Website
  1385. The Making of Legend of Zelda A Link to the Past - Super Nes
  1386. Submitting Your App to the Oculus Quest Store | Oculus
  1387. Announcing WPF, WinForms, and WinUI are going Open Source - Scott Hanselman
  1388. Neowin
  1389. Azure SignalR Service now generally available
  1390. This is not your father's Microsoft
  1391. Content moderation has no easy answers
  1392. HQ2: Understanding What Happened & Why - The Big Picture
  1393. The History of Blindfolded Punch-Out
  1394. Twitch Highlighter - Visual Studio Marketplace
  1395. a16z Podcast: Voting, Security, and Governance in Blockchains - Andreessen Horowitz
  1396. What comes after open source?
  1397. Blockchain Can Wrest the Internet From Corporations' Grasp
  1398. Presentation: The End of the Beginning — Benedict Evans
  1399. Goodbye Phones, Hello Drones
  1400. The Myth of The Infrastructure Phase | Union Square Ventures
  1401. a16z Crypto - Andreessen Horowitz
  1402. a16z Crypto - Andreessen Horowitz
  1403. a16z Crypto - Andreessen Horowitz
  1404. a16z Crypto - Andreessen Horowitz
  1405. a16z Crypto - Andreessen Horowitz
  1406. Crypto Canon - Andreessen Horowitz
  1407. Blockchains don’t scale. Not today, at least. But there’s hope.
  1408. AI Progress Measurement
  1409. Made With ARKit - ARKit Inter-dimensional Portal by @nedd. Music...
  1410. Bigscreen raises $11 Million in Series A financing led by True Ventures
  1411. Wolfsong Trailer
  1412. The Elusive Frame Timing
  1413. r/FFXV - Robbie Daymond's(Prompto) Christmas surprise message for my daughter
  1414. ‎Florence
  1415. maps, smaps and Memory Stats!
  1416. r/miniSNES - Latency Analysis of NES, SNES, Classics, and RetroPie
  1417. July 4, 1976 — Rome.ro
  1418. Books Archives — ETC Press
  1419. P8 Awards 2018
  1420. John Romero's SIGIL Beast Box PC Megawad
  1421. Hurt Me Plenty: A Doom Retrospective - Outright Geekery
  1422. SI6IL — Romero Games
  1423. SI6IL — Romero Games
  1424. Reflections on DOOM's Development — Rome.ro
  1425. Game Engine Black Book: Wolfenstein 3D: 9781539692874: Computer Science Books @ Amazon.com
  1426. Castles II Siege & Conquest by Interplay - PC DOS 3.5" Diskette (Retail Big Box) | eBay
  1427. Wolfenstein 3D
  1428. ‎Gunman Taco Truck
  1429. Through the Moongate: Richard Garriott, Origin, and Ultima
  1430. Rocket Jump
  1431. Darren Sweeney
  1432. John Romero confirmed for Making Games Conference! - Making Games
  1433. Shareware Heroes
  1434. 'Gunman Taco Truck' Review & Tips: Hilarious Post-Apocalyptic Restaurant Simulator Is A Stroke Of Strategic Genius
  1435. Half-Life: Opposing Force (PC, 1999) for sale online | eBay
  1436. John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD 788687101813 | eBay
  1437. John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD | eBay
  1438. Deathkings of the Dark Citadel (PC, 1996) for sale online | eBay
  1439. The history of Championship Manager and Football Manager
  1440. Samurai Sam – Game Jam Build
  1441. The Legend of Zelda: Link’s Awakening - Announcement Trailer - Nintendo Switch
  1442. DOS Nostalgia's 10th Anniversary Stream
  1443. REDO! by Redo!
  1444. Meditation Games Diary: 1/29/19
  1445. Meditation Games - January 29th - Game 29
  1446. Snakeshit by dario-zubovic
  1447. galaxyhaxz/devilution
  1448. Why I left Google to join Grab
  1449. EVE Online Player Accidentally Becomes Certified Accountant
  1450. Keyboard latency
  1451. Game Designer+Artist or Game Designer+Programmer
  1452. Toward an honesty of pixels: on Final Fantasy 12 HD and Quake 3 Arena
  1453. TypeScript port of the first half of John De Goes "FP to the max" (https://www.youtube.com/watch?v=sxudIMiOo68)
  1454. r/HandmadeQuake - My Announcement is Downright.... Epic
  1455. Video: Watch a game coder rebuild id's Quake from scratch
  1456. Working time among video game developers: Trends over 2004-14
  1457. Get a job: Be a Mobile Game Engineer for Sega Networks
  1458. The Worst Board Games Ever Invented
  1459. Gaming articles on Engadget
  1460. #1gam
  1461. EU Offering Bug Bounties on Critical Open-Source Software - Schneier on Security
  1462. Stealing Nativity Displays - Schneier on Security
  1463. Friday Squid Blogging: Squid Sculptures - Schneier on Security
  1464. New IoT Security Regulations - Schneier on Security
  1465. Friday Squid Blogging: Australian Fisherman Gets Inked - Schneier on Security
  1466. Amazon.com: Customer reviews: Razer BlackWidow Tournament Edition Stealth - Essential Mechanical Gaming Keyboard - Compact Layout - Tactile & Silent Razer Orange Switches
  1467. Game jams
  1468. How to get clang++ to find link.exe
  1469. Star Voyager (Atari 2600) - Wikipedia
  1470. Announcing the Epic Games Store
  1471. CI
  1472. Edible Games Cookbook: Play With Your Food
  1473. Edible Games Cookbook: Play With Your Food
  1474. Current Status
  1475. Current Status
  1476. April Fools' 2018
  1477. Thimbleweed Park Blog
  1478. Thimbleversary
  1479. Combat
  1480. Thimbleweed Park Vinyl
  1481. Friday Questions #3
  1482. A better Steam
  1483. Favorite Game Dev Blogs?
  1484. Friday Questions #2
  1485. Unit Testing Games
  1486. 2018 Goals
  1487. Grumpy Gamer v3
  1488. When is it OK to remake a classic game?
  1489. Thimbleweed Park Cross Stitch Charts | The Den of Slack
  1490. Thimbleweed Park™
  1491. AIAS launches new game dev podcast 'The Game Makers Notebook'
  1492. TRÜBERBROOK – A Nerd Saves the World
  1493. Bitsy Game Maker by Adam Le Doux
  1494. Jonathan Blow on Deep Focus
  1495. Looking for a pixel artist
  1496. Zelda 2
  1497. Socialism Will Continue to Rise Regardless of Election Results
  1498. Unity at GDC San Francisco 2019: Dates, Keynote, and Schedules | Unity
  1499. Updated Terms of Service and commitment to being an open platform - Unity Technologies Blog
  1500. Swing by GDC and learn about the making of Marvel's Spider-Man from top to bottom
  1501. Unity ECS - 100k entities, 30fps on mobile
  1502. Project Tiny Preview Package is here! - Unity Technologies Blog
  1503. Unity Careers
  1504. ECS Track: The Evolution of the ECS API - Unite LA
  1505. Limbo for Commodore 64 Preview available for download
  1506. FPS Sample - A multiplayer shooter game project | Unity
  1507. Unity gives us over 10m reasons to watch Unite LA next week | MCV/DEVELOP
  1508. Why Labor's plan for preschool is music to the ears of early childhood advocates
  1509. AI-driven Dynamic Dialog through Fuzzy Pattern Matching
  1510. Infinitroid
  1511. SPYRO Reignited Character Designer Nicholas Kole Talks ART, Nostalgia, & JELLY
  1512. Haxe Roundup № 468
  1513. distractionware » Design Diary: The Jester
  1514. Heat Signature dev log: designing in the dark
  1515. LOVE for Nintendo Switch - Nintendo Game Details
  1516. Looking for a full-time Unity programmer
  1517. JUMPGRID by Ian MacLarty
  1518. Charity - a post on Tom Francis' blog
  1519. Home
  1520. Megaquest (Dicey Dungeons) by TheMysticSword
  1521. Mosh Pit Simulator
  1522. distractionware » Dice related stuff
  1523. PAX South 2019 Postmortem
  1524. Immediate-Mode Graphical User Interfaces (2005)
  1525. Unity’s block of SpatialOS - Improbable
  1526. distractionware » On a roll
  1527. All the indies I've played in 2018 are amazing and I need to talk about them
  1528. 2019 Independent Games Festival reveals this year's finalists!
  1529. Meditations
  1530. 2018 Retrospective
  1531. Dicey Dungeons: Terry Cavanagh interview — Wireframe Magazine
  1532. Submit your game for inclusion in the Leftfield Collection 2019
  1533. distractionware » When’s the next update coming out?
  1534. New & popular featured games
  1535. D. J. Bernstein / Talks
  1536. BOI: Four Souls + Expansion Pack
  1537. Humans Who Make Games | Starburns Audio
  1538. The Legend of Bum-Bo on Steam
  1539. The Binding of Isaac: Four Souls Game
  1540. Randomized trial on gender in Overwatch
  1541. nothings/stb
  1542. EGSR 2019
  1543. Real-Time Rendering · “Ray Tracing Gems” nears completion
  1544. Unity Labs Publications | Unity
  1545. Breaking Down Barriers – Part 5: Back To The Real World
  1546. Tech Note: Shader Snippets for Efficient 2D Dithering | Oculus
  1547. Introduction to DirectX RayTracing
  1548. Advances in Real-Time Rendering in Games, SIGGRAPH 2018
  1549. Real-Time Rendering, Fourth Edition
  1550. The Design and Evolution of Disney’s Hyperion Renderer | ACM Transactions on Graphics (TOG)
  1551. Program | High-Performance Graphics 2018
  1552. Combining Analytic Direct Illumination and Stochastic Shadows
  1553. GDC Retrospective and Additional Thoughts on Real-Time Raytracing
  1554. The Ray + Raster Era Begins - an R&D Roadmap for the Game Industry (Presented by NVIDIA)
  1555. GDC 2018 Presentation Slides - Shiny Pixels: Real-Time Raytracing at SEED
  1556. Schedule | GDC 2020 | Session not found.
  1557. Real-Time Rendering · “Real-Time Rendering, 4th Edition” available in August 2018
  1558. NVIDIA Nsight Graphics
  1559. Experiments with DirectX Raytracing in Northlight
  1560. pervognsen/bitwise
  1561. Schedule | GDC 2020 | Session not found.
  1562. Schedule | GDC 2020 | Session not found.
  1563. Manifold Garden - Performance, Design, and Music System
  1564. Manifold Garden
  1565. Music System for Manifold Garden
  1566. LUNARK
  1567. Manifold Garden
  1568. Join Us — Hinterland Games
  1569. Unity Careers
  1570. Manifold Garden Dev Update #16 - Fixes, Music System and Design
  1571. Steam :: Manifold Garden :: Graphics Improvements, New Music System, and Dev Update Video #16
  1572. How to Be a Tree by zaphos
  1573. SmuggleCraft hitting the Switch eShop this week - Nintendo Everything
  1574. Forgotten Key prepares for shutdown
  1575. The Epic Games Store as described by Sergey Galyonkin (SteamSpy Creator, Currently At Epic) (Update: Sergey Clarifying Points on Twitter)
  1576. Manifold Garden Dev Update #15 - Before vs After of Recent Changes
  1577. Eastshade Official Trailer 2
  1578. Manifold Garden - Development Update 13
  1579. BELOW for Xbox One: Explore. Survive. Discover. | Xbox
  1580. Level Design Timelapse - Decemember 12, 2018
  1581. Manifold Garden - Development Update 12
  1582. The 10 Secrets to Indie Game Success (and Why They Do Not Exist)
  1583. Foundations of Game Engine Development
  1584. The Transvoxel Algorithm for Voxel Terrain
  1585. Foundations of Game Engine Development, Volume 1: Mathematics: Eric Lengyel: 9780985811747: Amazon.com: Books
  1586. The 31st - A Game by Terathon Software
  1587. Slug Font Rendering Library
  1588. Magic Leap Promises to Show a Real Demo and Share Specs on Today's Livestream
  1589. Miles Sound System Development History
  1590. The Utterly Bizarre Life of Lyndon LaRouche
  1591. Help Bahiyya Khan get to GDC 2019
  1592. ZACH-LIKE
  1593. Ultimate Tic-Tac-Toe
  1594. Eletro Fortinite [Test][Reupload in the right subreddit]
  1595. Schedule | GDC 2020 | Session not found.
  1596. Sponza in a Millisecond – threadlocalmutex.com
  1597. Randomized trial on gender in Overwatch
  1598. Even without explicit collusion, pricing algorithms converge on price-fixing strategies
  1599. Forget privacy: you're terrible at targeting anyway
  1600. What would a EvE online Internet look like?
  1601. r/PS4 - [video] The Encounter made in Dreams Beta. One person made this....wtf
  1602. Slim and light Asus StudioBook S (W700) offers Intel Xeon CPU and Nvidia Quadro P3200 GPU
  1603. Kirby’s Development Secrets
  1604. Inigo Quilez :: fractals, computer graphics, mathematics, shaders, demoscene and more
  1605. AURCADE: Format: Ghosts 'n Goblins: Points
  1606. NYPLarcade: International Games Day 2016
  1607. draft-boneh-bls-signature-00 - BLS Signature Scheme
  1608. Usenet personality - Wikipedia
  1609. Database Encryption
  1610. ‎Beyond Beta Podcast on Apple Podcasts
  1611. Stormy weather
  1612. The War To Sell You A Mattress Is An Internet Nightmare
  1613. This Is Spinal Tap’s Multi-Million-Dollar Legal Battle
  1614. A New Code License: The MIT, this time with Attribution Required
  1615. Baba Is You
  1616. ‎Pipe Push Paradise
  1617. 50. Dice Area Revisions and Other Fun Stuff
  1618. Working on Taiji (Revising Subtractive Dice Puzzles, Part 1) 01-21-2019
  1619. Working on Taiji (Revising Subtractive Dice Puzzles, Part 2) 01-21-2019
  1620. Whats next after Burst
  1621. C++, C# and Unity
  1622. Manifold Garden Dev Update #14 - A Very Brief History of Development
  1623. Learning to Drive Smoothly in Minutes
  1624. MiniWorld: A VizDoom Alternative for OpenAI Gym
  1625. Real-Time Rendering · “An Introduction to Ray Tracing” is now free for download
  1626. How DOOM fire was done
  1627. How to Design for Color Blindness
  1628. arXiv.org e-Print archive
  1629. Bomb Jack Dissected
  1630. The 7 Best Robotic Arm Kits Under $100
  1631. Nvidia Launches Turing Architecture, Quadro RTX Ray-Tracing GPU
  1632. Linux gaming is on a life-support system called Steam
  1633. The Division 2 has more PC preorders than the original, despite skipping Steam
  1634. Pennsylvania considers a tax on violent videogames to help prevent school shootings
  1635. Google has no plans to lower its 30% cut
  1636. Super Meat Boy Nintendo Switch LR02143 - Best Buy
  1637. Jackbox Party Pack - The Jackbox Party Pack
  1638. The State of the Algorithm: What's Happening to Indies on Steam?
  1639. PC Gaming Era GOTY 2018 Awards
  1640. The Aggie Awards – The Best Adventure Games of 2018 - page 15 | Adventure Gamers
  1641. Return of the Obra Dinn & The Jigsaw Puzzle // Playing at Being (LudicRyan)
  1642. Noclip Podcast #07 - Lucas Pope (Papers Please / Return of the Obra Dinn)
  1643. BEHOLDER. Official Short Film (2019) 4K
  1644. 2019 Independent Games Festival reveals this year's finalists!
  1645. The RPS Advent Calendar 2018, Dec 24th
  1646. You found the void.
  1647. BEHOLDER. Official Short Film | Trailer (2018) 4K
  1648. Return of the Obra Dinn
  1649. Return of the Obra Dinn - Available Now
  1650. Return of the Obra Dinn [Releasing Oct 18]
  1651. Papers, Please Out Today For PS Vita
  1652. Return of the Obra Dinn [Releasing Oct 18]
  1653. PAPERS, PLEASE - The Short Film Final Trailer (2017)
  1654. Return of the Obra Dinn [Releasing Oct 18]
  1655. *VROOM KABOOM* - Teaser Trailer
  1656. Return of the Obra Dinn [Releasing Oct 18]
  1657. PAPERS, PLEASE - The Short Film Teaser Trailer (2017)
  1658. Return of the Obra Dinn [Releasing Oct 18]
  1659. Return of the Obra Dinn [Releasing Oct 18]
  1660. Papers,Please-The Parody Animation
  1661. Rocketbirds 2 Evolution now available on Steam!
  1662. Return of the Obra Dinn [Releasing Oct 18]
  1663. Return of the Obra Dinn [Releasing Oct 18]
  1664. Return of the Obra Dinn [Releasing Oct 18]
  1665. ‎Papers, Please
  1666. Return of the Obra Dinn [Releasing Oct 18]
  1667. The Secret History of Mac Gaming
  1668. Stephen's Sausage Roll
  1669. Download demo for Lucas Pope’s one-bit adventure Return of the Obra Dinn
  1670. Return of the Obra Dinn by dukope
  1671. Return of the Obra Dinn [Releasing Oct 18]
  1672. Play Dead Episode 4: Lucas Pope - That Shelf
  1673. Latest news
  1674. Save the date: 14>27 March 2016 - LocJAM3
  1675. Return of the Obra Dinn [Releasing Oct 18]
  1676. Lucas Pope and the rise of the 1-bit 'dither-punk' aesthetic
  1677. Pioneer plaque - Wikipedia
  1678. » Ultima VII The Digital Antiquarian
  1679. » Life Off the Grid, Part 2: Playing Ultima Underworld The Digital Antiquarian
  1680. » Life Off the Grid, Part 1: Making Ultima Underworld The Digital Antiquarian
  1681. » The Analog Antiquarian The Digital Antiquarian
  1682. » Life on the Grid The Digital Antiquarian
  1683. » Star Control II The Digital Antiquarian
  1684. » Controlling the Spice, Part 3: Westwood’s Dune The Digital Antiquarian
  1685. » Controlling the Spice, Part 2: Cryo’s Dune The Digital Antiquarian
  1686. » The Designer’s Designer The Digital Antiquarian
  1687. » Ten Great Adventure-Game Puzzles The Digital Antiquarian
  1688. » Quest for Glory III and IV The Digital Antiquarian
  1689. » The Sierra Discovery Adventures The Digital Antiquarian
  1690. » The Lost Files of Sherlock Holmes The Digital Antiquarian
  1691. » Whither the Software Artist? (or, How Trip Hawkins Learned to Stop Worrying and Love the Consoles) The Digital Antiquarian
  1692. » Indiana Jones and the Fate of Atlantis (or, Of Movies and Games and Whether the Twain Shall Meet) The Digital Antiquarian
  1693. » The Gateway Games of Legend (Preceded by the Legend of Gateway) The Digital Antiquarian
  1694. » Shades of Gray The Digital Antiquarian
  1695. » The Games of Windows The Digital Antiquarian
  1696. » Doing Windows, Part 9: Windows Comes Home The Digital Antiquarian
  1697. » Doing Windows, Part 6: Look and Feel The Digital Antiquarian
  1698. » Doing Windows, Part 5: A Second Try The Digital Antiquarian
  1699. » Doing Windows, Part 1: MS-DOS and Its Discontents The Digital Antiquarian
  1700. » Another World The Digital Antiquarian
  1701. » The Incredible Machine The Digital Antiquarian
  1702. » Ebooks and Future Plans The Digital Antiquarian
  1703. » The Dynamic Interactive Narratives of Dynamix The Digital Antiquarian
  1704. » The Game of Everything, Part 10: Civilization and the Limits of Progress The Digital Antiquarian
  1705. » The Game of Everything, Part 9: Civilization and Economics The Digital Antiquarian
  1706. » The Game of Everything, Part 8: Civilization and Government II (Democracy, Communism, and Anarchy) The Digital Antiquarian
  1707. » The Game of Everything, Part 7: Civilization and Government I (Despotism, Monarchy, and the Republic) The Digital Antiquarian
  1708. » The Game of Everything, Part 6: Civilization and Religion The Digital Antiquarian
  1709. » The Game of Everything, Part 5: Civilization and War The Digital Antiquarian
  1710. » The Game of Everything, Part 4: Civilization and Geography The Digital Antiquarian
  1711. » The Game of Everything, Part 3: Civilization and the Narrative of Progress The Digital Antiquarian
  1712. » The Game of Everything, Part 2: Playing Civilization The Digital Antiquarian
  1713. » The Game of Everything, Part 1: Making Civilization The Digital Antiquarian
  1714. » Wing Commander II The Digital Antiquarian
  1715. » The Worlds of Ultima The Digital Antiquarian
  1716. » Adventure-Game Rock Stars Live in Conference The Digital Antiquarian
  1717. » Dr. Brain The Digital Antiquarian
  1718. » The Sierra Network The Digital Antiquarian
  1719. » Sierra at the Cusp of the Multimedia Age The Digital Antiquarian
  1720. » Timequest The Digital Antiquarian
  1721. » King of Space The Digital Antiquarian
  1722. » A Conversation with Judith Pintar The Digital Antiquarian
  1723. » The Text Adventures of 1991 The Digital Antiquarian
  1724. » Games on the Net Before the Web, Part 3: The Persistent Multiplayer CRPG The Digital Antiquarian
  1725. » Games on the Net Before the Web, Part 2: MUD The Digital Antiquarian
  1726. » Games on the Net Before the Web, Part 1: Strategy and Simulation The Digital Antiquarian
  1727. » A Net Before the Web, Part 5: The Pony The Digital Antiquarian
  1728. » A Net Before the Web, Part 4: The Rogue, the Yuppie, and the Soldier The Digital Antiquarian
  1729. » A Net Before the Web, Part 3: Content and Competition The Digital Antiquarian
  1730. » A Full-Motion-Video Consulting Detective The Digital Antiquarian
  1731. » The 68000 Wars, Part 5: The Age of Multimedia The Digital Antiquarian
  1732. » Games on the Mersey, Part 5: The Lemmings Effect The Digital Antiquarian
  1733. » Games on the Mersey, Part 4: The All-Importance of Graphics The Digital Antiquarian
  1734. » Games on the Mersey, Part 3: The Phoenix The Digital Antiquarian
  1735. » Games on the Mersey, Part 2: Last Days in the Bunker The Digital Antiquarian
  1736. » Games on the Mersey, Part 1: Taking Scousers Off the Dole The Digital Antiquarian
  1737. » Living Worlds of Action and Adventure, Part 3: Head Over Heels, Exile, and Dizzy The Digital Antiquarian
  1738. » Living Worlds of Action and Adventure, Part 2: Mercenary, Fairlight, and Spindizzy The Digital Antiquarian
  1739. » Living Worlds of Action and Adventure, Part 1: The Atari Adventure The Digital Antiquarian
  1740. » A Tale of the Mirror World, Part 8: Life After Tetris The Digital Antiquarian
  1741. » A Tale of the Mirror World, Part 7: Winners and Losers The Digital Antiquarian
  1742. » A Tale of the Mirror World, Part 6: Total War The Digital Antiquarian
  1743. » A Tale of the Mirror World, Part 5: The Inflection Point The Digital Antiquarian
  1744. » A Tale of the Mirror World, Part 4: A Different Mirror The Digital Antiquarian
  1745. » A Tale of the Mirror World, Part 3: A Game of Falling Shapes The Digital Antiquarian
  1746. » A Tale of the Mirror World, Part 2: From Mainframes to Micros The Digital Antiquarian
  1747. » A Tale of the Mirror World, Part 1: Calculators and Cybernetics The Digital Antiquarian
  1748. » Memos from Digital Antiquarian Corporate Headquarters, June 2017 Edition The Digital Antiquarian
  1749. » An Independent Interplay Takes on Tolkien The Digital Antiquarian
  1750. » The Many Faces of Middle-earth, 1954-1989 The Digital Antiquarian
  1751. » The View from the Trenches (or, Some Deadly Sins of CRPG Design) The Digital Antiquarian
  1752. » From Wingleader to Wing Commander The Digital Antiquarian
  1753. » From Squadron to Wingleader The Digital Antiquarian
  1754. » The 640 K Barrier The Digital Antiquarian
  1755. » Ultima VI The Digital Antiquarian
  1756. » Opening the Gold Box, Part 5: All That Glitters is Not Gold The Digital Antiquarian
  1757. » What’s the Matter with Covert Action? The Digital Antiquarian
  1758. » Railroad Tycoon The Digital Antiquarian
  1759. » Monkey Island (or, How Ron Gilbert Made an Adventure Game That Didn’t Suck) The Digital Antiquarian
  1760. » Loom (or, how Brian Moriarty Proved That Less is Sometimes More) The Digital Antiquarian
  1761. » The Eastgate School of “Serious” Hypertext The Digital Antiquarian
  1762. » TADS The Digital Antiquarian
  1763. » The Spellcasting Series (or, How Much Ernie Eaglebeak is Too Much Ernie Eaglebeak?) The Digital Antiquarian
  1764. » Thaumistry: In Charm’s Way The Digital Antiquarian
  1765. » A Time of Beginnings: Legend Entertainment (or, Bob and Mike’s Excellent Adventure-Game Company) The Digital Antiquarian
  1766. » A Time of Endings, Part 4: Magnetic Scrolls The Digital Antiquarian
  1767. » A Time of Endings, Part 3: Mediagenic (or, The Patent from Hell) The Digital Antiquarian
  1768. » A Time of Endings, Part 2: Epyx The Digital Antiquarian
  1769. » A Time of Endings, Part 1: Cinemaware The Digital Antiquarian
  1770. » A Working-Class Hero, Part 4: A Hero’s Legacy The Digital Antiquarian
  1771. » Memos from Digital Antiquarian Corporate Headquarters The Digital Antiquarian
  1772. » Turning on, Booting up, and Jacking into Neuromancer The Digital Antiquarian
  1773. Can we talk about macros? | 4coder Forums
  1774. OH Picker | Swedish Cubes for Unity Blog
  1775. We're hiring! (Senior Software Engineer, C++)
  1776. Its All About Savings
  1777. Shelling Out: The Origins of Money | Satoshi Nakamoto Institute
  1778. Making a Parser for HHTs  —  Handmade Hero  —  Watch
  1779. Everything You Never Wanted to Know About CMake
  1780. Firefox Private Network: VPN to Protect Your Entire Device
  1781. Code reviews - Lamorna Engine | handmade.network Forums
  1782. Ministry Of Flat
  1783. New Release: Behind the Black Box: Sessions with Game Engine Programmers — ETC Press
  1784. How to Spot Good Fuzzing Research
  1785. #Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
  1786. Throw Throw Burrito | A dodgeball card game from the creators of Exploding Kittens
  1787. On DOTS: C++ & C# - Unity Technologies Blog
  1788. Microsoft's Evolving Gaming Strategy Takes A Giant Step Forward - Thurrott.com
  1789. Tuning a Runtime for Both Productivity and Performance
  1790. We just upgraded from .net 4.6 to .net core , without touching any logic change ... | Hacker News
  1791. We didn’t see this coming
  1792. How to set up ASP.NET Core 2.2 Health Checks with BeatPulse's AspNetCore.Diagnostics.HealthChecks - Scott Hanselman
  1793. In Action Book Giveaway - .NET Core Tutorials
  1794. .NET Standard