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Posts for 'gaming'

  1. 99%Microsoft.Extensions.DependencyInjection–Register a type with all its interfaces
  2. 96%Processing 6 Billion Chess Games in Less Than 2 Hours
  3. 98%Solving Domino Fit Using Constraint Programming
  4. 98%Introducing DBRX: A New State-of-the-Art Open LLM | Databricks
  5. 94%I'm A Developer Not A Compiler
  6. 99%Microsoft.Extensions.DependencyInjection - Check if a service is registered in the DI container
  7. 98%How to publish Godot games on Flathub, in a nutshell
  8. 96% Speaking Freely - On the Oxymoron of Free Speech Platforms | dergigi.com
  9. 99%Write OpenAPI with TypeSpec
  10. 98%See Your Pull Request Comments with the Latest Preview - Visual Studio Blog
  11. 98%Manipulating Chess-GPT’s World Model
  12. 99%Solving Crew Battle Strategy With Math
  13. 98%Thoughts on  Vision Pro | Andrew Hart
  14. 99%Why choose async/await over threads?
  15. 99%My NixOS + Nomad Dev Environment
  16. 65%A Return to Blu-ray as Streaming Value Evaporates
  17. 98%What Do Developers Really Think About Claude 3?
  18. 51%PCB Repair: Speed Buggy/Buggy Boy
  19. 91%Spurious Scholar
  20. 96%What is Naimint?
  21. 96%Boss Chief Bets
  22. 89%Cost-Benefit Analysis of Healthy Emotional Boundaries
  23. 99%Fritz & Friends Presents Modern .NET Web Day
  24. 98%Announcing SQL Server Data Tools (SSDT) for ARM64 Architecture in Visual Studio 17.10 Preview 2 - Visual Studio Blog
  25. 96%GitHub - 00-Evan/shattered-pixel-dungeon: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
  26. 95%Rive Renderer — now open source and available on all platforms
  27. 99%It might not need a label
  28. 85%Melatonin and Anxiety: Everything Explained
  29. 51%Conway's Game of Hope
  30. 77%Downside at Microsoft
  31. 82%In which the squamous cell carcinoma tumors in my neck grow by 20% in two months
  32. 96%How to Start Google
  33. 99%LLM inference speed of light
  34. 72%I Stopped Loving Captain Kirk
  35. 98%A month of the Vision Pro — Benedict Evans
  36. 84%Do I need my phone?
  37. 99%.NET MAUI UI Challenge # 10 - Dashbarod Order Delivery App
  38. 99%WebSockets vs Server-Sent-Events vs Long-Polling vs WebRTC vs WebTransport | RxDB - JavaScript Database
  39. 96%900 Sites, 125 million accounts, 1 vulnerability - env.fail
  40. 99%7 C# Project Ideas For Beginners To Escape Tutorial Hell
  41. 97%GitHub - Michaelangel007/nanofont3x4: World's smallest readable 3x4 font with lowercase; includes all ASCII symbols
  42. 99%How the internet works, and how I'll exploit it – kbrecordzz
  43. 95%My (Not-So-Successful) Quest to Conquer the NYT Connections Game with Word2Vec – Quirky Quintet
  44. 97%Zen of Machine Learning
  45. 98%.NET 9 Preview 2 · dotnet/core · Discussion #9217
  46. 92%Stuck updating controller on new PS5
  47. 97%How web bloat impacts users with slow devices
  48. 98%Here's What Developers Found After Testing Devin AI
  49. 62%US government agencies demand fixable ice cream machines
  50. 98%GitHub Copilot in Visual Studio: A Recap of 2023 - Visual Studio Blog
  51. 92%The Violence Of Relentless Positivity In The Workplace — Ludicity
  52. 98%The Curse of the Senior Software Engineer - Dmitry Kudryavtsev
  53. 93%All the fallacies in the world
  54. 99%PWA's Are Finally Looking Good
  55. 97%Vision Pro is an over-engineered “devkit” // Hardware bleeds genius & audacity but software story is disheartening // What we got wrong at Oculus that Apple got right // Why Meta could finally have its Android moment
  56. 78%Memos
  57. 98%Debouncing in Your Framework
  58. 97%A Kinder Approach to Success
  59. 74%Introducing SIMA, a Scalable Instructable Multiworld Agent
  60. 97%On the Competitiveness of UGC Games Platforms
  61. 99%Get started with .NET 8 and AI using new quickstart tutorials - .NET Blog
  62. 99%Async Event Handlers in C#: What You Need to Know
  63. 99%Introducing Visual Studio 17.10 – Preview 2 is Here! - Visual Studio Blog
  64. 95%Measuring Developer Productivity via Humans
  65. 99%Falling Sand
  66. 81%There Might Just Be a CEO Degree and 44 of Top 100 CEOs have It
  67. 97%Blog
  68. 98%Unity extension for Visual Studio Code - Now Generally Available - .NET Blog
  69. 99%Plugin Architecture in C# for Improved Software Design
  70. 92%Issue 51: Your Art or Your Life
  71. 97%Words are Worse than Weights
  72. 98%KataGo/docs/GraphSearch.md at master · lightvector/KataGo
  73. 99%Comparing Raw ASP.NET Request Throughput across Versions
  74. 99%Getting Started Programming Spaceships
  75. 96%Episode 314: Succinct's Platform, Prover Network and SP1 - ZK Podcast
  76. 97%The Case Against Embed Links
  77. 98%The AI Dilemma: When Large Language Model Training Reaches A Dead End
  78. 78%Single Purpose Robots
  79. 98%Answer.AI - You can now train a 70b language model at home
  80. 99%R3 — A New Modern Reimplementation of Reactive Extensions for C#
  81. 97%Notes on efficient polynomial commitment schemes and fflonk
  82. 96%Visual Studio 2022 Version 17.9: A Comprehensive Update for C++ Developers - Visual Studio Blog
  83. 98%Interview Feedback to an Upcoming Computer Science Student
  84. 94%Show Your Working: Making Powerline Ethernet faster
  85. 98%HTTP response status codes explained
  86. 99%Reasons why Windows is terrible
  87. 95%OpenTTD | News | Happy 20th birthday OpenTTD!
  88. 64%The thing they say they’re mad at never actually matters
  89. 94%Apple Terminated Epic’s Developer Account
  90. 98%Some productivity metrics are evil
  91. 76%Why do people spend time learning?
  92. 99%kaio magalhaes | How to keep building your engineering skills as a CTO
  93. 57%Apple terminates Epic Games developer account calling it a 'threat' to the iOS ecosystem | TechCrunch
  94. 99%Ace of Aces: or, why you should Do Maths as a game designer
  95. 99%MAME Lua for Better Retro Dev
  96. 94%Facing reality, whether it's about Apple or the EU, is a core requirement for good management
  97. 97%Code coverage features in Visual Studio Enterprise - Visual Studio Blog
  98. 98%Running CP/M on the C128
  99. 98%Increase Your Luck
  100. 99%How I decide if your website is worth a revisit
  101. 99%How To Run Your Benchmarks - 2 Ways To Run BenchmarkDotNet
  102. 99%Why F# is a fun programming language
  103. 91%Issue 50: Reset your Social Media Annually
  104. 51%Confronting Imposter Syndrome: The Reality of Feeling Inadequate in Software Development
  105. 98%Chit in the Game
  106. 95%List of 2024 Leap Day Bugs
  107. 90%Zen in the Art of Beat Saber
  108. 99%WinForms Designer Selection for 32-bit .NET Framework Projects  - Visual Studio Blog
  109. 96%Over 100,000 Infected Repos Found on GitHub
  110. 94%Why Every Smoothie Shop Has An App - Geek The Game
  111. 96%Planned App-solescence
  112. 81%Boundaries Are in the Eye of the Beholder
  113. 99%The real reason for an offline-first architecture: Developer Experience
  114. 93%Apple vs. PWAs – Go act now and help avoid this disaster…
  115. 79%Collections Made Easy - C# in the Cards Episode 10
  116. 91%How the pre-seed round made a comeback in 2024 - VC Cafe
  117. 90%Choosing to Have Kids During the End Times — Stuff George Writes
  118. 99%DSL for Modding Minecraft - Strumenta
  119. 99%Does this 8088 code in the Leisure Suit Larry 2 game actually do anything?
  120. 99%Encoding tic-tac-toe in 13 bits
  121. 66%Nintendo is suing the creators of Switch emulator Yuzu
  122. 98%12 Years at Meta
  123. 98%Coffee and Open Source Conversation - Jeremy Miller
  124. 98%Visual Studio's Full Year in Review (2023) - Visual Studio Blog
  125. 90%Issue 49: Trillions of Lines Written, and We're Still at Day Zero
  126. 97%Building A Software Render Engine From Scratch
  127. 97%Emacs: Dead and Loving It
  128. 98%How I use Nix on macOS
  129. 97%Your company doesn't have to be for everyone
  130. 98%Thoughts on inclusion as a constraint and catalyst for design
  131. 99%OOP and Design Patterns are garbage - Douglas' Blog
  132. 91%About Ideas Now | Search 1000s of personal sites
  133. 99%2023’s Top 10 New Features for .NET in Visual Studio - Visual Studio Blog
  134. 93%Microsoft Mesh: Now available for creating innovative multi-user 3D experiences for the workplace - Microsoft 365 Developer Blog
  135. 99%Blazor and .NET 8: How I Built a Fast and Flexible Website
  136. 86%Chaotic Thoughts About Order
  137. 99%Engineering is more about people than tech
  138. 99%Frugly vs. Freemium
  139. 99%My Low Power Writing Setup – Yudhanjaya
  140. 93%The Only Productivity Framework You Need – Monica Lim
  141. 99%foojay – 12 Lessons Learned From Doing The 1BRC Challenge
  142. 98%Intel Processor Instability Causing Oodle Decompression Failures
  143. 92%What is Scrum and is Scrum good for startups? — todo.space blog
  144. 96%Mark Oliver's World
  145. 85%Azure API Center and ASP.NET Web API Integration: A Developer's Guide | .NET Conf 2023
  146. 96%In a GenAI world. Only Identity Matters.
  147. 95%Large Language Models Are Drunk at the Wheel
  148. 98%That time I almost added Tetris to htop - hisham.hm
  149. 99%Measuring Patterns To Boost Productivity · @jimmyislive
  150. 98%Open sourcing your games as solo game developer - a game changer
  151. 91%Happy Anniversary!
  152. 98%Planner programming blows my mind
  153. 99%The Main Architecture of MAME.NET
  154. 91%Dopamine for Me, Addiction for Thee
  155. 92%I Solved Existence
  156. 83%Issue 48: The History You Miss on Your Way to Work
  157. 98%100 things you can do on your personal website | James' Coffee Blog
  158. 99%Stuck in the Middle with the Fujitsu FM-8
  159. 80%Diseconomies of scale in fraud, spam, support, and moderation
  160. 85%Shuffle and Deal with Arrays - C# in the Cards Episode 9
  161. 99%Running Doom on Snowflake
  162. 95%A One Handed Accessible Keyboard, Inspired by FrogPad
  163. 96%Muse retrospective · Adam Wiggins
  164. 90%Game Font Forensics
  165. 74%Let's talk about the price, baby!
  166. 95%Your Startup is Slow - Let's fix it
  167. 98%So Long, and Thanks for All the Bytes
  168. 99%Visual vs text based programming, which is better?
  169. 99%Nerd Sniped - Solving for Jumbles and Letter Boxed
  170. 98%.NET Rocks! Improving Your CSS Game with Martine Dowden
  171. 99%Conformant OpenGL 4.6 on the M1
  172. 95%My Love Letter to ATP
  173. 99%Is practice all you need?
  174. 98%Building trust as a software engineer
  175. 99%Advent of Code 2023 Day 21: Step Counter
  176. 98%A Look Back: Visual Studio’s Profiling Tool Advancements in 2023 - Visual Studio Blog
  177. 92%Afol Diaries What To Do When Everyone Around You Hates LEGO - Brick Ranker
  178. 99%Hybrid CPU Performance on Windows 10 and 11
  179. 98%Finding a New Software Developer Job
  180. 97%Kenta Cho (Japanese indie game developer) ⌘I Get Info
  181. 95%OpenTTD | About
  182. 99%Why make a game from scratch?
  183. 99%Building the DirectX shader compiler better than Microsoft?
  184. 68%Ransomware Hit $1 Billion in 2023
  185. 55%How to Tell If You're Living in a Binary Crisis
  186. 74%The Bizarre Taito Taitan arcade cabinet
  187. 97%Information Elicitation Mechanisms: Paying for Truth
  188. 98%Fixing a Chrome + Windows Game Bug
  189. 98% I accidentally Blender VSE · Aras' website
  190. 96%The Strong Turing Test
  191. 99%Let's Learn .NET - Blazor [Africa - SAST]
  192. 96%NPS, the good parts
  193. 98%Reverse engineering Skylanders' Toys-to-life mechanics
  194. 99%Making Godot Viable on iPadOS: Development Loop
  195. 81%How to hire low experience, high potential people
  196. 63%“Wherever you get your podcasts” is a radical statement - Anil Dash
  197. 98%Introducing Citrea: Bitcoin’s First ZK Rollup
  198. 94%Some thoughts on the Tao Te Ching
  199. 91%Deep Dive into Emotional Flexibility: Guide to a More Fulfilling Life
  200. 94%The sinusoidal tetris
  201. 96%GitHub Quick Reviews
  202. 57%On using milliseconds as a measure of network latency - The Old New Thing
  203. 82%Repeat your code with For, While and Do - C# in the Cards Episode 8
  204. 96%Latent Spoilers
  205. 99%Dev Tunnels: A Game Changer for Mobile Developers - .NET Blog
  206. 98%ASP.NET Core Basics: Data Structures—Part 1
  207. 95%Render 2024 | June 12 - 14, 2024
  208. 97%Write code for the web
  209. 68%It’s The Impunity, Stupid
  210. 99%Infrastructure: From Zero to Enterprise
  211. 99%Simplify the Internet - zen habits
  212. 98%Reverse-engineering the Synacor Challenge
  213. 97%What data does TikTok collect before Terms of Service? – James O'Claire
  214. 94%I tried out the Vision Pro
  215. 73%Weekly Update 385
  216. 71%Death Stranding 2: On the Beach (DS2) - Official Gameplay Trailer | State of Play 2024
  217. 97%The secret tool to launch your Rails business in the app stores | Masilotti.com
  218. 95%A captivating summer 2007
  219. 98%Julia Evans (@b0rk@jvns.ca)
  220. 97%Companionship Content is King | Theory No. 27
  221. 93%A tiny particle simulator
  222. 99%Decisions with If and Switch statements - C# in the Cards Episode 7
  223. 98%Nuberodesign: Agentur für Grafikdesign, Animation, Videoproduktion und Usability in Winterthur
  224. 95%My First Post Mortem
  225. 99%A Year of C++ Improvements in Visual Studio - Visual Studio Blog
  226. 99%ChatGPT vs. Advent of Code 2023 Day 19: Aplenty
  227. 99%GitHub - quickemu-project/quickemu: Quickly create and run optimised Windows, macOS and Linux desktop virtual machines.
  228. 84%Well, That’s Everyone: Senator Wyden Letter Confirms The NSA Is Buying US Persons’ Data From Data Brokers
  229. 98%Tips to Help Yourself Stand Out During a Tech Job Search
  230. 98%Colin Woodbury - A Tour of the Lisps
  231. 85%Automattic’s Big Re-Org
  232. 99%Aiming High, my path towards principal engineer
  233. 89%“What do you do?”
  234. 90%New renderers for GTK – GTK Development Blog
  235. 99%The Memento Pattern in C# – How to Achieve Effortless State Restoration
  236. 58%Layoffs at Toys for Bob and Sledgehammer Games affect between 30% and 40% of staff, insider says
  237. 82%Small, Private Tragedies
  238. 81%Websites shouldn’t reject passwords generated by browsers
  239. 76%Disney Unveils the HoloTile Floor, Inching Us Closer to a Real-Life Holodeck - IGN
  240. 96%My Impressions of Hare
  241. 95%What I Learned from Indie Consulting - jxnl.co
  242. 95%Montplex blog
  243. 98%What Can a Website Do?
  244. 96%The Work Structure Spectrum — Rami James
  245. 99%Event Sourcing Simplified: Mastering Real-World Event Processing in Your Application
  246. 98%Mind the Mental Stack
  247. 95%Understanding how GitHub Copilot works
  248. 99%Using abbr Element with title Attribute
  249. 99%3D shape matching with quaternions
  250. 91%The Tremendous Yet Troubled State of Gaming in 2024 — MatthewBall.co
  251. 97%Mac at 40: The eras tour
  252. 99%Elevate Your Git and GitHub Skills in Visual Studio with the Intermediate and Advanced Series - Visual Studio Blog
  253. 99%So You Wanna Package Some Native Libs Into A NuGet Package - k-hole
  254. 97%RAWRLAB Games - Announcement of free Godot™ engine port for Nintendo Switch™
  255. 99%What are dependency injection containers?
  256. 98%Visual Studio productivity features in 2023 - Visual Studio Blog
  257. 94%Being Intentional in 2024
  258. 98%Alec’s Blog - How to (Almost) Never Lose A Game
  259. 97%Is there a canonical parametrization that describes all cultures?
  260. 76%Modder re-creates Game Boy Advance games using the audio from crash sounds
  261. 99%Let's Learn .NET - Let's Learn .NET Blazor
  262. 96%Meta now lets EU users unlink their Facebook, Messenger and Instagram accounts
  263. 96%How anyone can get good results without going insane
  264. 92%'God' is the mean opinion of your tribe
  265. 99%Zero-Sum vs. Positive-Sum Product Theory
  266. 99%Exploring the Dynamic World of Animated SVG Favicons
  267. 89%Overcoming My Reddit Addiction
  268. 99%A Conceptual Model of State in Vue 3.4
  269. 88%Ubisoft Says It Out Loud: We Want People To Get Used To Not Owning What They’ve Bought
  270. 99%Pivoting My Startup Journey
  271. 98%How I learn (making games for the Playdate)
  272. 96%Latest updates for Remote Linux Development in Visual Studio: Remote File Explorer, Integrated Terminal, and more... - Visual Studio Blog
  273. 97%Parser IF disambiguation hassles
  274. 93%Spreaker
  275. 93%After Agile.
  276. 91%Unlocking the Power of .NET, Community-Led Watch Party
  277. 76%The Hacker News Top 40 books of 2023
  278. 99%17.9 Preview 3 brings exciting changes to Code Search - Visual Studio Blog
  279. 87%Losing my son
  280. 93%Games in Godot! Let's make a classic paddle game with C#! | .NET Conf 2023 Student Zone
  281. 99%Rider 2023.3: AI Asistant, .NET 8 Support, C# 12 and F# 8 Features, Debugging Improvements and More
  282. 98%VPS Showdown - January 2024 - DigitalOcean vs. Linode vs. Vultr
  283. 97%Progress Report December 2023
  284. 94%Observer Teams
  285. 91%Building Resilience: How to form lasting psychological safety - Richard Bown
  286. 97%On Developer Empowerment
  287. 98%Way Enough - Fine-tuning gpt-3.5-turbo to learn to play "Connections"
  288. 95%Advantage and disadvantage
  289. 98%PIDs: Creating Stable Control in Games
  290. 99%Build an ASP.NET Core Blazor Web App - End to End Video Series
  291. 88%Building the Smallest C# Game That Doesn’t Need .NET
  292. 99%When Random Isn't | orlp.net
  293. 89%3.5+ Years of Coding on E-Ink
  294. 99%Building a fully local LLM voice assistant to control my smart home
  295. 98%Wayland really breaks things… Just for now? – Ximions Blog
  296. 94%I'm A Developer Not A Compiler
  297. 99%GitHub - SciSharp/LLamaSharp: Run local LLaMA/GPT model easily and fast in C#!🤗 It's also easy to integrate LLamaSharp with semantic-kernel, unity, WPF and WebApp.
  298. 99%A decade long Steam issue, is everyone just too fast for Valve?
  299. 97%#RAG #RetrieverOptimization #HybridSearch #AI #ML6
  300. 99%Source Controlled Linux ~ colinramsay.co.uk
  301. 97%DIY Terraform Cloud, Part 1 - The Game Plan
  302. 84%Coding a drone using .NET & ChatGPT AI and flying it in mixed reality | .NET Conf 2023 Student Zone
  303. 99%Sortable Lists for Blazor using a SortableJS Component - .NET Blog
  304. 97%Consistency
  305. 97%Previewing Meteor Lake at CES
  306. 92%Phase 1 is a Millstone not a Milestone
  307. 91%Using .NET for game development | .NET Conf 2023 Student Zone
  308. 78%Outlook is Microsoft’s new data collection service | Proton
  309. 95%GitHub - popcar2/GodotOS: An Operating System Interface made in Godot!
  310. 60%The Internet Is Full of AI Dogshit - Aftermath
  311. 99%.NET Conf Manila, Philippines 2023 - Dotnet Copilot
  312. 99%Azure DevOps Podcast: Jeff Fritz: .NET Conf Recap - Episode 278
  313. 95%Using Mixpanel for Product Analysis
  314. 98%Unity’s Open-Source Double Standard: the ban of VLC
  315. 53%SAG-AFTRA's new agreement lets game devs use AI voices
  316. 98%2023 – a year of community experiments - Visual Studio Blog
  317. 99%SV Time Travel
  318. 93%Why does a remote car key work when held to your head/body?
  319. 98%Visual Studio Performance Highlights Delivered in 2023 - Visual Studio Blog
  320. 97%Composite Mod from Scratch: Atari's Pong Sports IV
  321. 99%Iced through an example: A Twenty-One game
  322. 98%Issue 42: Are GPTs Websites?
  323. 92%Apple Vision Pro available in the U.S. on February 2
  324. 97%Daniel Rosenwasser on TypeScript and What’s Ahead in 2024
  325. 99%SharpMoku a Gomoku/Five in a Row Written in C#
  326. 97%How to avoid picking terrible metrics
  327. 98%The dream of abundant computing
  328. 86%Niche Online Tournaments
  329. 95%TIOBE Index - TIOBE
  330. 98%AoE is written in Assembly - is this actually TRUE?! :O
  331. 94%Comics I Loved In 2023
  332. 88%Race and Fantasy
  333. 97%Chess-GPT’s Internal World Model
  334. 89%‎Dj Puffy’s Podcast: VIBES & ELECTROLYTES (EP 1) on Apple Podcasts
  335. 75%Phishing Your Team Isn't The Answer • Nick Selby
  336. 96%Rizz, money and technical brilliance.
  337. 99%.NET R&D Digest (December, 2023)
  338. 96%Artificial Knowledge Creation
  339. 97%Classic Solitaire
  340. 97%Gaming only on Linux, one year in
  341. 79%What I learned Joining a Climate Civil Resistance Organization For 18 Months - Guillaume L'Hostis
  342. 93%The Stasis of E-Ink • in|retrospect
  343. 98%Rockin’ the Code World Season 4: Special Guest Leslie Richardson
  344. 99%Client-Server Architectural Pattern in C# - Code Maze
  345. 96%.NET Rocks! Energy in 2023 Geek Out
  346. 99%Visual Studio 2013 Retirement: Support reminder for older versions of Visual Studio - Visual Studio Blog
  347. 96%Making small games, which is fun in itself · Joys of Small Game Development
  348. 96% Two years ago: left Unity · Aras' website
  349. 99%Jason Eckert's Website and Blog
  350. 93%Why Are Tech Reporters Sleeping On The Biggest App Store Story? - Infrequently Noted
  351. 99%How to Speak the Language of the Internet: A Introduction to the Most Common Network Protocols
  352. 97%Reductive Thinking and the Unfairness of Spotify Payments
  353. 99%Hello, world!
  354. 99%Building a self-contained game in C# under 2 kilobytes
  355. 92%A year of making you more productive using Git in Visual Studio - Visual Studio Blog
  356. 93%Compiling Success: My Aspirations for a Transformative Year Ahead - Chris Woodruff's Blog
  357. 99%Lessons from Securing FreeRDP
  358. 98%WHY I AM USING WINDOWS 7 MACHINE AS A DAILY DRIVER IN 2024?
  359. 87%Reflections on a Sabbatical
  360. 99%GitHub - ublue-os/bazzite: Bazzite is an OCI image that serves as an alternative operating system for the Steam Deck, and a ready-to-game SteamOS-like for desktop computers, living room home theater PCs, and numerous other handheld PCs.
  361. 98%White Elephant is surprisingly effective
  362. 86%An Easy Fix by christina 死神
  363. 95%Reflection
  364. 95%How bad are search results? Let's compare Google, Bing, Marginalia, Kagi, Mwmbl, and ChatGPT
  365. 88%Things are about to get a lot worse for Generative AI
  366. 97%Infinite Systems Failing in a Finite World
  367. 94%Liero - Official website
  368. 98%Is "Source Available" Really That Bad?
  369. 82%What if I paid for all my free software?
  370. 91%The Case to Free a Machine to Learn – Michael Bastos
  371. 92%4131 free SVG and PNG icons for your games or apps
  372. 99%4 billion if statements
  373. 99%4 billion if statements
  374. 99%Game Boy / Color Architecture | A Practical Analysis
  375. 99%Nintendo Switch’s iGPU: Maxwell Nerfed Edition
  376. 97%Trying hard or: How I learned to love Chess.com's freemium puzzles
  377. 99%Understanding Parquet, Iceberg and Data Lakehouses at Broad
  378. 78%Japan to crack down on Apple and Google app store monopolies
  379. 95%SvelteKit, Bun, and Developer Dad Jokes
  380. 99%Examples Of The Factory Pattern In C# – A Simple Beginner’s Guide
  381. 96%Nintendo Network shutdown - The beginning of the end | Pretendo Network Blog
  382. 99%Challenging projects every programmer should try
  383. 99%A look at the Windows Subsystem for Android™️
  384. 60%GTA 5 Source Code Leaked on Christmas Eve - GTA 6 and Bully 2 Hinted - Cyber Kendra
  385. 88%GTA 5 source code leaks online, giving Rockstar a huge blow on Christmas: Report
  386. 94%How to survive in a Chinese company - Jaap Grolleman
  387. 98%Security at Startup
  388. 99%How to Serialize an Object into Query String Format in C# - Code Maze
  389. 98%Having A Game I’m Really Into Makes Every Day Incredibly Enjoyable | Plumshell
  390. 98%Ownership in the digital age
  391. 88%They Want You To Forget What A Film Looks Like - Aftermath
  392. 97%Dial-up over a Discord Call
  393. 69%C# is better than you think
  394. 99%Christmas Countdown: #2 We're live! That means we're done, right?
  395. 99%Register Multiple Implementations of the Same Interface in .NET
  396. 96%Beeper - Moving Forward
  397. 98%Why Most Software Engineering KPIs are Bullshit and What to Do About it in 2024
  398. 57%C# is better than you think
  399. 96%Arcan 0.6.3 – I, pty: the fool
  400. 88%Up Your Elf on the Shelf Game with ChatGPT
  401. 74%Understanding the Whole
  402. 68%Making God · EmilyGorcenski.com
  403. 99%Naming Made Easy: AI-Powered Rename Suggestions - Visual Studio Blog
  404. 98%Progress toward a GCC-based Rust compiler
  405. 77%Yusuf Birader
  406. 98%An update on HDR and color management in KWin
  407. 83%The best things and stuff of 2023
  408. 81%Mahjong tiles and Unicode variation selectors
  409. 99%“All Purpose Object Updater” - HonestIllusion.Com
  410. 72%The Final Speech from The Great Dictator
  411. 96%reblog/cve-2023-45866 at main · skysafe/reblog
  412. 98%ZFS Profiling on Arch Linux | Bin Wang
  413. 99%WASI Will Change .NET Forever! Run Wasm Outside The Browser!
  414. 89%Use C# with Godot to make Games! | .NET Conf 2023
  415. 58%Intel CEO attacks Nvidia on AI: 'The entire industry is motivated to eliminate the CUDA market'
  416. 98%Webinar - Chris Woodruff - Mastering OData: An In-Depth Developer's Guide | The .NET Tools Blog
  417. 86%Why Vision Pro Will Change Photography
  418. 98%Burke Learns Blazor - OpenGraph and maybe My Links page!
  419. 98%Programs Are Games, Programming is a Game
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  3242. 98%Code Maze Weekly #89 - Code Maze
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  5718. 94%Timeline - Time to Play Fair
  5719. 99%How having a toxic teammate led to my best game yet
  5720. 96%Progress Influencers Party at MVP Summit 2019
  5721. 98%Episode 082 – xUnit with Brad Wilson | The 6 Figure Developer
  5722. 94%Game Developers Conference 2019
  5723. 98%Line Rider - Bohemian Rhapsody | SYNCED | LR Vanilla
  5724. 89%Video: Overcoming network latency in Mortal Kombat & Injustice 2
  5725. 98%The Promise of Hierarchical Reinforcement Learning
  5726. 73%System Era Softworks
  5727. 98%We need to talk about Session Tickets
  5728. 96%Why This 3D Light Printer Is a HUGE Game Changer
  5729. 92%Tic Toc Games - A Unity Developer Case Study
  5730. 97%How random can you be?
  5731. 82%Game Design
  5732. 98%distractionware » Design Diary: The v0.16 Enemy Audit
  5733. 60%The Influencer is dead. Long live the influencer
  5734. 99%Manifold Garden Dev Update #17 - Bug Fixes, Soak Tests, and Footsteps
  5735. 95%Visual Model-Based Reinforcement Learning as a Path towards Generalist Robots
  5736. 96%Handmade Seattle
  5737. 98%Stable Filtering  —  Part 1
  5738. 73%Festival
  5739. 99%Interrupt/systemshock
  5740. 68%r/wimmelbilder - PXL CON - Jimmy Something
  5741. 99%How to make your game run at 60fps
  5742. 90%Status as a Service (StaaS) — Remains of the Day
  5743. 92%Ghost Insight: Empty (5/9;7/5) by Spilled Games
  5744. 95%Sphinx and the Cursed Mummy for Nintendo Switch - Nintendo Game Details
  5745. 97%Data Leakage from Encrypted Databases - Schneier on Security
  5746. 98%pierricgimmig/orbitprofiler
  5747. 99%Is C# a low-level language?
  5748. 96%Spotlight Team Best Practices: GUID based references - Unity Technologies Blog
  5749. 90%Eastshade Studios | Official Website
  5750. 94%The Making of Legend of Zelda A Link to the Past - Super Nes
  5751. 98%Submitting Your App to the Oculus Quest Store | Oculus
  5752. 99%Announcing WPF, WinForms, and WinUI are going Open Source - Scott Hanselman
  5753. 99%Building C# 8.0 | .NET Blog
  5754. 86%Neowin
  5755. 94%Azure SignalR Service now generally available
  5756. 90%Content moderation has no easy answers
  5757. 69%HQ2: Understanding What Happened & Why - The Big Picture
  5758. 70%The History of Blindfolded Punch-Out
  5759. 97%Twitch Highlighter - Visual Studio Marketplace
  5760. 74%a16z Podcast: Voting, Security, and Governance in Blockchains - Andreessen Horowitz
  5761. 97%What comes after open source?
  5762. 89%Blockchain Can Wrest the Internet From Corporations' Grasp
  5763. 93%Presentation: The End of the Beginning — Benedict Evans
  5764. 90%Goodbye Phones, Hello Drones
  5765. 98%The Myth of The Infrastructure Phase | Union Square Ventures
  5766. 98%a16z Crypto - Andreessen Horowitz
  5767. 98%a16z Crypto - Andreessen Horowitz
  5768. 98%a16z Crypto - Andreessen Horowitz
  5769. 98%a16z Crypto - Andreessen Horowitz
  5770. 98%a16z Crypto - Andreessen Horowitz
  5771. 99%Crypto Canon - Andreessen Horowitz
  5772. 98%Blockchains don’t scale. Not today, at least. But there’s hope.
  5773. 85%Made With ARKit - ARKit Inter-dimensional Portal by @nedd. Music...
  5774. 91%Bigscreen raises $11 Million in Series A financing led by True Ventures
  5775. 96%Wolfsong Trailer
  5776. 97%The Elusive Frame Timing
  5777. 88%‎Florence
  5778. 99%maps, smaps and Memory Stats!
  5779. 92%r/miniSNES - Latency Analysis of NES, SNES, Classics, and RetroPie
  5780. 94%July 4, 1976 — Rome.ro
  5781. 88%Books Archives — ETC Press
  5782. 97%P8 Awards 2018
  5783. 56%Hurt Me Plenty: A Doom Retrospective - Outright Geekery
  5784. 90%SI6IL — Romero Games
  5785. 90%SI6IL — Romero Games
  5786. 72%Reflections on DOOM's Development — Rome.ro
  5787. 98%Game Engine Black Book: Wolfenstein 3D: 9781539692874: Computer Science Books @ Amazon.com
  5788. 85%Castles II Siege & Conquest by Interplay - PC DOS 3.5" Diskette (Retail Big Box) | eBay
  5789. 88%Wolfenstein 3D
  5790. 93%‎Gunman Taco Truck
  5791. 88%Through the Moongate: Richard Garriott, Origin, and Ultima
  5792. 56%Rocket Jump
  5793. 96%Darren Sweeney
  5794. 82%Shareware Heroes
  5795. 84%'Gunman Taco Truck' Review & Tips: Hilarious Post-Apocalyptic Restaurant Simulator Is A Stroke Of Strategic Genius
  5796. 72%Half-Life: Opposing Force (PC, 1999) for sale online | eBay
  5797. 88%John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD 788687101813 | eBay
  5798. 87%John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD | eBay
  5799. 97%Deathkings of the Dark Citadel (PC, 1996) for sale online | eBay
  5800. 91%Samurai Sam – Game Jam Build
  5801. 89%The Legend of Zelda: Link’s Awakening - Announcement Trailer - Nintendo Switch
  5802. 95%DOS Nostalgia's 10th Anniversary Stream
  5803. 97%REDO! by Redo!
  5804. 95%Meditation Games Diary: 1/29/19
  5805. 93%Meditation Games - January 29th - Game 29
  5806. 95%Snakeshit by dario-zubovic
  5807. 98%galaxyhaxz/devilution
  5808. 92%Why I left Google to join Grab
  5809. 96%Keyboard latency
  5810. 97%Game Designer+Artist or Game Designer+Programmer
  5811. 93%Toward an honesty of pixels: on Final Fantasy 12 HD and Quake 3 Arena
  5812. 99%TypeScript port of the first half of John De Goes "FP to the max" (https://www.youtube.com/watch?v=sxudIMiOo68)
  5813. 99%r/HandmadeQuake - My Announcement is Downright.... Epic
  5814. 85%Video: Watch a game coder rebuild id's Quake from scratch
  5815. 96%Working time among video game developers: Trends over 2004-14
  5816. 93%Get a job: Be a Mobile Game Engineer for Sega Networks
  5817. 54%Gaming articles on Engadget
  5818. 83%#1gam
  5819. 99%EU Offering Bug Bounties on Critical Open-Source Software - Schneier on Security
  5820. 70%Stealing Nativity Displays - Schneier on Security
  5821. 86%Friday Squid Blogging: Squid Sculptures - Schneier on Security
  5822. 98%New IoT Security Regulations - Schneier on Security
  5823. 82%Friday Squid Blogging: Australian Fisherman Gets Inked - Schneier on Security
  5824. 89%Amazon.com: Customer reviews: Razer BlackWidow Tournament Edition Stealth - Essential Mechanical Gaming Keyboard - Compact Layout - Tactile & Silent Razer Orange Switches
  5825. 79%Game jams
  5826. 99%How to get clang++ to find link.exe
  5827. 96%Announcing the Epic Games Store
  5828. 99%CI
  5829. 70%Edible Games Cookbook: Play With Your Food
  5830. 70%Edible Games Cookbook: Play With Your Food
  5831. 87%Current Status
  5832. 98%Current Status
  5833. 82%Thimbleweed Park Blog
  5834. 97%Thimbleversary
  5835. 98%Combat
  5836. 81%Thimbleweed Park Vinyl
  5837. 90%Friday Questions #3
  5838. 65%A better Steam
  5839. 91%Favorite Game Dev Blogs?
  5840. 97%Friday Questions #2
  5841. 95%Unit Testing Games
  5842. 92%2018 Goals
  5843. 91%Grumpy Gamer v3
  5844. 65%When is it OK to remake a classic game?
  5845. 54%Thimbleweed Park Cross Stitch Charts | The Den of Slack
  5846. 96%Thimbleweed Park™
  5847. 56%AIAS launches new game dev podcast 'The Game Makers Notebook'
  5848. 99%TRÜBERBROOK – A Nerd Saves the World
  5849. 97%Bitsy Game Maker by Adam Le Doux
  5850. 95%Jonathan Blow on Deep Focus
  5851. 75%Looking for a pixel artist
  5852. 95%Zelda 2
  5853. 97%Unity at GDC San Francisco 2019: Dates, Keynote, and Schedules | Unity
  5854. 97%Updated Terms of Service and commitment to being an open platform - Unity Technologies Blog
  5855. 86%Swing by GDC and learn about the making of Marvel's Spider-Man from top to bottom
  5856. 96%Unity ECS - 100k entities, 30fps on mobile
  5857. 98%Project Tiny Preview Package is here! - Unity Technologies Blog
  5858. 98%Unity Careers
  5859. 99%ECS Track: The Evolution of the ECS API - Unite LA
  5860. 69%Limbo for Commodore 64 Preview available for download
  5861. 98%FPS Sample - A multiplayer shooter game project | Unity
  5862. 90%Unity gives us over 10m reasons to watch Unite LA next week | MCV/DEVELOP
  5863. 95%AI-driven Dynamic Dialog through Fuzzy Pattern Matching
  5864. 70%Infinitroid
  5865. 75%SPYRO Reignited Character Designer Nicholas Kole Talks ART, Nostalgia, & JELLY
  5866. 96%Haxe Roundup № 468
  5867. 98%distractionware » Design Diary: The Jester
  5868. 86%Heat Signature dev log: designing in the dark
  5869. 96%LOVE for Nintendo Switch - Nintendo Game Details
  5870. 99%Looking for a full-time Unity programmer
  5871. 90%JUMPGRID by Ian MacLarty
  5872. 94%Charity - a post on Tom Francis' blog
  5873. 64%Home
  5874. 98%Megaquest (Dicey Dungeons) by TheMysticSword
  5875. 95%Mosh Pit Simulator
  5876. 97%distractionware » Dice related stuff
  5877. 95%PAX South 2019 Postmortem
  5878. 97%Immediate-Mode Graphical User Interfaces (2005)
  5879. 99%Unity’s block of SpatialOS - Improbable
  5880. 98%distractionware » On a roll
  5881. 85%All the indies I've played in 2018 are amazing and I need to talk about them
  5882. 95%2019 Independent Games Festival reveals this year's finalists!
  5883. 87%Meditations
  5884. 92%2018 Retrospective
  5885. 91%Dicey Dungeons: Terry Cavanagh interview — Wireframe Magazine
  5886. 87%Submit your game for inclusion in the Leftfield Collection 2019
  5887. 98%distractionware » When’s the next update coming out?
  5888. 94%New & popular featured games
  5889. 65%BOI: Four Souls + Expansion Pack
  5890. 79%Humans Who Make Games | Starburns Audio
  5891. 94%The Legend of Bum-Bo on Steam
  5892. 97%Randomized trial on gender in Overwatch
  5893. 99%nothings/stb
  5894. 81%EGSR 2019
  5895. 94%Real-Time Rendering · “Ray Tracing Gems” nears completion
  5896. 97%Unity Labs Publications | Unity
  5897. 98%Breaking Down Barriers – Part 5: Back To The Real World
  5898. 99%Tech Note: Shader Snippets for Efficient 2D Dithering | Oculus
  5899. 97%Introduction to DirectX RayTracing
  5900. 97%Advances in Real-Time Rendering in Games, SIGGRAPH 2018
  5901. 84%Real-Time Rendering, Fourth Edition
  5902. 97%The Design and Evolution of Disney’s Hyperion Renderer | ACM Transactions on Graphics (TOG)
  5903. 89%Program | High-Performance Graphics 2018
  5904. 96%Combining Analytic Direct Illumination and Stochastic Shadows
  5905. 98%GDC Retrospective and Additional Thoughts on Real-Time Raytracing
  5906. 86%Schedule | GDC 2020 | Session not found.
  5907. 90%Real-Time Rendering · “Real-Time Rendering, 4th Edition” available in August 2018
  5908. 93%NVIDIA Nsight Graphics
  5909. 90%Experiments with DirectX Raytracing in Northlight
  5910. 98%pervognsen/bitwise
  5911. 86%Schedule | GDC 2020 | Session not found.
  5912. 86%Schedule | GDC 2020 | Session not found.
  5913. 98%Manifold Garden - Performance, Design, and Music System
  5914. 91%Manifold Garden
  5915. 99%Music System for Manifold Garden
  5916. 97%LUNARK
  5917. 95%Manifold Garden
  5918. 89%Join Us — Hinterland Games
  5919. 98%Unity Careers
  5920. 99%Manifold Garden Dev Update #16 - Fixes, Music System and Design
  5921. 97%Steam :: Manifold Garden :: Graphics Improvements, New Music System, and Dev Update Video #16
  5922. 91%How to Be a Tree by zaphos
  5923. 55%SmuggleCraft hitting the Switch eShop this week - Nintendo Everything
  5924. 97%The Epic Games Store as described by Sergey Galyonkin (SteamSpy Creator, Currently At Epic) (Update: Sergey Clarifying Points on Twitter)
  5925. 98%Manifold Garden Dev Update #15 - Before vs After of Recent Changes
  5926. 96%Eastshade Official Trailer 2
  5927. 97%Manifold Garden - Development Update 13
  5928. 80%BELOW for Xbox One: Explore. Survive. Discover. | Xbox
  5929. 52%Level Design Timelapse - Decemember 12, 2018
  5930. 98%Manifold Garden - Development Update 12
  5931. 90%The 10 Secrets to Indie Game Success (and Why They Do Not Exist)
  5932. 91%Foundations of Game Engine Development
  5933. 94%The Transvoxel Algorithm for Voxel Terrain
  5934. 97%Foundations of Game Engine Development, Volume 1: Mathematics: Eric Lengyel: 9780985811747: Amazon.com: Books
  5935. 81%The 31st - A Game by Terathon Software
  5936. 97%Slug Font Rendering Library
  5937. 71%Magic Leap Promises to Show a Real Demo and Share Specs on Today's Livestream
  5938. 55%Help Bahiyya Khan get to GDC 2019
  5939. 81%ZACH-LIKE
  5940. 85%Ultimate Tic-Tac-Toe
  5941. 97%Eletro Fortinite [Test][Reupload in the right subreddit]
  5942. 86%Schedule | GDC 2020 | Session not found.
  5943. 97%Sponza in a Millisecond – threadlocalmutex.com
  5944. 97%Randomized trial on gender in Overwatch
  5945. 83%Even without explicit collusion, pricing algorithms converge on price-fixing strategies
  5946. 98%What would a EvE online Internet look like?
  5947. 91%r/PS4 - [video] The Encounter made in Dreams Beta. One person made this....wtf
  5948. 90%Slim and light Asus StudioBook S (W700) offers Intel Xeon CPU and Nvidia Quadro P3200 GPU
  5949. 92%Kirby’s Development Secrets
  5950. 99%Inigo Quilez :: fractals, computer graphics, mathematics, shaders, demoscene and more
  5951. 96%AURCADE: Format: Ghosts 'n Goblins: Points
  5952. 55%NYPLarcade: International Games Day 2016
  5953. 99%draft-boneh-bls-signature-00 - BLS Signature Scheme
  5954. 98%Database Encryption
  5955. 87%‎Beyond Beta Podcast on Apple Podcasts
  5956. 62%Stormy weather
  5957. 56%The War To Sell You A Mattress Is An Internet Nightmare
  5958. 99%A New Code License: The MIT, this time with Attribution Required
  5959. 92%Baba Is You
  5960. 87%‎Pipe Push Paradise
  5961. 95%50. Dice Area Revisions and Other Fun Stuff
  5962. 96%Working on Taiji (Revising Subtractive Dice Puzzles, Part 1) 01-21-2019
  5963. 96%Working on Taiji (Revising Subtractive Dice Puzzles, Part 2) 01-21-2019
  5964. 99%Whats next after Burst
  5965. 99%C++, C# and Unity
  5966. 98%Manifold Garden Dev Update #14 - A Very Brief History of Development
  5967. 99%Learning to Drive Smoothly in Minutes
  5968. 99%MiniWorld: A VizDoom Alternative for OpenAI Gym
  5969. 93%Real-Time Rendering · “An Introduction to Ray Tracing” is now free for download
  5970. 92%How DOOM fire was done
  5971. 97%How to Design for Color Blindness
  5972. 99%arXiv.org e-Print archive
  5973. 99%Bomb Jack Dissected
  5974. 99%The 7 Best Robotic Arm Kits Under $100
  5975. 88%Nvidia Launches Turing Architecture, Quadro RTX Ray-Tracing GPU
  5976. 59%Linux gaming is on a life-support system called Steam
  5977. 76%Google has no plans to lower its 30% cut
  5978. 90%Jackbox Party Pack - The Jackbox Party Pack
  5979. 84%The State of the Algorithm: What's Happening to Indies on Steam?
  5980. 99%PC Gaming Era GOTY 2018 Awards
  5981. 97%The Aggie Awards – The Best Adventure Games of 2018 - page 15 | Adventure Gamers
  5982. 95%Return of the Obra Dinn & The Jigsaw Puzzle // Playing at Being (LudicRyan)
  5983. 99%Noclip Podcast #07 - Lucas Pope (Papers Please / Return of the Obra Dinn)
  5984. 95%BEHOLDER. Official Short Film (2019) 4K
  5985. 95%2019 Independent Games Festival reveals this year's finalists!
  5986. 74%The RPS Advent Calendar 2018, Dec 24th
  5987. 95%BEHOLDER. Official Short Film | Trailer (2018) 4K
  5988. 97%Return of the Obra Dinn - Available Now
  5989. 92%Return of the Obra Dinn [Releasing Oct 18]
  5990. 93%Papers, Please Out Today For PS Vita
  5991. 92%Return of the Obra Dinn [Releasing Oct 18]
  5992. 98%PAPERS, PLEASE - The Short Film Final Trailer (2017)
  5993. 88%Return of the Obra Dinn [Releasing Oct 18]
  5994. 95%*VROOM KABOOM* - Teaser Trailer
  5995. 86%Return of the Obra Dinn [Releasing Oct 18]
  5996. 92%Return of the Obra Dinn [Releasing Oct 18]
  5997. 92%Return of the Obra Dinn [Releasing Oct 18]
  5998. 98%Papers,Please-The Parody Animation
  5999. 96%Rocketbirds 2 Evolution now available on Steam!
  6000. 86%Return of the Obra Dinn [Releasing Oct 18]
  6001. 85%Return of the Obra Dinn [Releasing Oct 18]
  6002. 87%Return of the Obra Dinn [Releasing Oct 18]
  6003. 93%‎Papers, Please
  6004. 87%Return of the Obra Dinn [Releasing Oct 18]
  6005. 63%The Secret History of Mac Gaming
  6006. 89%Stephen's Sausage Roll
  6007. 64%Download demo for Lucas Pope’s one-bit adventure Return of the Obra Dinn
  6008. 99%Return of the Obra Dinn by dukope
  6009. 92%Return of the Obra Dinn [Releasing Oct 18]
  6010. 89%Play Dead Episode 4: Lucas Pope - That Shelf
  6011. 80%Save the date: 14>27 March 2016 - LocJAM3
  6012. 95%Return of the Obra Dinn [Releasing Oct 18]
  6013. 73%Lucas Pope and the rise of the 1-bit 'dither-punk' aesthetic
  6014. 77%» Ultima VII The Digital Antiquarian
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  6016. 84%» Life Off the Grid, Part 1: Making Ultima Underworld The Digital Antiquarian
  6017. 94%» The Analog Antiquarian The Digital Antiquarian
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  6021. 70%» Controlling the Spice, Part 2: Cryo’s Dune The Digital Antiquarian
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  6030. 89%» The Games of Windows The Digital Antiquarian
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  6042. 77%» The Game of Everything, Part 7: Civilization and Government I (Despotism, Monarchy, and the Republic) The Digital Antiquarian
  6043. 57%» The Game of Everything, Part 6: Civilization and Religion The Digital Antiquarian
  6044. 53%» The Game of Everything, Part 5: Civilization and War The Digital Antiquarian
  6045. 64%» The Game of Everything, Part 4: Civilization and Geography The Digital Antiquarian
  6046. 64%» The Game of Everything, Part 3: Civilization and the Narrative of Progress The Digital Antiquarian
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  6072. 83%» Living Worlds of Action and Adventure, Part 3: Head Over Heels, Exile, and Dizzy The Digital Antiquarian
  6073. 80%» Living Worlds of Action and Adventure, Part 2: Mercenary, Fairlight, and Spindizzy The Digital Antiquarian
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  6079. 79%» A Tale of the Mirror World, Part 4: A Different Mirror The Digital Antiquarian
  6080. 71%» A Tale of the Mirror World, Part 3: A Game of Falling Shapes The Digital Antiquarian
  6081. 75%» A Tale of the Mirror World, Part 2: From Mainframes to Micros The Digital Antiquarian
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  6099. 94%» Thaumistry: In Charm’s Way The Digital Antiquarian
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