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January

February 2019

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All entries for this month

  1. CFGs.txt
  2. Spotlight Team Best Practices: GUID based references - Unity Technologies Blog
  3. Effectful Episode with John de Goes – Scala Love
  4. The Three Most Important Outlook Rules for Processing Mail - Scott Hanselman
  5. Damian Edwards and David Fowler Demonstrate SignalR
  6. APE OUT
  7. Eastshade Studios | Official Website
  8. Paper: Hyperscan: A Fast Multi-pattern Regex Matcher for Modern CPUs
  9. Dotnetos - .NET Performance Tour 2019
  10. ✅ Scott Hanselman & Damian Edwards Talk about Microsoft & .Net Core 3
  11. segarray.ion
  12. The Making of Legend of Zelda A Link to the Past - Super Nes
  13. Add FormPipeReader by jkotalik · Pull Request #7964 · dotnet/aspnetcore
  14. Jekyll Docker
  15. Submitting Your App to the Oculus Quest Store | Oculus
  16. Handling Errors in ASP .NET Core
  17. Build a chat bot in NodeJS w/Hattan Shobokshi
  18. Build a chat bot in NodeJS w/Hattan Shobokshi
  19. Announcing WPF, WinForms, and WinUI are going Open Source - Scott Hanselman
  20. MongoDB.local SF 2018
  21. Building C# 8.0 | .NET Blog
  22. Understanding the Whys, Whats, and Whens of ValueTask | .NET Blog
  23. PowerShell in Azure Cloud Shell GA
  24. Announcing .NET Core 2.2 Preview 3 | .NET Blog
  25. dotnet/docs
  26. Create a Generic Subscriber in RxJS
  27. Inspect and Style an Element in DevTools that Normally Disappears when Inactive · Manorisms
  28. SoCal Code Camp
  29. Radio TFS Episode 165: Goodbye VSTS Hello Azure DevOps
  30. Create a Meetup Account
  31. kelseyhightower/kubernetes-the-hard-way
  32. Regulating Bot Speech by Madeline Lamo, Ryan Calo :: SSRN
  33. SoCal Code Camp
  34. Build real-time web communication apps with ASP.NET Core SignalR - BRK3189
  35. danroth27/BlazorChat
  36. microsoft/MS-DOS
  37. Volkswagen and Microsoft partner to give drivers a connected, seamless ride | Transform
  38. Kubernetes 1.12: Kubelet TLS Bootstrap and Azure Virtual Machine Scale Sets (VMSS) Move to General Availability
  39. Neowin
  40. Global Azure > Home
  41. Announcing TypeScript 3.1 | TypeScript
  42. Azure Sphere | Microsoft Azure
  43. Azure Serverless Community Library
  44. dotnet/blazor
  45. Azure SignalR Service now generally available
  46. Cloud Platform Release Announcements for September 24, 2018
  47. Microsoft Ignite
  48. Meet Our Meetup Video Library Page - eng.age
  49. Microsoft Azure Developer: Implementing Table Storage
  50. Strict bind, call, and apply methods on functions by ahejlsberg · Pull Request #27028 · microsoft/TypeScript
  51. Introducing GitHub Pull Requests for Visual Studio Code
  52. Announcing Azure Pipelines with unlimited CI/CD minutes for open source
  53. Introducing Azure DevOps
  54. .NET Conf 2019
  55. Azure Pipelines now available in GitHub Marketplace - The GitHub Blog
  56. Donate - Let's Encrypt - Free SSL/TLS Certificates
  57. Mixer | Interactive Livestreaming
  58. First experiments using EF Core with Azure Cosmos DB
  59. Project File Tools - Visual Studio Marketplace
  60. Dev Tip #125: Builder Pattern Test Kata Questions
  61. NCrunch Blog | Test-Driven Development: A First-Principles Explanation
  62. Combining iterator blocks and async methods in C# | Premier Developer
  63. NCrunch for Visual Studio
  64. Send a gif with Go using MMS in 14 lines
  65. Desert Code Camp - 2018 - DevOps/System Administration - Hattan Shobokshi - Accidentally DevOps : Continuous Integration for the .NET Developer
  66. What don't people tell you about working at a top tech company? - Quora
  67. WEB Live Webinar - 4 Tips to Secure Active Directory
  68. sharkdp/bat
  69. How to Create High Quality HDR Environments – HDRI Haven Blog
  70. Content moderation has no easy answers
  71. HQ2: Understanding What Happened & Why - The Big Picture
  72. Compiler Explorer
  73. noclip
  74. stretchy_buffer.h won't compile for C++ · Issue #250 · nothings/stb
  75. When I Make a Good Pun | bdg
  76. Let's Play: Ancient Greek Punishment: UI Edition
  77. ocornut/imgui
  78. The History of Blindfolded Punch-Out
  79. An Apology from Editor-in-Chief Russ Pitts - Escapist Magazine
  80. Twitch Highlighter - Visual Studio Marketplace
  81. a16z Podcast: Voting, Security, and Governance in Blockchains - Andreessen Horowitz
  82. Introducing Anchorage, the world’s first crypto-native custodian
  83. What comes after open source?
  84. Strong and weak technologies
  85. Blockchain Can Wrest the Internet From Corporations' Grasp
  86. a16z Podcast: How the Internet Happened - Andreessen Horowitz
  87. Crypto, Beyond Silk Road - Andreessen Horowitz
  88. Crypto, the Future of Trust
  89. Beyond Cryptocurrencies - Andreessen Horowitz
  90. 4 eras of blockchain computing: degrees of composability
  91. The Next 3 Billion in Financial Services - Andreessen Horowitz
  92. How the Internet Happened: From Netscape to the iPhone 1, Brian McCullough, eBook - Amazon.com
  93. The Four Horsemen of Centralization, by Ali Yahya
  94. Centralization vs Decentralization - AVC
  95. Presentation: The End of the Beginning — Benedict Evans
  96. Coinbase – Buy & Sell Bitcoin, Ethereum, and more with trust
  97. Goodbye Phones, Hello Drones
  98. The Myth of The Infrastructure Phase | Union Square Ventures
  99. a16z Crypto - Andreessen Horowitz
  100. a16z Crypto - Andreessen Horowitz
  101. a16z Crypto - Andreessen Horowitz
  102. Introducing the Cultural Leadership Fund - Andreessen Horowitz
  103. a16z Crypto - Andreessen Horowitz
  104. a16z Podcast: Scaling Companies (and Tech Trends) - Andreessen Horowitz
  105. Connie Chan - Andreessen Horowitz
  106. Oasis Labs
  107. a16z Crypto - Andreessen Horowitz
  108. SEC.gov | Digital Asset Transactions: When Howey Met Gary (Plastic)
  109. A Fresh Perspective on Seed Investing
  110. A #CryptoIntro — Resources & Wrap Up
  111. insitro: Rethinking drug discovery using machine learning
  112. Welcome Balaji Srinivasan, Coinbase’s new Chief Technology Officer
  113. Tested: Skydio R1 Autonomous Drone Review - Tested.com
  114. CryptoKitties | Union Square Ventures
  115. Cryptonetworks and why tokens are fundamental – Nick Grossman
  116. Astranis - Andreessen Horowitz
  117. Crypto Canon - Andreessen Horowitz
  118. a16z Podcast: Mental Models for Understanding Crypto Tokens - Andreessen Horowitz
  119. Vitalik Buterin, Creator Of Ethereum, On The Big Guy Vs. The Little Guy - Unchained Podcast
  120. Our Top 16+ Podcasts of 2017 - Andreessen Horowitz
  121. The Future of Tech, with Chris Dixon – [Invest Like the Best, EP.69]
  122. dYdX raises seed round led by Andreessen Horowitz and Polychain Capital
  123. AI: What's Working, What's Not - Andreessen Horowitz
  124. Welcome Asiff Hirji: Coinbase’s New President & Chief Operating Officer
  125. Blockchain Governance: Programming Our Future
  126. Field Notes: Devcon3 - Ethereum Developer's Conference - Andreessen Horowitz
  127. The Agoric Papers
  128. The scale of tech winners — Benedict Evans
  129. Keybase launches encrypted git
  130. a16z Podcast: Why Crypto Tokens Matter - Andreessen Horowitz
  131. US solar plant costs fall another 30 per cent in just one year
  132. First quantum computers need smart software
  133. Decentralizing Everything with Ethereum's Vitalik Buterin | Disrupt SF 2017
  134. a16z Podcast: Getting Applications Into People's Hands - Andreessen Horowitz
  135. Tony Seba: Clean Disruption - Energy & Transportation
  136. Bitcoin's Academic Pedigree - ACM Queue
  137. Funding the Evolution of Blockchains
  138. Blockchains don’t scale. Not today, at least. But there’s hope.
  139. How Information Got Re-Invented - Issue 51: Limits - Nautilus
  140. Traditional Asset Tokenization
  141. Traditional Asset Tokenization
  142. Coinbase raises $100M Series D led by IVP
  143. Plasma: Scalable Autonomous Smart Contracts
  144. Ian Goodfellow's answer to What's next after deep learning? - Quora
  145. How to Tell the Truth - Andreessen Horowitz
  146. Made With ARKit - ARKit Furniture dropping app | by...
  147. Digital currency reading list
  148. Automatic Recognition of Facial Displays of Unfelt Emotions
  149. Revisiting Unreasonable Effectiveness of Data in Deep Learning Era
  150. r/btc - "So no worries, Ethereum's long term value is still ~0." -Greg Maxwell, CTO of Blockstream and opponent of allowing Bitcoin to scale as Satoshi had planned.
  151. AI Progress Measurement
  152. Computer Logic with Chris Dixon - Software Engineering Daily
  153. Made With ARKit - ARKit Inter-dimensional Portal by @nedd. Music...
  154. Perfect Ten
  155. Bigscreen raises $11 Million in Series A financing led by True Ventures
  156. Reading /proc/pid/cmdline can hang forever
  157. facebookexperimental/eden
  158. Compare Countries With This Simple Tool
  159. facebookexperimental/eden
  160. Database File Format
  161. MuniHac 2018: Keynote: A low-latency garbage collector for GHC
  162. Preserve old serialization format with the new folly::none · facebook/fbthrift@63a06e8
  163. Wolfsong Trailer
  164. Emscripten’s embind  |  Web  |  Google Developers
  165. The Elusive Frame Timing
  166. Code Density - Efficient but Painful?
  167. Porsche 919 Hybrid Evo sets an astonishing new Nurburgring lap record
  168. Unwind the stack around every invoke by kripken · Pull Request #6702 · emscripten-core/emscripten
  169. datausage.py
  170. Background compilation · V8
  171. ‎Florence
  172. Timestamps
  173. Compiler Explorer
  174. Fixing My Keyboard's Latency - Tristan Hume
  175. Microsecond Resolution Time Services for Windows
  176. What happens if 'throw' fails to allocate memory for exception object?
  177. How to atomically write a file without giving it a temporary name
  178. torvalds/linux
  179. [PATCH] fuse: invalidate inode pagecache when atomic_o_trunc flag is enabled — Linux Filesystem Development
  180. Space Scifi Rpg Tiles 48x48
  181. cruxlang/crux
  182. replace the system memory info in eden stats with process memory · facebookexperimental/eden@9a3fa8b
  183. maps, smaps and Memory Stats!
  184. poikilos/Audiere
  185. fix bug for mmap larger than the file but within a page reading zero … · facebookexperimental/eden@7400585
  186. Using Python to Code by Voice
  187. r/miniSNES - Latency Analysis of NES, SNES, Classics, and RetroPie
  188. Dad and Mom at Monaco F1
  189. Hotswapping Haskell · Simon Marlow
  190. SIGIL Update — Rome.ro
  191. July 4, 1976 — Rome.ro
  192. Books Archives — ETC Press
  193. P8 Awards 2018
  194. Hurt Me Plenty: A Doom Retrospective - Outright Geekery
  195. SI6IL — Romero Games
  196. SIGIL Announcement
  197. SI6IL — Romero Games
  198. Reflections on DOOM's Development — Rome.ro
  199. SIGIL Doom Quake Wolfenstein Heretic Hexen Dangerous Dave Gunman Taco Truck Merchandise — Romero Games
  200. Game Engine Black Book: Wolfenstein 3D: 9781539692874: Computer Science Books @ Amazon.com
  201. Castles II Siege & Conquest by Interplay - PC DOS 3.5" Diskette (Retail Big Box) | eBay
  202. Magazine Subscriptions & more | Games TM Issue 206 | My Favourite Magazines
  203. Wolfenstein 3D
  204. ‎Gunman Taco Truck
  205. Through the Moongate: Richard Garriott, Origin, and Ultima
  206. Rocket Jump
  207. Darren Sweeney
  208. Pain Elemental reveals the last official secret of Doom 2
  209. Shareware Heroes
  210. 'Gunman Taco Truck' Review & Tips: Hilarious Post-Apocalyptic Restaurant Simulator Is A Stroke Of Strategic Genius
  211. Eternal Doom
  212. Fusion Magazine
  213. Ponentes | Codemotion Madrid 2018
  214. Half-Life: Opposing Force (PC, 1999) for sale online | eBay
  215. John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD 788687101813 | eBay
  216. SIGIL Doom Quake Wolfenstein Heretic Hexen Dangerous Dave Gunman Taco Truck Merchandise — Romero Games
  217. Stay Awhile and Listen: Book II
  218. John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD | eBay
  219. Deathkings of the Dark Citadel (PC, 1996) for sale online | eBay
  220. Maestros del DOOM en Espanol — firmado por John Romero — Romero Games
  221. Typeradio — Now we are talking.
  222. [CSDb] - White Rabbit by Mayday! (2019)
  223. Hidden Patterns Inside Fruits and Vegetables
  224. 02:14
  225. Audrey Hepburn
  226. Leisure Suit Larry Bundle | Steam Game Bundle | Fanatical
  227. Samurai Sam – Game Jam Build
  228. Clean code != well engineered
  229. Minds - Take back control of your social media
  230. The Legend of Zelda: Link’s Awakening - Announcement Trailer - Nintendo Switch
  231. DOS Nostalgia's 10th Anniversary Stream
  232. REDO! by Redo!
  233. Meditation Games Diary: 1/29/19
  234. Meditation Games - January 29th - Game 29
  235. ORCA Sequencer - Guided Tour №1 (Rhythm and Math!)
  236. Rival Consoles - Against The Clock
  237. Meditations Games: January 29th 2019 - Sweetspot
  238. hundredrabbits/Orca-c
  239. The current state of my compiler project | sergio
  240. Super Simple Named Boolean Parameters
  241. Snakeshit by dario-zubovic
  242. r/French - “What is that thing?” ... I love French!
  243. Milton
  244. Profile your CPU and GPU (OpenGL and Vulkan) code with Tracy Profiler
  245. galaxyhaxz/devilution
  246. serge-rgb/compiler
  247. vmg/sundown
  248. git/git
  249. flipcode - Texturing As In Unreal
  250. Handmade Hero Day 429 - Multiresolution Light Sampling
  251. How C++ Debuggers work - Simon Brand - Meeting C++ 2017
  252. Journal of Computer Graphics Techniques
  253. Why I left Google to join Grab
  254. PC Connects talk 2018.pdf
  255. microsoft/microsoft-pdb
  256. ApoorvaJ/tiny-jpeg-rs
  257. SSRTGI: Toughest Challenge in Real-Time 3D
  258. 4coder for Mac
  259. Something Rotten In The Core
  260. Keyboard latency
  261. Game Designer+Artist or Game Designer+Programmer
  262. Toward an honesty of pixels: on Final Fantasy 12 HD and Quake 3 Arena
  263. Tom Lehrer - We Will All Go Together When We Go
  264. CCleaner Command and Control Causes Concern
  265. Breaking the x86 Instruction Set
  266. Detecting debuggers by abusing a bad assumption within Windows
  267. Shadertoy
  268. LLVM on Windows now supports PDB Debug Info
  269. Beautiful, Simple, Testable Functional Effects for Scala
  270. Bifunctor IO: A Step Away from Dynamically-Typed Error Handling
  271. TypeScript port of the first half of John De Goes "FP to the max" (https://www.youtube.com/watch?v=sxudIMiOo68)
  272. vivri/Adjective
  273. High-Performance Functional Programming Through Effect Rotation
  274. Practical Haskell: A Real World Guide to Programming: Alejandro Serrano Mena: 9781484244791: Amazon.com: Books
  275. Orthogonal Functional Architecture
  276. ytCropper | Keynote: The Last Hope for Scala's Infinity War - John A. De Goes
  277. Functional Scala (Amsterdam Edition) by John A. De Goes
  278. r/HandmadeQuake - My Announcement is Downright.... Epic
  279. r/HandmadeQuake - Big Announcement Coming Soon
  280. e1m8b.zip
  281. Video: Watch a game coder rebuild id's Quake from scratch
  282. Index of /hmcon/
  283. Philip Buuck — Coming Soon
  284. Working time among video game developers: Trends over 2004-14
  285. #NodeJS : A quick optimization advice
  286. I Will Teach You To Be Rich
  287. Get a job: Be a Mobile Game Engineer for Sega Networks
  288. Gaming articles on Engadget
  289. #1gam
  290. Why I am leaving the best job I ever had
  291. On the Security of Password Managers - Schneier on Security
  292. Friday Squid Blogging: A Tracking Device for Squid - Schneier on Security
  293. Gen. Nakasone on US Cyber Command - Schneier on Security
  294. Reverse Location Search Warrants - Schneier on Security
  295. Details on Recent DNS Hijacking - Schneier on Security
  296. I Am Not Associated with Swift Recovery Ltd. - Schneier on Security
  297. Cataloging IoT Vulnerabilities - Schneier on Security
  298. Friday Squid Blogging: Sharp-Eared Enope Squid - Schneier on Security
  299. Reconstructing SIGSALY - Schneier on Security
  300. USB Cable with Embedded Wi-Fi Controller - Schneier on Security
  301. Cyberinsurance and Acts of War - Schneier on Security
  302. Blockchain and Trust - Schneier on Security
  303. Friday Squid Blogging: The Hawaiian Bobtail Squid Genome - Schneier on Security
  304. China's AI Strategy and its Security Implications - Schneier on Security
  305. Using Gmail "Dot Addresses" to Commit Fraud - Schneier on Security
  306. Major Zcash Vulnerability Fixed - Schneier on Security
  307. Facebook's New Privacy Hires - Schneier on Security
  308. Friday Squid Blogging: Squid with Chorizo, Tomato, and Beans - Schneier on Security
  309. Public-Interest Tech at the RSA Conference - Schneier on Security
  310. Security Flaws in Children's Smart Watches - Schneier on Security
  311. Security Analysis of the LIFX Smart Light Bulb - Schneier on Security
  312. iPhone FaceTime Vulnerability - Schneier on Security
  313. Japanese Government Will Hack Citizens' IoT Devices - Schneier on Security
  314. Friday Squid Blogging: Squids on the Tree of Life - Schneier on Security
  315. Hacking the GCHQ Backdoor - Schneier on Security
  316. Military Carrier Pigeons in the Era of Electronic Warfare - Schneier on Security
  317. The Evolution of Darknets - Schneier on Security
  318. Hacking Construction Cranes - Schneier on Security
  319. Clever Smartphone Malware Concealment Technique - Schneier on Security
  320. Friday Squid Blogging: Squid Lollipops - Schneier on Security
  321. Evaluating the GCHQ Exceptional Access Proposal - Schneier on Security
  322. Prices for Zero-Day Exploits Are Rising - Schneier on Security
  323. Speaking Events: MCSC 2019 - Schneier on Security
  324. Speaking Events: A New Initiative for Poland - Schneier on Security
  325. Upcoming Speaking Engagements - Schneier on Security
  326. Why Internet Security Is So Bad - Schneier on Security
  327. Friday Squid Blogging: New Giant Squid Video - Schneier on Security
  328. Using a Fake Hand to Defeat Hand-Vein Biometrics - Schneier on Security
  329. Security Vulnerabilities in Cell Phone Systems - Schneier on Security
  330. EU Offering Bug Bounties on Critical Open-Source Software - Schneier on Security
  331. Machine Learning to Detect Software Vulnerabilities - Schneier on Security
  332. New Attack Against Electrum Bitcoin Wallets - Schneier on Security
  333. Friday Squid Blogging: The Future of the Squid Market - Schneier on Security
  334. Podcast Interview with Eva Galperin - Schneier on Security
  335. Long-Range Familial Searching Forensics - Schneier on Security
  336. China's APT10 - Schneier on Security
  337. Friday Squid Blogging: Squid-Focused Menus in Croatia - Schneier on Security
  338. Click Here to Kill Everybody Available as an Audiobook - Schneier on Security
  339. Massive Ad Fraud Scheme Relied on BGP Hijacking - Schneier on Security
  340. Stealing Nativity Displays - Schneier on Security
  341. Human Rights by Design - Schneier on Security
  342. MD5 and SHA-1 Still Used in 2018 - Schneier on Security
  343. Friday Squid Blogging: Illegal North Korean Squid Fishing - Schneier on Security
  344. Fraudulent Tactics on Amazon Marketplace - Schneier on Security
  345. Congressional Report on the 2017 Equifax Data Breach - Schneier on Security
  346. Teaching Cybersecurity Policy - Schneier on Security
  347. New Shamoon Variant - Schneier on Security
  348. Real-Time Attacks Against Two-Factor Authentication - Schneier on Security
  349. Friday Squid Blogging: More Problems with the Squid Emoji - Schneier on Security
  350. Marriott Hack Reported as Chinese State-Sponsored - Schneier on Security
  351. New Australian Backdoor Law - Schneier on Security
  352. 2018 Annual Report from AI Now - Schneier on Security
  353. Friday Squid Blogging: Problems with the Squid Emoji - Schneier on Security
  354. Back Issues of the NSA's Cryptolog - Schneier on Security
  355. Your Personal Data is Already Stolen - Schneier on Security
  356. Security Risks of Chatbots - Schneier on Security
  357. Bad Consumer Security Advice - Schneier on Security
  358. The DoJ's Secret Legal Arguments to Break Cryptography - Schneier on Security
  359. Click Here to Kill Everybody News - Schneier on Security
  360. Three-Rotor Enigma Machine Up for Auction Today - Schneier on Security
  361. Distributing Malware By Becoming an Admin on an Open-Source Project - Schneier on Security
  362. Propaganda and the Weakening of Trust in Government - Schneier on Security
  363. How Surveillance Inhibits Freedom of Expression - Schneier on Security
  364. Friday Squid Blogging: Good Squid Fishing in the Exmouth Gulf - Schneier on Security
  365. Using Machine Learning to Create Fake Fingerprints - Schneier on Security
  366. Information Attacks against Democracies - Schneier on Security
  367. What Happened to Cyber 9/11? - Schneier on Security
  368. Israeli Surveillance Gear - Schneier on Security
  369. Friday Squid Blogging: Squid Sculptures - Schneier on Security
  370. Mailing Tech Support a Bomb - Schneier on Security
  371. Chip Cards Fail to Reduce Credit Card Fraud in the US - Schneier on Security
  372. Upcoming Speaking Engagements - Schneier on Security
  373. New IoT Security Regulations - Schneier on Security
  374. Speaking Events: University of Basel, Basel, Switzerland - Schneier on Security
  375. Speaking Events: Digital Society Conference, Berlin - Schneier on Security
  376. Hiding Secret Messages in Fingerprints - Schneier on Security
  377. Friday Squid Blogging: Australian Fisherman Gets Inked - Schneier on Security
  378. The Pentagon Is Publishing Foreign Nation-State Malware - Schneier on Security
  379. Privacy and Security of Data at Universities - Schneier on Security
  380. iOS 12.1 Vulnerability - Schneier on Security
  381. Consumer Reports Reviews Wireless Home-Security Cameras - Schneier on Security
  382. Speaking Events: MIT, Cambridge, Massachusetts - Schneier on Security
  383. Security of Solid-State-Drive Encryption - Schneier on Security
  384. Troy Hunt on Passwords - Schneier on Security
  385. Friday Squid Blogging: Eating More Squid - Schneier on Security
  386. How to Punish Cybercriminals - Schneier on Security
  387. Buying Used Voting Machines on eBay - Schneier on Security
  388. Was the Triton Malware Attack Russian in Origin? - Schneier on Security
  389. ID Systems Throughout the 50 States - Schneier on Security
  390. Cell Phone Security and Heads of State - Schneier on Security
  391. More on the Supermicro Spying Story - Schneier on Security
  392. Security Vulnerability in Internet-Connected Construction Cranes - Schneier on Security
  393. Meow the Infinite
  394. Meow the Infinite is here!
  395. I Invented a Smarter Electrical Metering System Than What the Utilities Had. Then They Caught On.
  396. Africa
  397. Amazon.com: Customer reviews: Razer BlackWidow Tournament Edition Stealth - Essential Mechanical Gaming Keyboard - Compact Layout - Tactile & Silent Razer Orange Switches
  398. Game jams
  399. How to get clang++ to find link.exe
  400. llvm-mirror/clang
  401. How close is WinDBG Preview to an everyday debugger?
  402. tianocore/edk2
  403. Log in
  404. Announcing the Epic Games Store
  405. V.I. Arnold, On teaching mathematics
  406. Two Guys Who Hate Each Other -
  407. Google Help
  408. Lambda Days 2018 - Heather Miller - We're Building On Hollowed Foundations (...)
  409. Welcome | HMN
  410. Compiler Explorer - C++
  411. cmuratori/meow_hash
  412. CI
  413. Edible Games Cookbook: Play With Your Food
  414. Edible Games Cookbook: Play With Your Food
  415. Current Status
  416. Current Status
  417. Thimbleweed Park Cosplay Mashup
  418. Thimbleweed Park Blog
  419. Thimbleversary
  420. Combat
  421. GOG.com
  422. Thimbleweed Park Vinyl
  423. BBEdit
  424. Statistics Question
  425. Friday Questions #3
  426. A better Steam
  427. Favorite Game Dev Blogs?
  428. Friday Questions #2
  429. Unit Testing Games
  430. 2018 Goals
  431. Grumpy Gamer v3
  432. When is it OK to remake a classic game?
  433. Thimbleweed Park Cross Stitch Charts | The Den of Slack
  434. No, the Asteroid Apophis STILL Won’t Hit Us in 2036
  435. Thimbleweed Park™
  436. AIAS launches new game dev podcast 'The Game Makers Notebook'
  437. TRÜBERBROOK – A Nerd Saves the World
  438. PinnyPals
  439. Here’s a neat trick for understanding how long computer processes take
  440. Ben Saunders embarks on Trans-Antarctic Solo expedition
  441. Available NOW on Nintendo Switch, PS4, Xbox One, and Steam: N++
  442. Bitsy Game Maker by Adam Le Doux
  443. Jonathan Blow on Deep Focus
  444. turnoff.us - geek comic site
  445. Looking for a pixel artist
  446. Youth Vs. Apocalypse @Y_Vs_A
  447. David Hellman - Stunning 4BR,3BA w/Treasure Maze //...
  448. Where the alt-right came from | Dale Beran | TEDxMidAtlantic
  449. Zelda 2
  450. Liberalism in Theory and Practice
  451. BSA - Donate
  452. Face à la crise du mouvement des « gilets jaunes », les préfets sonnent l’alerte politique
  453. Yojimbo (1961) OST - 01 Titles
  454. November 6, 2018 Voter Guide
  455. DSA SF Endorsements – November 2018
  456. Join DSA. Become a member today.
  457. Unity at GDC San Francisco 2019: Dates, Keynote, and Schedules | Unity
  458. Questions I'd Ask as a Job Candidate at an Interview
  459. Data-oriented design: software engineering for limited resources and short schedules: Mr Richard Fabian: 9781916478701: Amazon.com: Books
  460. Updated Terms of Service and commitment to being an open platform - Unity Technologies Blog
  461. Swing by GDC and learn about the making of Marvel's Spider-Man from top to bottom
  462. Millitext · Advent Calendar of Curiosities 2018
  463. Unity ECS - 100k entities, 30fps on mobile
  464. Project Tiny Preview Package is here! - Unity Technologies Blog
  465. Unity Careers
  466. ECS Track: The Evolution of the ECS API - Unite LA
  467. General Mills Is Launching a Cereal Monsters Cinematic Universe - Nerdist
  468. culling.pptx
  469. Limbo for Commodore 64 Preview available for download
  470. Unite Los Angeles 2018 - Day 2 Livestream
  471. FPS Sample - A multiplayer shooter game project | Unity
  472. Unity gives us over 10m reasons to watch Unite LA next week | MCV/DEVELOP
  473. AI-driven Dynamic Dialog through Fuzzy Pattern Matching
  474. Infinitroid
  475. Procreate
  476. SPYRO Reignited Character Designer Nicholas Kole Talks ART, Nostalgia, & JELLY
  477. The Pumpkin King, an art print by John Loren
  478. The Factory, an art print by John Loren
  479. Crocodile Pirate
  480. Sugar and Sprites, an art print by John Loren
  481. The Wingfeather Saga - Animated Short Film
  482. John Loren Illustration
  483. Trigonometry in Pictures | Extreme Learning
  484. Haxe Roundup № 468
  485. distractionware » Design Diary: The Jester
  486. Heat Signature dev log: designing in the dark
  487. LOVE for Nintendo Switch - Nintendo Game Details
  488. Looking for a full-time Unity programmer
  489. JUMPGRID by Ian MacLarty
  490. Charity - a post on Tom Francis' blog
  491. r/funny - I switched out all my co-worker's cheat sheets while he was out.
  492. Home
  493. Megaquest (Dicey Dungeons) by TheMysticSword
  494. The 1887 Children’s Fancy Dress Ball
  495. Mosh Pit Simulator
  496. gamedev.world
  497. distractionware » Dice related stuff
  498. PAX South 2019 Postmortem
  499. Immediate-Mode Graphical User Interfaces (2005)
  500. Dicey Dungeons - PAX South Trailer
  501. NIGHT, by Jasper Byrne
  502. Bungie.net
  503. Unity’s block of SpatialOS - Improbable
  504. distractionware » On a roll
  505. All the indies I've played in 2018 are amazing and I need to talk about them
  506. 2019 Independent Games Festival reveals this year's finalists!
  507. Meditations
  508. Patrick Kavanagh vowed to ‘break every bloody bookshop’ in Dublin over literary snub
  509. Normal Music: Volume II, by Ian Snyder
  510. 2018 Retrospective
  511. Dicey Dungeons: Terry Cavanagh interview — Wireframe Magazine
  512. Submit your game for inclusion in the Leftfield Collection 2019
  513. distractionware » When’s the next update coming out?
  514. New & popular featured games
  515. draft-irtf-cfrg-gcmsiv-09 - AES-GCM-SIV: Nonce Misuse-Resistant Authenticated Encryption
  516. caddytls: add TLS 1.3 support by crvv · Pull Request #2399 · caddyserver/caddy
  517. Ext4 Disk Layout - Ext4
  518. oss-security - MatrixSSL stack buffer overflow
  519. Modern Alternatives to PGP
  520. Isolate containers with a user namespace
  521. Go 1.12 Release Notes - The Go Programming Language
  522. Archive
  523. proposal: x/crypto: deprecate unused, legacy and problematic packages · Issue #30141 · golang/go
  524. FiloSottile/mkcert
  525. draft-ietf-acme-acme-18 - Automatic Certificate Management Environment (ACME)
  526. What is a Tor Relay?
  527. Real World Crypto 2019 - Day 1 - Session 1 - Morning - part 1
  528. crypto/x509: root_cgo_darwin and root_nocgo_darwin omit some system certs · Issue #24652 · golang/go
  529. Pricing · Plans for every developer
  530. FiloSottile/mkcert
  531. Benjojo - Ben Cartwright-Cox
  532. Lecture: A deep dive into the world of DOS viruses | Friday | Schedule 35th Chaos Communication Congress
  533. LocoMocoSec 2019 Project Alloy Grant Application
  534. Go Modules in 2019 - The Go Blog
  535. The Go Programming Language Blog
  536. Salary Negotiation: Make More Money, Be More Valued | Kalzumeus Software
  537. We are Google employees. Google must drop Dragonfly.
  538. crypto/tls: add support for TLS 1.3 · Issue #9671 · golang/go
  539. [PATCH 0/3] namei: implement various scoping AT_* flags
  540. Managering in Terrible Times | Lara Hogan
  541. kernel/git/torvalds/linux.git - Linux kernel source tree
  542. CBC 2019
  543. This job is unavailable
  544. Docker and kvm containers (from scratch) - redo: a recursive build system
  545. Real World Crypto 2019
  546. Classical and quantum computers are vying for superiority
  547. The year in post-quantum crypto
  548. Lecture: The year in post-quantum crypto | Friday | Schedule 35th Chaos Communication Congress
  549. NTRU-HRSS-KEM
  550. ImperialViolet - CECPQ2
  551. SPY --- Surveillance, Privacy, and You
  552. The Case Against Quantum Computing - IEEE Spectrum
  553. Quantum algorithms for analysis of public-key crypto | American Inst. of Mathematics
  554. Quantum isogenies: Intro
  555. Mathematics of Public Key Cryptography
  556. Table of Contents - IEEE Transactions on Computers | IEEE Computer Society Digital Library
  557. CRYPTO 2018: “Middle Ground” Proposals for a Going-Dark Fix
  558. Badge Reviews
  559. google/randen
  560. djbsort: Changes
  561. Programme
  562. PQCRYPTO ICT-645622
  563. D. J. Bernstein / Talks
  564. djbsort: Intro
  565. Information on RFC 8391 » RFC Editor
  566. Security in Times of Surveillance
  567. Round 1 Submissions - Post-Quantum Cryptography | CSRC
  568. Selected Areas in Cryptography (SAC) 2018 | University of Calgary |
  569. Eurocrypt 2018 rump session
  570. Classic McEliece: Talks
  571. NIST PQCrypto Classic McEliece submission
  572. PQCrypto 2018 Conference : Florida Atlantic University - Charles E. Schmidt College of Science
  573. Pitching security vs. privacy is asking the wrong question
  574. Veiligheid versus privacy: een valse tegenstelling
  575. libpqcrypto: Intro
  576. Security in Times of Surveillance
  577. Introducing HacSpec
  578. Accepted Papers : Florida Atlantic University - Charles E. Schmidt College of Science
  579. Cortex-A7 Processor - ARM
  580. Post-Quantum Cryptography
  581. CBC Workshop 2018 : Florida Atlantic University - Charles E. Schmidt College of Science
  582. LatticeHacks: Intro
  583. Comments on HK17
  584. Comments on RaCoSS
  585. SPHINCS+
  586. The ROBOT Attack
  587. NTRU Prime: NIST submission
  588. Male Novum - Mod for The End is Nigh (Trailer)
  589. Download the latest indie games
  590. Nicalis
  591. Buy sports, concert and theater tickets on StubHub!
  592. S1E47 – Fucked Up – “David Comes To Life” - That Record Got Me High
  593. Spicy Piggy - Apps on Google Play
  594. BOI: Four Souls + Expansion Pack
  595. Humans Who Make Games | Starburns Audio
  596. 21st Annual Independent Games Festival Awards Audience Award
  597. The Legend of Bum-Bo on Steam
  598. IBM's 360 and Early 370 Systems
  599. My name is Frankenstein - Young Frankenstein
  600. Randomized trial on gender in Overwatch
  601. Trying to write Ukkonen's algorithm from memory in a language I don't know! Without tests! YOLO
  602. All documents - European Patent Register
  603. Cache tables
  604. Pet Shop Boys - Give stupidity a chance (lyric video)
  605. Amiga music: Jester - Elysium
  606. nothings/stb
  607. NASM Manual
  608. Open Letter From New York State Budget Director Robert Mujica Regarding Amazon
  609. zeux.io - Flavors of SIMD
  610. The Datasaurus Dozen - Same Stats, Different Graphs | Autodesk Research
  611. Efficient Generation of Points that Satisfy Two-Dimensional Elementary Intervals (JCGT)
  612. EGSR 2019
  613. Real-Time Rendering · “Ray Tracing Gems” nears completion
  614. sigAsia2018Course
  615. Unity Labs Publications | Unity
  616. Deep Learning for Graphics
  617. Sampling the GGX Distribution of Visible Normals (JCGT)
  618. A radiative transfer framework for non-exponential media
  619. Gazoo.vrv
  620. RGL | An Adaptive Parameterization for Efficient Material Acquisition and Rendering
  621. TheRealMJP/DXRPathTracer
  622. A microfacet based BRDF for the accurate and efficient rendering of high definition specular normal maps
  623. Mipmapping with Bidirectional Techniques
  624. Giljoo Nam
  625. Position-Free Monte Carlo Simulation for Arbitrary Layered BSDFs
  626. MC VOLUME RENDERING COURSE - Jaroslav Křivánek
  627. NVIDIA Turing Vulkan/OpenGL extensions
  628. Introduction to Turing Mesh Shaders | NVIDIA Developer Blog
  629. Efficient Unbiased Rendering of Thin Participating Media (JCGT)
  630. blueberrymusic/DeepLearningBook-Resources
  631. Breaking Down Barriers – Part 5: Back To The Real World
  632. Tech Note: Shader Snippets for Efficient 2D Dithering | Oculus
  633. SIGGRAPH 2018 Links - Self Shadow
  634. siggraph course: path tracing in production
  635. Introduction to DirectX RayTracing
  636. Advances in Real-Time Rendering in Games, SIGGRAPH 2018
  637. AliceVision | Photogrammetric Computer Vision Framework
  638. Christopher Kulla's Homepage
  639. Real-Time Rendering, Fourth Edition
  640. The Design and Evolution of Disney’s Hyperion Renderer | ACM Transactions on Graphics (TOG)
  641. Arnold Renderer | Autodesk | Research
  642. View-warped Multi-view Soft Shadowing for Local Area Lights (JCGT)
  643. Sharing | Technology
  644. ProgressiveMultiJitteredSampling
  645. KIT - Computergrafik - Publikationen - Gradient Estimation for Real-Time Adaptive Temporal Filtering
  646. Cube-to-sphere projections for procedural texturing and beyond (JCGT)
  647. Computer Graphics Group » Acquisition and Validation of Spectral Ground Truth Data for Predictive Rendering of Rough Surfaces
  648. Stratified sampling of projected spherical caps
  649. Program | High-Performance Graphics 2018
  650. A Composite BRDF Model for Hazy Gloss
  651. ACES 1.1 now available
  652. Combining Analytic Direct Illumination and Stochastic Shadows
  653. Rendering Layered Materials
  654. Robust Solving of Optical Motion Capture Data by Denoising - Ubisoft Montréal
  655. A reciprocal formulation of non-exponential radiative transfer. 1: Sketch and motivation
  656. A Radiative Transfer Framework for Spatially-Correlated Materials
  657. Materials for Masses: SVBRDF Acquisition with a Single Mobile Phone Image
  658. Technical Papers - SIGGRAPH 2018
  659. Alpha Distribution - Cem Yuksel
  660. A Multi-Faceted Exploration (Part 3) - Self Shadow
  661. DynaKelvinlets
  662. Efficient Rendering of Layered Materials using an Atomic Decomposition with Statistical Operators
  663. Moment-Based Order-Independent Transparency
  664. GDC Retrospective and Additional Thoughts on Real-Time Raytracing
  665. CausticConnections
  666. Breaking Down Barriers – Part 2: Synchronizing GPU Threads
  667. KIT - Computergrafik - Publikationen - Reweighting Firefly Samples for Improved Finite-Sample Monte Carlo Estimates
  668. Welcome | I3D 2018
  669. Claybook_Simulation_Raytracing_GDC18.pptx
  670. Schedule | GDC 2020 | Session not found.
  671. Real-Time Rendering · “Real-Time Rendering, 4th Edition” available in August 2018
  672. NVIDIA Nsight Graphics
  673. Monte Carlo methods for volumetric light transport simulation
  674. Experiments with DirectX Raytracing in Northlight
  675. NVIDIA Developer
  676. SEED - Project PICA PICA - Real-time Raytracing Experiment using DXR (DirectX Raytracing)
  677. Choose & Download | Intel® System Studio
  678. pervognsen/bitwise
  679. Schedule | GDC 2020 | Session not found.
  680. A new microflake model with microscopic self-shadowing for accurate volume downsampling
  681. Real-Time Rendering of Wave-Optical Effects on Scratched Surfaces | Shiny 3D Graphics Research
  682. Schedule | GDC 2020 | Session not found.
  683. kayru/RayTracedShadows
  684. Page not found - 99% Invisible
  685. Edge.org
  686. WIRED
  687. Manifold Garden - Performance, Design, and Music System
  688. Manifold Garden
  689. Music System for Manifold Garden
  690. LUNARK
  691. Manifold Garden
  692. Join Us — Hinterland Games
  693. Unity Careers
  694. Manifold Garden Dev Update #16 - Fixes, Music System and Design
  695. Steam :: Manifold Garden :: Graphics Improvements, New Music System, and Dev Update Video #16
  696. How to Be a Tree by zaphos
  697. Treachery in Beatdown City Trailer - FIGHT SOMEONE! 🤜👊🤛
  698. SmuggleCraft hitting the Switch eShop this week - Nintendo Everything
  699. spite/looper
  700. The Epic Games Store as described by Sergey Galyonkin (SteamSpy Creator, Currently At Epic) (Update: Sergey Clarifying Points on Twitter)
  701. Manifold Garden Dev Update #15 - Before vs After of Recent Changes
  702. Eastshade Official Trailer 2
  703. Manifold Garden - Development Update 13
  704. Architectural Capricci 2014 – 2018 – Emily Allchurch
  705. BELOW for Xbox One: Explore. Survive. Discover. | Xbox
  706. Level Design Timelapse - Decemember 12, 2018
  707. Manifold Garden - Development Update 12
  708. AirNow
  709. Khronos OpenGL® Registry - The Khronos Group Inc
  710. The 10 Secrets to Indie Game Success (and Why They Do Not Exist)
  711. Foundations of Game Engine Development
  712. The Transvoxel Algorithm for Voxel Terrain
  713. Foundations of Game Engine Development, Volume 1: Mathematics: Eric Lengyel: 9780985811747: Amazon.com: Books
  714. The 31st - A Game by Terathon Software
  715. Slug Font Rendering Library
  716. Magic Leap Promises to Show a Real Demo and Share Specs on Today's Livestream
  717. pervognsen/bitwise
  718. The unscalable, deadlock-prone, thread pool - Paul Khuong: some Lisp
  719. compiletime.md
  720. clion.md
  721. research!rsc: Using Uninitialized Memory for Fun and Profit
  722. allocators.ion
  723. dbg.el
  724. lccwin32.doc
  725. namemap2.ion
  726. ion_const.md
  727. Build software better, together
  728. Miles Sound System Development History
  729. asan_clang_cl.md
  730. std.ion.c
  731. asdf.ion
  732. A short and readable single .vcxproj file that opens and builds in Visual Studio 2012, 2013, 2015, 2017 and 2019 with good default settings.
  733. Register Plus PDF viewer
  734. crates.io: Rust Package Registry
  735. dalek-cryptography/ed25519-dalek
  736. 18 Jokes About Being Trans — By Actual Trans People
  737. The CCC: Men Who Hate Women
  738. Analytic sphere eversion with minimum of topological events
  739. A230242 - OEIS
  740. Mersenne Prime Discovery - 2^82589933-1 is Prime!
  741. Diophantine Representation of the Set of Prime Numbers | Semantic Scholar
  742. Guide to Computing - docubyte
  743. stb_ds.h
  744. Compiler Explorer
  745. Here's Why The Ferrari 488 Pista Is the Best New Ferrari
  746. LLVM: include/llvm/Support/Casting.h Source File
  747. Thunderhill Trip, 2018 October 11-14, day 3
  748. Help Bahiyya Khan get to GDC 2019
  749. ZACH-LIKE
  750. What's Inside an F1 Gearbox (& How it Works)
  751. How colliding blocks act like a beam of light...to compute pi.
  752. International Streaming - Liqui-Moly Bathurst 12 Hour
  753. Ultimate Tic-Tac-Toe
  754. Constructing a cubic Bezier that passes through four points
  755. Reversed-Z in OpenGL
  756. Eletro Fortinite [Test][Reupload in the right subreddit]
  757. Thunderhill Trip, 2018 October 11-14, day 2
  758. Schedule | GDC 2020 | Session not found.
  759. #GAConfEU 2018
  760. TOP 10 Marble Racing Videos 2018
  761. How To Solve For The Angle - Viral Math Challenge
  762. Sponza in a Millisecond – threadlocalmutex.com
  763. MESA International
  764. logicomacorp/WaveSabre
  765. Randomized trial on gender in Overwatch
  766. Zaval.org -> Resources -> Library -> Recursive mutexes by David Butenhof
  767. Mesh: Compacting Memory Management for C/C++ Applications
  768. Even without explicit collusion, pricing algorithms converge on price-fixing strategies
  769. Undefined Behavior Is Really Undefined
  770. Rotating a single vector using a quaternion
  771. Forget privacy: you're terrible at targeting anyway
  772. What would a EvE online Internet look like?
  773. germangb/imgui-ext
  774. sharkdp/hyperfine
  775. Wine 4.0 Officially Released With Vulkan Support, Initial Direct3D 12 & Better HiDPI - Phoronix
  776. r/PS4 - [video] The Encounter made in Dreams Beta. One person made this....wtf
  777. Jon Shiring Public Tech Talk at Rackspace
  778. Slim and light Asus StudioBook S (W700) offers Intel Xeon CPU and Nvidia Quadro P3200 GPU
  779. What Bodies Think About: Bioelectric Computation Outside the Nervous System - NeurIPS 2018
  780. WikiChip - WikiChip
  781. TP-Link EAP225v3 AC1350 Wireless MU-MIMO Gigabit Ceiling Mount Access Point Reviewed - SmallNetBuilder
  782. Kernel-Predicting Convolutional Networks for Denoising Monte Carlo Renderings
  783. Stanford Seminar - Tiny functions for codecs, compilation, and (maybe) soon everything
  784. A whirlwind introduction to dataflow graphs
  785. libdl.so
  786. Sign in - Google Accounts
  787. 125981 - The fundamental error in the icon of cheeseburger - An open-source project to help move the web forward. - Monorail
  788. Cloud Data Backup for Small Businesses | CrashPlan
  789. Buffer-centric IO
  790. urish/web-bluetooth-polyfill
  791. Kirby’s Development Secrets
  792. CppCon 2015: Gor Nishanov “C++ Coroutines - a negative overhead abstraction
  793. Collatz and Self Similarity
  794. (Almost-)Zero-Additional-Latency UDP-over-TCP - IT Hare on Soft.ware
  795. progonos.com
  796. Inigo Quilez :: fractals, computer graphics, mathematics, shaders, demoscene and more
  797. Modern garbage collection
  798. AURCADE: Format: Ghosts 'n Goblins: Points
  799. Panasonic Develops Industry's First*1 IPS Liquid Crystal Panel with Contrast Ratio of over 1,000,000:1
  800. NYPLarcade: International Games Day 2016
  801. Explaining Old Products To My Son
  802. ドナルド
  803. An Important Message About Yahoo User Security
  804. G4v: An Engineering Approach to Gravitation - C. Mead - 4/21/2015
  805. Carver Mead | Home
  806. A refrigerator that works by stretching rubber bands
  807. Solving network congestion
  808. Online English Vocabulary Size Test
  809. Depth Precision Visualized – Nathan Reed’s coding blog
  810. nucypher/nufhe
  811. RUB-NDS/TLS-Padding-Oracles
  812. Cryptologie | Links
  813. Buffy - Once More, with Feeling - Overture/Going Through the Motions
  814. Bits and Bytes ordering in 5 minutes
  815. Robust Website Fingerprinting Through the Cache Occupancy Channel
  816. [paper review] A faster, more efficient cryptocurrency
  817. A faster, more efficient cryptocurrency
  818. WireGuard for macOS
  819. What is the BLS signature scheme?
  820. draft-boneh-bls-signature-00 - BLS Signature Scheme
  821. mimoo/eureka
  822. Home | Cfail2019
  823. There's No Good Reason to Trust Blockchain Technology
  824. 无法找到该页
  825. crypto/tls: enable TLS 1.3 and update tests · golang/go@30cc978
  826. Quantum Computing, Capabilities and Limits: An Interview with Scott Aaronson – Gigaom
  827. Database Encryption
  828. Kerckhoffs’ principles – Why should I make my cipher public?
  829. Practical Enclave Malware with Intel SGX
  830. Proxy re-encryption and FHE with NuCypher
  831. Cryptologie | Links
  832. Attack of the week: searchable encryption and the ever-expanding leakage function
  833. Go Proverbs
  834. Archive
  835. r/math - A monad is a monoid in the category of endofunctors, what's the problem?
  836. Introducing Adiantum: Encryption for the Next Billion Users
  837. Quantum computing as a field is obvious bullshit
  838. Zcash Counterfeiting Vulnerability Successfully Remediated - Electric Coin Company
  839. Stanford Blockchain Conference 2019 - Day 1
  840. Format selector for 1705.05937
  841. EPA docs don’t show any scientific evidence for Scott Pruitt’s climate claims
  842. ‎Beyond Beta Podcast on Apple Podcasts
  843. Stormy weather
  844. The War To Sell You A Mattress Is An Internet Nightmare
  845. How Cover Systems Ruined Shooters
  846. HandmadeCon (all years)
  847. r/technology - Guys, México has no net neutrality laws. This is what it really looks like. No mockup, glimpse into a possible future for the US. (Image in post)
  848. Ads Don’t Work That Way | Melting Asphalt
  849. A New Code License: The MIT, this time with Attribution Required
  850. Baba Is You
  851. ‎Pipe Push Paradise
  852. Watch Hamilton's Pharmacopeia Streaming Online | Hulu (Free Trial)
  853. Pathetic Man-Child Destroys 2,387 Vintage Star Wars Figures
  854. 50. Dice Area Revisions and Other Fun Stuff
  855. Intel Xeon W-3175X Review: Ultimate Performance at the Ultimate Price
  856. Working on Taiji (Revising Subtractive Dice Puzzles, Part 1) 01-21-2019
  857. Working on Taiji (Revising Subtractive Dice Puzzles, Part 2) 01-21-2019
  858. Whats next after Burst
  859. C++, C# and Unity
  860. Prints by tsuaii | Society6
  861. Manifold Garden Dev Update #14 - A Very Brief History of Development
  862. facebookresearch/habitat-sim
  863. The Book of Shaders
  864. Abstract Art with ML
  865. Neural Networks seem to follow a puzzlingly simple strategy to classify images
  866. Wernher von Braun explains the possibility to reach the Moon.
  867. Learning to Drive Smoothly in Minutes
  868. MiniWorld: A VizDoom Alternative for OpenAI Gym
  869. pyglet / pyglet / issues / #219 - EGL support, headless rendering — Bitbucket
  870. C++ Modules Might Be Dead-on-Arrival
  871. Training Neural Networks with Local Error Signals
  872. MusicToy 2.0
  873. Real-Time Rendering · “An Introduction to Ray Tracing” is now free for download
  874. (Now Go Bang!) Snowflake Archeology (DEC PDP-1)
  875. Hierarchical reinforcement learning - Doina Precup
  876. Isaac Asimov's Predictions for 2019
  877. How DOOM fire was done
  878. piwheels - Package List
  879. Determined AI
  880. A Small Dose of Optimism
  881. Evolution-Guided Policy Gradient in Reinforcement Learning
  882. Binary Stochastic Neurons in Tensorflow - R2RT
  883. Page not found - Mila
  884. Pursue a Career at Polytechnique Montreal
  885. Page not found - Mila
  886. 10 Gradient Descent Optimisation Algorithms
  887. VideoLectures.NET - VideoLectures.NET
  888. Wave Function Collapse by marian42
  889. Visualizing quaternions, an explorable video series
  890. How to Design for Color Blindness
  891. Jure Leskovec:
  892. I saw how Prusament and the Prusa i3 MK3 are made! (we find some early SL1 prototypes)
  893. arXiv.org e-Print archive
  894. In Defense of Elon Musk
  895. Search Jobs - Google Careers
  896. Bomb Jack Dissected
  897. Raytracing
  898. Two bits per transistor: high-density ROM in Intel's 8087 floating point chip
  899. An intro to self-normalising neural networks (SNN)
  900. Clara: A Neural Net Music Generator
  901. The 7 Best Robotic Arm Kits Under $100
  902. RL — Proximal Policy Optimization (PPO) Explained
  903. A intuitive explanation of natural gradient descent
  904. Practical Guide to Hyperparameters Optimization for Deep Learning Models
  905. Git Submodules vs Git Subtrees
  906. Visualizing Learning rate vs Batch size
  907. Computer Science and Engineering: Software Foundations Assistant Professor (open until filled, initial review 12/14/18)
  908. How Many Random Seeds Should I Use? Statistical Power Analysis in (Deep) Reinforcement Learning Experiments
  909. 3D TEXTURES
  910. Joe Rogan Experience #1169 - Elon Musk
  911. Blockchains Are a Bad Idea (James Mickens)
  912. Paul Wooster - SpaceX's Plans for Mars - 21st Annual International Mars Society Convention
  913. USENIX Security '18-Q: Why Do Keynote Speakers Keep Suggesting That Improving Security Is Possible?
  914. Deep Learning with Darwin: Evolutionary Synthesis of Deep Neural Networks
  915. AI-DO: AI Driving Olympics – Duckietown
  916. Nvidia Launches Turing Architecture, Quadro RTX Ray-Tracing GPU
  917. Duckietown – A playful way to learn robotics
  918. An Empirical Evaluation of Generic Convolutional and Recurrent Networks for Sequence Modeling
  919. google/schism
  920. Interview: Robot Restaurant Spyce's Co-Founder
  921. On-Stack Replacement, Distilled
  922. HHVM JIT: A Profile-Guided, Region-Based Compiler for PHP and Hack
  923. Introduction to compute shaders | Anteru's Blog
  924. The Gradient
  925. Sacha Arnoud, Director of Engineering, Waymo - MIT Self-Driving Cars
  926. IMP (Intelligent Mobile Platform) : 1985 : Robotics History
  927. Functional Composition - Chris Ford
  928. Wayve — Learning to drive in a day
  929. What I Learned Making My Own JIT Language
  930. Making rent in Silicon Valley
  931. Metacar: A reinforcement learning environment for self-driving cars in the browser.
  932. The story of ispc: origins (part 1)
  933. BDD100K: A Large-scale Diverse Driving Video Database
  934. Building a Simple Self-Driving Car Simulator
  935. (Spread)sheet Music: Making a Simple Music Sequencer using CSV Spreadsheets
  936. Inside the 76477 Space Invaders sound effect chip: digital logic implemented with I2L
  937. (Spread)sheet Music: Live Jam using a Spreadsheet Program as a Sequencer
  938. LMARV-1: A RISC-V processor you can see. Part 1: 32-bit registers.
  939. Google’s Duplex Assistant phone call blew my mind!
  940. Linux gaming is on a life-support system called Steam
  941. Google has no plans to lower its 30% cut
  942. Jackbox Party Pack - The Jackbox Party Pack
  943. The State of the Algorithm: What's Happening to Indies on Steam?
  944. Metro Exodus - Handgun Class (Official)
  945. PC Gaming Era GOTY 2018 Awards
  946. The Aggie Awards – The Best Adventure Games of 2018 - page 15 | Adventure Gamers
  947. Return of the Obra Dinn & The Jigsaw Puzzle // Playing at Being (LudicRyan)
  948. Noclip Podcast #07 - Lucas Pope (Papers Please / Return of the Obra Dinn)
  949. BEHOLDER. Official Short Film (2019) 4K
  950. 2019 Independent Games Festival reveals this year's finalists!
  951. The RPS Advent Calendar 2018, Dec 24th
  952. BEHOLDER. Official Short Film | Trailer (2018) 4K
  953. Return of the Obra Dinn - Available Now
  954. Return of the Obra Dinn [Releasing Oct 18]
  955. Papers, Please VFX Breakdown
  956. PAPERS, PLEASE - The Short Film (2018) 4K SUBS
  957. "PAPERS, PLEASE" FOR PLAYSTATION®VITA"
  958. Papers, Please Out Today For PS Vita
  959. Return of the Obra Dinn [Releasing Oct 18]
  960. PAPERS, PLEASE - The Short Film Final Trailer (2017)
  961. Return of the Obra Dinn [Releasing Oct 18]
  962. *VROOM KABOOM* - Teaser Trailer
  963. Papers Please: The Musical
  964. Return of the Obra Dinn [Releasing Oct 18]
  965. Короткометражный фильм
  966. Return of the Obra Dinn [Releasing Oct 18]
  967. Return of the Obra Dinn [Releasing Oct 18]
  968. Papers,Please-The Parody Animation
  969. Home - National Immigration Law Center
  970. Rocketbirds 2 Evolution now available on Steam!
  971. Return of the Obra Dinn [Releasing Oct 18]
  972. Return of the Obra Dinn [Releasing Oct 18]
  973. Return of the Obra Dinn [Releasing Oct 18]
  974. ‎Papers, Please
  975. Papers Please Anthem | Jazz Cover
  976. Papers Please OST (Medley) - Metal ♫ Joobie ♫
  977. Return of the Obra Dinn [Releasing Oct 18]
  978. The Secret History of Mac Gaming
  979. Free Online Survey Software by SurveyMonkey: Closed Survey
  980. Rocketbirds 2: Evolution - Available Now! (PS4/PS Vita)
  981. Stephen's Sausage Roll
  982. Download demo for Lucas Pope’s one-bit adventure Return of the Obra Dinn
  983. Return of the Obra Dinn by dukope
  984. PlayStation.Blog
  985. Return of the Obra Dinn [Releasing Oct 18]
  986. Play Dead Episode 4: Lucas Pope - That Shelf
  987. Save the date: 14>27 March 2016 - LocJAM3
  988. Return of the Obra Dinn [Releasing Oct 18]
  989. Papers Please - Theme (Daydream Anatomy Metal Remix VIP)
  990. Lucas Pope and the rise of the 1-bit 'dither-punk' aesthetic
  991. Release Notes for Safari Technology Preview 76
  992. O.MG Cable
  993. DEF CON® 27 Hacking Conference - Call For Papers
  994. Earn BAT while trying out the blockchain-friendly Brave browser
  995. Going old school: how I replaced Facebook with email
  996. Install Brave for Linux using the Snap Store | Snapcraft
  997. The Internet is Facing a Catastrophe For Free Expression and Competition: You Could Tip The Balance
  998. Guidelines for URL Display
  999. Security Freeze Center at Experian
  1000. r/funny - Even better
  1001. craigslist | post not found
  1002. Aw yeah it’s time for cookies with neural networks
  1003. Microsoft is building a Chromium-powered web browser for Windows 10
  1004. statement on event-stream compromise
  1005. 3D Printing Ambiguous Cylinders
  1006. The Web We Lost
  1007. Chapter 4: The Consul and the Captain – The Analog Antiquarian
  1008. » Ultima VII The Digital Antiquarian
  1009. Chapter 3: The Soldiers and the Savants – The Analog Antiquarian
  1010. » Life Off the Grid, Part 2: Playing Ultima Underworld The Digital Antiquarian
  1011. Chapter 2: The Mystic and the Measurer – The Analog Antiquarian
  1012. » Life Off the Grid, Part 1: Making Ultima Underworld The Digital Antiquarian
  1013. » The Analog Antiquarian The Digital Antiquarian
  1014. » Life on the Grid The Digital Antiquarian
  1015. » Star Control II The Digital Antiquarian
  1016. » A Quick Scheduling Update — and Season’s Greetings The Digital Antiquarian
  1017. » Controlling the Spice, Part 3: Westwood’s Dune The Digital Antiquarian
  1018. » Controlling the Spice, Part 2: Cryo’s Dune The Digital Antiquarian
  1019. » Controlling the Spice, Part 1: Dune on Page and Screen The Digital Antiquarian
  1020. » The Designer’s Designer The Digital Antiquarian
  1021. » Ten Great Adventure-Game Puzzles The Digital Antiquarian
  1022. » Quest for Glory III and IV The Digital Antiquarian
  1023. » The Sierra Discovery Adventures The Digital Antiquarian
  1024. » The Lost Files of Sherlock Holmes The Digital Antiquarian
  1025. » Whither the Software Artist? (or, How Trip Hawkins Learned to Stop Worrying and Love the Consoles) The Digital Antiquarian
  1026. » Indiana Jones and the Fate of Atlantis (or, Of Movies and Games and Whether the Twain Shall Meet) The Digital Antiquarian
  1027. » The Gateway Games of Legend (Preceded by the Legend of Gateway) The Digital Antiquarian
  1028. » Agrippa (A Book of the Dead) The Digital Antiquarian
  1029. » The Games of Windows The Digital Antiquarian
  1030. » Doing Windows, Part 9: Windows Comes Home The Digital Antiquarian
  1031. » Doing Windows, Part 8: The Outsiders The Digital Antiquarian
  1032. » Doing Windows, Part 7: Third Time’s the Charm The Digital Antiquarian
  1033. » Doing Windows, Part 6: Look and Feel The Digital Antiquarian
  1034. » Doing Windows, Part 5: A Second Try The Digital Antiquarian
  1035. » Doing Windows, Part 4: The Rapprochement The Digital Antiquarian
  1036. » Doing Windows, Part 3: A Pair of Strike-Outs The Digital Antiquarian
  1037. » Doing Windows, Part 2: From Interface Manager to Windows The Digital Antiquarian
  1038. » Doing Windows, Part 1: MS-DOS and Its Discontents The Digital Antiquarian
  1039. » Another World The Digital Antiquarian
  1040. » The Incredible Machine The Digital Antiquarian
  1041. » What’s in a Subtitle? The Digital Antiquarian
  1042. » Ebooks and Future Plans The Digital Antiquarian
  1043. » The Dynamic Interactive Narratives of Dynamix The Digital Antiquarian
  1044. » The Game of Everything, Part 10: Civilization and the Limits of Progress The Digital Antiquarian
  1045. » The Game of Everything, Part 9: Civilization and Economics The Digital Antiquarian
  1046. » The Game of Everything, Part 8: Civilization and Government II (Democracy, Communism, and Anarchy) The Digital Antiquarian
  1047. » The Game of Everything, Part 7: Civilization and Government I (Despotism, Monarchy, and the Republic) The Digital Antiquarian
  1048. » The Game of Everything, Part 6: Civilization and Religion The Digital Antiquarian
  1049. » The Game of Everything, Part 5: Civilization and War The Digital Antiquarian
  1050. » The Game of Everything, Part 4: Civilization and Geography The Digital Antiquarian
  1051. » The Game of Everything, Part 3: Civilization and the Narrative of Progress The Digital Antiquarian
  1052. » The Game of Everything, Part 2: Playing Civilization The Digital Antiquarian
  1053. » The Game of Everything, Part 1: Making Civilization The Digital Antiquarian
  1054. » Wing Commander II The Digital Antiquarian
  1055. » The Worlds of Ultima The Digital Antiquarian
  1056. » Adventure-Game Rock Stars Live in Conference The Digital Antiquarian
  1057. » Dr. Brain The Digital Antiquarian
  1058. » The Sierra Network The Digital Antiquarian
  1059. » Sierra at the Cusp of the Multimedia Age The Digital Antiquarian
  1060. » Timequest The Digital Antiquarian
  1061. » King of Space The Digital Antiquarian
  1062. » A Conversation with Judith Pintar The Digital Antiquarian
  1063. » The Text Adventures of 1991 The Digital Antiquarian
  1064. » Games on the Net Before the Web, Part 3: The Persistent Multiplayer CRPG The Digital Antiquarian
  1065. » Games on the Net Before the Web, Part 2: MUD The Digital Antiquarian
  1066. » Patreon About-Face The Digital Antiquarian
  1067. » Patreon Update The Digital Antiquarian
  1068. » Games on the Net Before the Web, Part 1: Strategy and Simulation The Digital Antiquarian
  1069. » Changes to the Patreon Billing Model The Digital Antiquarian
  1070. » A Net Before the Web, Part 5: The Pony The Digital Antiquarian
  1071. » A Net Before the Web, Part 4: The Rogue, the Yuppie, and the Soldier The Digital Antiquarian
  1072. » A Net Before the Web, Part 3: Content and Competition The Digital Antiquarian
  1073. » A Net Before the Web, Part 2: Service to Community The Digital Antiquarian
  1074. » A Net Before the Web, Part 1: The Establishment Man and the Magnificent Rogue The Digital Antiquarian
  1075. » A Full-Motion-Video Consulting Detective The Digital Antiquarian
  1076. » The 68000 Wars, Part 5: The Age of Multimedia The Digital Antiquarian
  1077. » Games on the Mersey, Part 5: The Lemmings Effect The Digital Antiquarian
  1078. » Games on the Mersey, Part 4: The All-Importance of Graphics The Digital Antiquarian
  1079. » Games on the Mersey, Part 3: The Phoenix The Digital Antiquarian
  1080. » Games on the Mersey, Part 2: Last Days in the Bunker The Digital Antiquarian
  1081. » Games on the Mersey, Part 1: Taking Scousers Off the Dole The Digital Antiquarian
  1082. » Living Worlds of Action and Adventure, Part 3: Head Over Heels, Exile, and Dizzy The Digital Antiquarian
  1083. » Living Worlds of Action and Adventure, Part 2: Mercenary, Fairlight, and Spindizzy The Digital Antiquarian
  1084. » Living Worlds of Action and Adventure, Part 1: The Atari Adventure The Digital Antiquarian
  1085. » Looking for a Web Designer/Developer The Digital Antiquarian
  1086. » A Tale of the Mirror World, Part 8: Life After Tetris The Digital Antiquarian
  1087. » A Tale of the Mirror World, Part 7: Winners and Losers The Digital Antiquarian
  1088. » A Tale of the Mirror World, Part 6: Total War The Digital Antiquarian
  1089. » A Tale of the Mirror World, Part 5: The Inflection Point The Digital Antiquarian
  1090. » A Tale of the Mirror World, Part 4: A Different Mirror The Digital Antiquarian
  1091. » A Tale of the Mirror World, Part 3: A Game of Falling Shapes The Digital Antiquarian
  1092. » A Tale of the Mirror World, Part 2: From Mainframes to Micros The Digital Antiquarian
  1093. » A Tale of the Mirror World, Part 1: Calculators and Cybernetics The Digital Antiquarian
  1094. » Memos from Digital Antiquarian Corporate Headquarters, June 2017 Edition The Digital Antiquarian
  1095. » An Independent Interplay Takes on Tolkien The Digital Antiquarian
  1096. » The Many Faces of Middle-earth, 1954-1989 The Digital Antiquarian
  1097. » The View from the Trenches (or, Some Deadly Sins of CRPG Design) The Digital Antiquarian
  1098. » From Wingleader to Wing Commander The Digital Antiquarian
  1099. » From Squadron to Wingleader The Digital Antiquarian
  1100. » The 640 K Barrier The Digital Antiquarian
  1101. » Ultima VI The Digital Antiquarian
  1102. » Opening the Gold Box, Part 5: All That Glitters is Not Gold The Digital Antiquarian
  1103. » What’s the Matter with Covert Action? The Digital Antiquarian
  1104. » Railroad Tycoon The Digital Antiquarian
  1105. » Monkey Island (or, How Ron Gilbert Made an Adventure Game That Didn’t Suck) The Digital Antiquarian
  1106. » A Little Status Update The Digital Antiquarian
  1107. » Loom (or, how Brian Moriarty Proved That Less is Sometimes More) The Digital Antiquarian
  1108. » The Eastgate School of “Serious” Hypertext The Digital Antiquarian
  1109. » TADS The Digital Antiquarian
  1110. » The Spellcasting Series (or, How Much Ernie Eaglebeak is Too Much Ernie Eaglebeak?) The Digital Antiquarian
  1111. » Thaumistry: In Charm’s Way The Digital Antiquarian
  1112. » A Time of Beginnings: Legend Entertainment (or, Bob and Mike’s Excellent Adventure-Game Company) The Digital Antiquarian
  1113. » A Time of Endings, Part 4: Magnetic Scrolls The Digital Antiquarian
  1114. » A Time of Endings, Part 3: Mediagenic (or, The Patent from Hell) The Digital Antiquarian
  1115. » A Time of Endings, Part 2: Epyx The Digital Antiquarian
  1116. » A Time of Endings, Part 1: Cinemaware The Digital Antiquarian
  1117. » A Working-Class Hero, Part 4: A Hero’s Legacy The Digital Antiquarian
  1118. » A Working-Class Hero, Part 3: Ace and Tactician The Digital Antiquarian
  1119. » Memos from Digital Antiquarian Corporate Headquarters The Digital Antiquarian
  1120. » A Working-Class Hero, Part 1: Proletariat, Prisoner, and Pilot The Digital Antiquarian
  1121. » Turning on, Booting up, and Jacking into Neuromancer The Digital Antiquarian
  1122. » The Prophet of Cyberspace The Digital Antiquarian
  1123. 4coder-editor/4coder
  1124. 4coder in 2019 | 4coder Blog
  1125. Can we talk about macros? | 4coder Forums
  1126. Notes for 4coder customizers on build 4.0.29. There are several things to be aw - Pastebin.com
  1127. New Features P2: Memory Management Variables and Objects | 4coder Blog
  1128. New Features P1: Memory Management Overview | 4coder Blog
  1129. OH Picker | Swedish Cubes for Unity Blog
  1130. Spelunky 2 - Gameplay Trailer | PS4
  1131. We're hiring! (Senior Software Engineer, C++)
  1132. MONITORENUMPROC (winuser.h) - Win32 apps
  1133. [C++] Nicest Resolution for DirectWrite - Pastebin.com
  1134. wglGetProcAddress function (wingdi.h) - Win32 apps
  1135. Not Even Getting to DirectWrite - Pastebin.com
  1136. ACCIDENTAL DUPLICATE | 4coder Blog
  1137. (PDF) Ritual/speech coevolution: a solution to the problem of deception
  1138. How should we evaluate progress in AI?
  1139. Places, not Programs
  1140. Its All About Savings
  1141. Shelling Out: The Origins of Money | Satoshi Nakamoto Institute
  1142. Sepiachord
  1143. More Strategies For Body Pleasure Management
  1144. Sesame Street - Rectangles in the city and country (1969)
  1145. Meow Store
  1146. Year of the Rocket
  1147. Making a Parser for HHTs  —  Handmade Hero  —  Watch
  1148. Everything You Never Wanted to Know About CMake
  1149. RemedyBG by remedybg
  1150. When is it?
  1151. minimal d3d11 by d7samurai
  1152. Firefox Private Network: VPN to Protect Your Entire Device
  1153. Code reviews - Lamorna Engine | handmade.network Forums
  1154. Ministry Of Flat
  1155. New Release: Behind the Black Box: Sessions with Game Engine Programmers — ETC Press
  1156. Meow Hash
  1157. Science Says You Shouldn't Work More Than This Number of Hours a Week
  1158. Physically Based Rendering: From Theory to Implementation
  1159. 4coder 4.1 by 4coder
  1160. How to Spot Good Fuzzing Research
  1161. Handmade Hero  —  Watch
  1162. An update to C# versions and C# tooling | .NET Blog
  1163. Throw Throw Burrito | A dodgeball card game from the creators of Exploding Kittens
  1164. How to Build a Kubernetes Cluster with ARM Raspberry Pi then run .NET Core on OpenFaas - Scott Hanselman
  1165. launch.json
  1166. OmniSharp/omnisharp-vscode
  1167. microsoft/Freeflow
  1168. On DOTS: C++ & C# - Unity Technologies Blog
  1169. .NET Design Review: GitHub Quick Reviews
  1170. Microsoft's Evolving Gaming Strategy Takes A Giant Step Forward - Thurrott.com
  1171. dotnet/coreclr
  1172. r/IAmA - I’m Bill Gates, co-chair of the Bill & Melinda Gates Foundation. Ask Me Anything.
  1173. lemire/simdjson
  1174. EgorBo/SimdJsonSharp
  1175. WEBGL_multi_draw performance on WebGL Animometer
  1176. Tuning a Runtime for Both Productivity and Performance
  1177. .NET Design Review: UTF8 APIs
  1178. r/webdev - Probably been here before, but everyday so true. This is why I'm planning to breakup with web and go for software. I'm getting bored after 5 yrs.
  1179. Service Fabric Customer Architecture: ZEISS Group
  1180. Tooling: .NET Community Standup - February 21, 2019
  1181. .NET Design Review: JSON Serialization
  1182. Development workflow for Docker apps
  1183. Inline BufferWriter .ctor by benaadams · Pull Request #7674 · dotnet/aspnetcore
  1184. fiigii/PacketTracer
  1185. Languages & Runtime: .NET Community Standup - Feb 14, 2019
  1186. dotMorten/DotNetOMDGenerator
  1187. New System.Data.Common batching API · Issue #28633 · dotnet/runtime
  1188. FOSDEM 2019 - Intel® Hardware Intrinsics in .NET Core
  1189. Runtime binding proposal by richlander · Pull Request #51 · dotnet/designs
  1190. Why I Choose Xamarin to Build Cross-Platform Mobile Apps
  1191. C# ReadOnlySpan<byte> and static data
  1192. dotnet/command-line-api
  1193. [C#] Have some fun with .net core startup hooks
  1194. (WPF + WinForms) * .NET Core = Modern Desktop
  1195. RyanLamansky/dotnet-webassembly
  1196. ASP.NET Core One Hour Makeover
  1197. Disposable ref structs in C# 8.0 – TooSlowException
  1198. Support C# 8 nullable reference types by jskeet · Pull Request #1240 · nodatime/nodatime
  1199. .NET Design Review: GitHub Quick Review and DbDataReader Additions
  1200. BusinessTown
  1201. Generate disassembly of .NET functions
  1202. three.js webgl - cubes - indexed
  1203. Add AsyncDisposable support by pakrym · Pull Request #1005 · dotnet/extensions
  1204. Azure Service Fabric application and cluster best practices - Azure Service Fabric
  1205. Why You Should Learn .net in 2019
  1206. Do more with patterns in C# 8.0 | .NET Blog
  1207. We didn’t see this coming
  1208. Visual Studio 2019 Preview 2 is now available | Visual Studio Blog
  1209. Telerik and Kendo UI R1 2019 Release is Here!
  1210. Open source tools for SQL Server on Linux
  1211. About F# | History
  1212. Monitoring GC and memory allocations with .NET Core 2.2 and Application Insights
  1213. Update Components to use Razor SDK by rynowak · Pull Request #6188 · dotnet/aspnetcore
  1214. dotnet/command-line-api
  1215. .NET Core - What's Coming in .NET Core 3.0
  1216. Package Thief vs. Glitter Bomb Trap
  1217. mono/t4
  1218. Visual Studio 2019 Preview .NET Productivity | .NET Blog
  1219. How to set up ASP.NET Core 2.2 Health Checks with BeatPulse's AspNetCore.Diagnostics.HealthChecks - Scott Hanselman
  1220. Addition: Initial Benchmarks for System.Reflection: Attributes by NickCraver · Pull Request #177 · dotnet/performance
  1221. spboyer/dotnet-upforgrabs
  1222. Take C# 8.0 for a spin | .NET Blog
  1223. Microsoft Flagship Events
  1224. Xamarin Blog
  1225. Bring WPF and WinForms Apps to .NET Core 3 with Telerik UI
  1226. Announcing .NET Core 2.2 | .NET Blog
  1227. Announcing .NET Core 3 Preview 1 and Open Sourcing Windows Desktop Frameworks | .NET Blog
  1228. Microsoft Flagship Events
  1229. dotnet/coreclr
  1230. Simplifying security for serverless and web apps with Azure Functions and App Service
  1231. Extending the AdminUI Schema
  1232. Round 18 results - TechEmpower Framework Benchmarks
  1233. ASP.NET Blog | Razor support in Visual Studio Code now in Preview
  1234. ASP.NET Blog | Blazor 0.7.0 experimental release now available
  1235. Visual Studio Productivity in 5 minutes!
  1236. ASP.NET Core Spreadsheet and Rich Text Editor (v18.2)
  1237. .NET Survey
  1238. Illyriad - Grand Strategy MMO
  1239. Improve performance of Memory<T>.Span property getter by GrabYourPitchforks · Pull Request #20386 · dotnet/coreclr
  1240. Target NetStandard 2.0 and .NET Framework 4.7.2 by tmat · Pull Request #30914 · dotnet/roslyn
  1241. ASP.NET Blog | A first look at changes coming in ASP.NET Core 3.0
  1242. Pull request successfully merged. Starting build... - The GitHub Blog
  1243. Microsoft's Orleans Distributed App Framework Is Now Cross Platform - The New Stack
  1244. .NET Blog Entity Framework Core 2.2 Preview 3 Now Available!
  1245. ASP.NET Blog | ASP.NET Core 2.2.0-preview3 now available
  1246. Guidance for library authors | .NET Blog
  1247. ASP.NET AJAX Control Toolkit v18.1.1 - Now Available
  1248. Interview with Scott Hunter at DotNet 2018
  1249. Exploring the Docker Extension for VS Code and .NET Core
  1250. ASP.NET Blog | Blazor 0.6.0 experimental release now available
  1251. APEX Wallet 3.0 - Our best wallet, made even better!
  1252. How to Create, Use, and Debug .NET application Crash Dumps in 2019 - Michael's Coding Spot
  1253. Languages & Runtime: .NET Community Standup - Feb 14, 2019
  1254. Sony's smart watch strap is now available in the UK
  1255. r/AmpliFi - Problem only with Pixel 3XL
  1256. Download .NET Core 2.2 (Linux, macOS, and Windows)
  1257. Running with Server GC in a Small Container Scenario Part 1 – Hard Limit for the GC Heap | .NET Blog
  1258. ASP.NET Blog | Blazor 0.8.0 experimental release now available
  1259. Biohackers Encoded Malware in a Strand of DNA
  1260. Scaling ASP.NET Core Applications
  1261. Performing Constructor Injections on Azure Functions V2
  1262. Halo 4 - Services in Azure with Caitie McCaffrey
  1263. How to break large data in json objects
  1264. Add gRPC templates by JunTaoLuo · Pull Request #7561 · dotnet/aspnetcore
  1265. BlazorHelp Website > Blog - Connecting Blazor to Azure SignalR Service
  1266. open-rpc/spec
  1267. SignalR JS client add webworker support by dukhanov · Pull Request #7058 · dotnet/aspnetcore
  1268. Donations
  1269. Join us April 2nd for the Launch of Visual Studio 2019! | Visual Studio Blog
  1270. Introducing draft pull requests - The GitHub Blog
  1271. .NET Design Review: JSON Serialization
  1272. Break When Value Changes: Data Breakpoints for .NET Core in Visual Studio 2019 | Visual Studio Blog
  1273. Visual Studio Extension · Issue #1063 · dotnet/BenchmarkDotNet
  1274. Resiliency and disaster recovery in Azure SignalR Service
  1275. Using Azure CloudShell as a Dev Sandbox
  1276. Get Started Tutorial for Python in Visual Studio Code
  1277. Figure out how to handle IAsyncDisposable types in DI · Issue #426 · dotnet/extensions
  1278. Host ASP.NET Core SignalR in background services
  1279. ASP.NET Blog | Make the most of your monthly Azure Credits
  1280. ASP.NET Core: Saturating 10GbE at 7+ million request/s
  1281. SharpLab
  1282. dotnet/aspnetcore
  1283. EgorBo/Disasmo
  1284. ASP.NET Blog | ASP.NET Core updates in .NET Core 3.0 Preview 2
  1285. Announcing .NET Core 3 Preview 2 | .NET Blog
  1286. MVC is too complex to be usable? · Issue #7039 · dotnet/aspnetcore
  1287. Creating the auto-assign-issues bot: Creating my first GitHub app with Probot - Part 2
  1288. Scope and claims design in IdentityServer
  1289. HttpClient Creation and Disposal Internals: Should I Dispose of HttpClient? - Steve Gordon
  1290. Fun with the Spiral of Death
  1291. Wyam - Version 2.2.0
  1292. Creating a GitHub app with create-probot-app: Creating my first GitHub app with Probot - Part 1
  1293. no dogma podcast - powered by FeedBurner
  1294. Bizcoder - Optimizing for the Speed of Light
  1295. Motivations for Writing High-Performance C# Code - Steve Gordon
  1296. Let us improve that Xamarin Forms startup experience - Mark's Blog
  1297. Dotnet-Boxed/Templates
  1298. Gary Ewan Park - Introducing the Cake.VsCode.Recipe Package
  1299. Why is string.GetHashCode() different each time I run my program in .NET Core?
  1300. Episode 20 - Xamarin with Jim Bennett
  1301. Razor UI Class Library with Dynamic Area Name
  1302. Power BI Report
  1303. Reducing initial request latency by pre-building services in a startup task in ASP.NET Core
  1304. EF Core Relationships in ASP .NET Core
  1305. Build a Video Chat App with ASP.NET Core, Angular, and Twilio
  1306. C# 8 using declarations
  1307. Handling Entity Framework Core database migrations in production – Part 2 – The Reformed Programmer
  1308. Using health checks to run async tasks in ASP.NET Core: Running async tasks on app startup in ASP.NET Core - Part 4
  1309. Handling Entity Framework Core database migrations in production – Part 1 – The Reformed Programmer
  1310. Securing a Vue.js app using OpenID Connect Code Flow with PKCE and IdentityServer4
  1311. Version mismatches in 2.1 and 2.2 patch updates (often causes FileLoadException) · Issue #3503 · dotnet/aspnetcore
  1312. Integration testing data access in ASP.​NET Core
  1313. Running AWS S3 (Simple Storage Service) Locally for .NET Core Developers - Steve Gordon
  1314. Feedback on async task examples and another possible solution: Running async tasks on app startup in ASP.NET Core - Part 3
  1315. Successfully Deploying An InProcess ASP.NET Core 2.2 App To Azure
  1316. ASP.NET Core Razor Pages and HTTP Status Control Flow
  1317. Building C# Project-based Azure Functions in Visual Studio Code | The Data Farm
  1318. Khalid Abuhakmeh’s Blog
  1319. Manning Publications
  1320. Exploring System.Threading.Channels - Nicolas Portmann - .NET / Java / Security
  1321. The .Net Core Podcast Newsletter • Buttondown
  1322. ARM Templates vs Azure CLI
  1323. Introducing the Telerik UI for Blazor Early Preview
  1324. Two approaches for running async tasks: Running async tasks on app startup in ASP.NET Core - Part 2
  1325. Unit testing data access in ASP.​NET Core
  1326. Built in options for running async tasks: Running async tasks on app startup in ASP.NET Core - Part 1
  1327. Blazor Full-Stack Web Dev in ASP .NET Core
  1328. Deep-dive into .NET Core primitives, part 3: runtimeconfig.json in depth
  1329. davidfowl/AspNetCoreDiagnosticScenarios
  1330. Roundup #31: .NET OSS, Async Startup, Loki Serilog, Monitoring, Collectible Assemblies, Alba 3.0 - CodeOpinion
  1331. Migrating oidc-client-js to use the OpenID Connect Authorization Code Flow and PKCE
  1332. The Self Healing Myth: Readiness & Liveness Probes
  1333. Tracking down action methods that need ValidateAntiForgeryToken using Structural Search and Replace
  1334. Securing Angular applications using the OpenID Connect Code Flow with PKCE
  1335. Software Tokens Won't Save You
  1336. Built in options for running async tasks: Running async tasks on app startup in ASP.NET Core - Part 1
  1337. ASP.NET Core middleware and authorization
  1338. In Action Book Giveaway - .NET Core Tutorials
  1339. Rendering Markdown to HTML and Parsing YAML Front Matter in C#
  1340. ASP.NET Core in Action
  1341. Memory Leak in new ASPNET 2.2 routing? · Issue #6102 · dotnet/aspnetcore
  1342. The State of the Implicit Flow in OAuth2
  1343. Using dependency injection with Twilio SMS and ASP.NET Core 2.1
  1344. Creating an AWS policy for calling the SES mailbox simulator from CodeBuild
  1345. OpenID Connect back-channel logout using Azure Redis Cache and IdentityServer4
  1346. Creating a git repo with Azure Repos and trying out Git LFS
  1347. Version vs VersionSuffix vs PackageVersion: What do they all mean?
  1348. API Controllers in ASP .NET Core
  1349. Containing Null with C# 8 Nullable References
  1350. Learning about .NET Core futures by poking around at David Fowler's GitHub - Scott Hanselman
  1351. OneTab shared tabs
  1352. Discards - C# Guide
  1353. An Early Look at gRPC and ASP.NET Core 3.0 - Steve Gordon
  1354. How to port desktop applications to .NET Core 3.0 | .NET Blog
  1355. ASP.NET Core One Hour Makeover
  1356. How to port desktop applications to .NET Core 3.0
  1357. .NET Core Opinion 9 - Embrace Dependency Injection
  1358. dotnet/core
  1359. Dynamically setting Content Type in ASP.NET Core with FileExtensionContentTypeProvider
  1360. ASP.NET Blog
  1361. There's Waldo is a robot that finds Waldo
  1362. .NET Standard
  1363. Hello World Podcast: Episode 82 - Jon Galloway
  1364. What’s new for WSL in Windows 10 version 1903? | Windows Command Line
  1365. WP.NET | WordPress on .NET Core – WordPress running on .NET Core
  1366. BenchmarkDotNet v0.11.4 | BenchmarkDotNet
  1367. Whack Whack Terminal for Visual Studio
  1368. Git Diff Margin - Visual Studio Marketplace
  1369. Supporting new Alpine versions (for containers) · Issue #99 · dotnet/announcements
  1370. dotnet/roslyn
  1371. .NET Rocks! vNext
  1372. .NET Rocks! vNext
  1373. Confs.tech
  1374. Microsoft’s Developer Blogs are Getting an Update | .NET Blog
  1375. ASP.NET Blog | Microsoft’s Developer Blogs are Getting an Update
  1376. Announcing Windows Community Toolkit v5.1 - Windows Developer Blog
  1377. Forms and Fields in ASP .NET Core
  1378. Be careful when manually handling JSON requests in ASP.NET Core | StrathWeb. A free flowing web tech monologue.
  1379. Plastic SCM: A Full Version Control Stack built with Mono | Mono
  1380. Auto Generated .NET API Clients using NSwag and Swashbuckle Swagger
  1381. Background Worker template by Tratcher · Pull Request #7401 · dotnet/aspnetcore
  1382. The Visual Studio Code command-line options
  1383. An introduction to ASP.NET Core Razor Pages
  1384. 10 Years of Workshop Material Added to the Creative Commons
  1385. JHipster - 生成你的 Spring Boot + Angular/React 应用!
  1386. PeachPie.io - The PHP compiler & runtime under NET Core | Product Hunt
  1387. twbs/rfs
  1388. Automated date based versioning of ASP.NET Core assemblies
  1389. Bootstrap 4.3.0
  1390. Get These Dependencies Off My Lawn: 5 Tasks You Didn't Know Could be Done with Pure HTML and CSS
  1391. .NET Architecture Guides
  1392. Git History
  1393. Defrag Tools | Channel 9
  1394. drewnoakes/string-theory
  1395. Make your site’s pages instant in 1 minute
  1396. Power BI Report
  1397. Blazor | Build client web apps with C# | .NET
  1398. dotnet/corert
  1399. kleampa/not-paid
  1400. ASP.NET | Open-source web framework for .NET
  1401. Publishing to Single-file in .Net Core by swaroop-sridhar · Pull Request #52 · dotnet/designs
  1402. Blazor Demos
  1403. Xamarin Blog
  1404. Microsoft Build 2020
  1405. Building and deploying an ASP.NET Core app with Docker containers - in 5 minutes – Max Horstmann's Coding Blog – My blog
  1406. GoogleChromeLabs/quicklink
  1407. Eric Williams - DotNetZero vNext