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Posts for 'gaming'

  1. 86%Woodworking as an escape from the absurdity of software
  2. 96%Money for nothing, commits for free
  3. 99%Making a 3D Modeler, in C, in a Week
  4. 99%Hijack DLLs through proxying - Carlos Menezes
  5. 99%Embrace AI-Driven Productivity in .NET with JetBrains AI Assistant in ReSharper | The .NET Tools Blog
  6. 99%GitHub - borgo-lang/borgo: Borgo is a statically typed language that compiles to Go.
  7. 98%Losing the imitation game
  8. 93%How do Touch screens work? — Learn how Gadgets Work - One Gadget at a Time
  9. 96%Lateral Thinking: examples of creative solutions
  10. 94%Apple must open iPadOS to sideloading within 6 months, EU says
  11. 98%basysKom GmbH | How To Use Modern QML Tooling in Practice
  12. 98%How to use LLMs: Summarize long documents
  13. 99%Home Run Modeling Part 1: Base Model
  14. 99%Cressi Nepto for Subsurface –
  15. 97%Language is a Bottleneck for Thought
  16. 98%Unleashing GitHub Copilot for Infrastructure as Code
  17. 99%Adventures serializing absolutely everything in C# – isadora
  18. 96%The Sound of Silence: Why Leaders Must Listen to Thrive - Zeitvice
  19. 58%“Jewish Mathematics”?
  20. 98%GitHub - rejunity/z80-open-silicon: Z80 open-source silicon. Goal is to become a silicon proven, pin compatible, open-source replacement for classic Z80.
  21. 93%Keep Out! - A WebGL game by the makers of Mozilla BrowserQuest
  22. 91%Google Made Me Ruin A Perfectly Good Website: A Case Study On The AI-Generated Internet
  23. 94%Podcasts, the Universe, and Everything
  24. 99%What can LLMs never do?
  25. 98%The Moore-Nakamoto plain
  26. 97%Introducing AltStore PAL
  27. 83%What Blasterhacks Taught Me About Leadership
  28. 99%State Machines
  29. 97%LogLog Games
  30. 98%The Importance of Maybe
  31. 99%4 Software Design Principles I Learned the Hard Way
  32. 99%Join us for Azure Developers - .NET Day on April 30!
  33. 99%Composability: Designing a Visual Programming Language — John Austin
  34. 99%No Database No Retention No Party
  35. 86%AI - SkyNet Is Not Coming to Kill You
  36. 97%Meta Bites the Apple
  37. 97%Meta Horizon OS: Powering a New Era for Mixed Reality | Meta Quest Blog
  38. 95%Inside the Super Nintendo cartridges
  39. 98%GitHub - 0x0mer/doom-htop: The classic DOOM game over htop, the text-based process viewer
  40. 98%Undervolting 2020 Dell Laptops like the Vostro 7500 and More Tips to Improve Thermals, Battery Life, and Speed - Brendan Greenley
  41. 92%I made a Fallout inspired RPG game in EXCEL
  42. 91%AI isn't useless. But is it worth it?
  43. 70%Why Everything is Becoming a Game
  44. 93%Why Female Space Marines Make No Sense
  45. 98%3D Printing Log
  46. 75%Fear is a Trainable Animal
  47. 99%Why Dolphin Isn't Coming to the App Store - oatmealdome.me
  48. 90%Fallout Bullshit
  49. 84%Oh the Humanity
  50. 88%I Took a Day Off Work for Time Dilation - Adam Grant
  51. 98%Halo 2 in HD: Pushing the Original Xbox to the Limit
  52. 99%Announcing: Azure Developers - .NET Day - .NET Blog
  53. 97%Introducing AltStore PAL
  54. 99%Hardest Problem in Computer Science: Centering Things
  55. 98%Timothy Delille
  56. 98%Is Attention All You Need?
  57. 81%In search of the Ballmer Peak, and other results from SIGBOVIK 2024 - The Old New Thing
  58. 86%12 Map Happenings that Rocked our World: Part 9
  59. 91%Chasing the dragon of the past
  60. 90%The Making of Side 7 | GUNDAM EVOLUTION Private Server Project
  61. 97%Fixing Typos and Breaching Microsoft’s Perimeter 
  62. 89%What were the tax consequences of letting Windows 95 team members keep a piece of software as long as they tested it? - The Old New Thing
  63. 95%Power of Blameless Culture in Software Engineering
  64. 99%Revealed: The software scalability game | Samuel Lissner
  65. 98%You probably don't need GraphQL
  66. 84%Harmful 5G Fast Lanes Are Coming. The FCC Needs to Stop Them
  67. 94%Common pitfalls of digital health startups & advice on how to avoid them
  68. 97%Monkey Management
  69. 98%Finding and Fixing Standard Misconceptions About Program Behavior
  70. 82%Learn without Boundaries
  71. 98%On dependencies and resilience - Sebastian Ingino
  72. 87%Does A Software Engineer Have Scorpion Nature? — Ludicity
  73. 99%Discrete logic network card
  74. 77%After AI beat them, professional go players got better and more creative
  75. 98%Intel’s Ambitious Meteor Lake iGPU
  76. 99%A System For The Sixties: The RCA Studio II
  77. 98%The era of the shapeshifting web is upon us
  78. 98%AV1 On Linux With The Sparkle A310 ECO
  79. 98%503 days working full-time on FOSS: lessons learned
  80. 96%A Sustainable Path Forward for Modrinth
  81. 93%The Rise and Fall of Silicon Graphics
  82. 84%So you wanna de-bog yourself
  83. 98%Writing maketh the 10x Developer. More so the 10x development team.
  84. 99%How would you build Wordle with just HTML & CSS? | Scott Jehl, Web Designer/Developer
  85. 99%XDP for Game Programmers
  86. 98%Oneiblog
  87. 94%Anatomy of a credit card rewards program
  88. 94%A disk so full, it couldn’t be restored
  89. 99%Examples of Inheritance in C# – A Simplified Introduction to OOP
  90. 98%How do you determine the root of a decision tree? – Jonathan Garelick
  91. 99%Conway's Game of Life Through Time
  92. 98%Hacker News (HN) - Part 1: analysis
  93. 94%so i guess i hacked samsung?!
  94. 99%Lattice now compiles to .NET IL — John Austin
  95. 98%Some Modest Criticisms of the Internet Archive
  96. 98%Recognizing which scientific problems should be approached with machine learning
  97. 98%How to get deep, technical expertise as an engineer
  98. 95%The hearts of the Super Nintendo
  99. 98%Daylight Saving Time is a perfect test for UI designer
  100. 99%Garbage Collection for Systems Programmers
  101. 69%Say something that will surprise people and be useful
  102. 99%My Ideal Libre Computer+Phone
  103. 99%xz and my thoughts on supply chain attacks against FOSS
  104. 99%My list of challenging software projects some programmers should try
  105. 97%The smartphone app audit
  106. 94%My Forced Public Apology
  107. 98%Topical Recap of GDC Week // Ramón Darío Iglesias
  108. 99%Microsoft.Extensions.DependencyInjection–Register a type with all its interfaces
  109. 96%Processing 6 Billion Chess Games in Less Than 2 Hours
  110. 98%Solving Domino Fit Using Constraint Programming
  111. 98%Introducing DBRX: A New State-of-the-Art Open LLM | Databricks
  112. 94%I'm A Developer Not A Compiler
  113. 99%Microsoft.Extensions.DependencyInjection - Check if a service is registered in the DI container
  114. 98%How to publish Godot games on Flathub, in a nutshell
  115. 96% Speaking Freely - On the Oxymoron of Free Speech Platforms | dergigi.com
  116. 99%Write OpenAPI with TypeSpec
  117. 98%See Your Pull Request Comments with the Latest Preview - Visual Studio Blog
  118. 98%Manipulating Chess-GPT’s World Model
  119. 99%Solving Crew Battle Strategy With Math
  120. 98%Thoughts on  Vision Pro | Andrew Hart
  121. 99%Why choose async/await over threads?
  122. 99%My NixOS + Nomad Dev Environment
  123. 65%A Return to Blu-ray as Streaming Value Evaporates
  124. 98%What Do Developers Really Think About Claude 3?
  125. 51%PCB Repair: Speed Buggy/Buggy Boy
  126. 91%Spurious Scholar
  127. 96%What is Naimint?
  128. 96%Boss Chief Bets
  129. 89%Cost-Benefit Analysis of Healthy Emotional Boundaries
  130. 99%Fritz & Friends Presents Modern .NET Web Day
  131. 98%Announcing SQL Server Data Tools (SSDT) for ARM64 Architecture in Visual Studio 17.10 Preview 2 - Visual Studio Blog
  132. 96%GitHub - 00-Evan/shattered-pixel-dungeon: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
  133. 95%Rive Renderer — now open source and available on all platforms
  134. 99%It might not need a label
  135. 85%Melatonin and Anxiety: Everything Explained
  136. 51%Conway's Game of Hope
  137. 77%Downside at Microsoft
  138. 82%In which the squamous cell carcinoma tumors in my neck grow by 20% in two months
  139. 96%How to Start Google
  140. 99%LLM inference speed of light
  141. 72%I Stopped Loving Captain Kirk
  142. 98%A month of the Vision Pro — Benedict Evans
  143. 84%Do I need my phone?
  144. 99%.NET MAUI UI Challenge # 10 - Dashbarod Order Delivery App
  145. 99%WebSockets vs Server-Sent-Events vs Long-Polling vs WebRTC vs WebTransport | RxDB - JavaScript Database
  146. 96%900 Sites, 125 million accounts, 1 vulnerability - env.fail
  147. 99%7 C# Project Ideas For Beginners To Escape Tutorial Hell
  148. 97%GitHub - Michaelangel007/nanofont3x4: World's smallest readable 3x4 font with lowercase; includes all ASCII symbols
  149. 99%How the internet works, and how I'll exploit it – kbrecordzz
  150. 95%My (Not-So-Successful) Quest to Conquer the NYT Connections Game with Word2Vec – Quirky Quintet
  151. 97%Zen of Machine Learning
  152. 98%.NET 9 Preview 2 · dotnet/core · Discussion #9217
  153. 92%Stuck updating controller on new PS5
  154. 97%How web bloat impacts users with slow devices
  155. 98%Here's What Developers Found After Testing Devin AI
  156. 62%US government agencies demand fixable ice cream machines
  157. 98%GitHub Copilot in Visual Studio: A Recap of 2023 - Visual Studio Blog
  158. 92%The Violence Of Relentless Positivity In The Workplace — Ludicity
  159. 98%The Curse of the Senior Software Engineer - Dmitry Kudryavtsev
  160. 93%All the fallacies in the world
  161. 99%PWA's Are Finally Looking Good
  162. 97%Vision Pro is an over-engineered “devkit” // Hardware bleeds genius & audacity but software story is disheartening // What we got wrong at Oculus that Apple got right // Why Meta could finally have its Android moment
  163. 78%Memos
  164. 98%Debouncing in Your Framework
  165. 97%A Kinder Approach to Success
  166. 74%Introducing SIMA, a Scalable Instructable Multiworld Agent
  167. 97%On the Competitiveness of UGC Games Platforms
  168. 99%Get started with .NET 8 and AI using new quickstart tutorials - .NET Blog
  169. 99%Async Event Handlers in C#: What You Need to Know
  170. 99%Introducing Visual Studio 17.10 – Preview 2 is Here! - Visual Studio Blog
  171. 95%Measuring Developer Productivity via Humans
  172. 99%Falling Sand
  173. 81%There Might Just Be a CEO Degree and 44 of Top 100 CEOs have It
  174. 97%Blog
  175. 98%Unity extension for Visual Studio Code - Now Generally Available - .NET Blog
  176. 99%Plugin Architecture in C# for Improved Software Design
  177. 92%Issue 51: Your Art or Your Life
  178. 97%Words are Worse than Weights
  179. 98%KataGo/docs/GraphSearch.md at master · lightvector/KataGo
  180. 99%Comparing Raw ASP.NET Request Throughput across Versions
  181. 99%Getting Started Programming Spaceships
  182. 96%Episode 314: Succinct's Platform, Prover Network and SP1 - ZK Podcast
  183. 97%The Case Against Embed Links
  184. 98%The AI Dilemma: When Large Language Model Training Reaches A Dead End
  185. 78%Single Purpose Robots
  186. 98%Answer.AI - You can now train a 70b language model at home
  187. 99%R3 — A New Modern Reimplementation of Reactive Extensions for C#
  188. 97%Notes on efficient polynomial commitment schemes and fflonk
  189. 96%Visual Studio 2022 Version 17.9: A Comprehensive Update for C++ Developers - Visual Studio Blog
  190. 98%Interview Feedback to an Upcoming Computer Science Student
  191. 94%Show Your Working: Making Powerline Ethernet faster
  192. 98%HTTP response status codes explained
  193. 99%Reasons why Windows is terrible
  194. 95%OpenTTD | News | Happy 20th birthday OpenTTD!
  195. 64%The thing they say they’re mad at never actually matters
  196. 94%Apple Terminated Epic’s Developer Account
  197. 98%Some productivity metrics are evil
  198. 76%Why do people spend time learning?
  199. 99%kaio magalhaes | How to keep building your engineering skills as a CTO
  200. 57%Apple terminates Epic Games developer account calling it a 'threat' to the iOS ecosystem | TechCrunch
  201. 99%Ace of Aces: or, why you should Do Maths as a game designer
  202. 99%MAME Lua for Better Retro Dev
  203. 94%Facing reality, whether it's about Apple or the EU, is a core requirement for good management
  204. 97%Code coverage features in Visual Studio Enterprise - Visual Studio Blog
  205. 98%Running CP/M on the C128
  206. 98%Increase Your Luck
  207. 99%How I decide if your website is worth a revisit
  208. 99%How To Run Your Benchmarks - 2 Ways To Run BenchmarkDotNet
  209. 99%Why F# is a fun programming language
  210. 91%Issue 50: Reset your Social Media Annually
  211. 51%Confronting Imposter Syndrome: The Reality of Feeling Inadequate in Software Development
  212. 98%Chit in the Game
  213. 95%List of 2024 Leap Day Bugs
  214. 90%Zen in the Art of Beat Saber
  215. 99%WinForms Designer Selection for 32-bit .NET Framework Projects  - Visual Studio Blog
  216. 96%Over 100,000 Infected Repos Found on GitHub
  217. 94%Why Every Smoothie Shop Has An App - Geek The Game
  218. 96%Planned App-solescence
  219. 81%Boundaries Are in the Eye of the Beholder
  220. 99%The real reason for an offline-first architecture: Developer Experience
  221. 93%Apple vs. PWAs – Go act now and help avoid this disaster…
  222. 79%Collections Made Easy - C# in the Cards Episode 10
  223. 91%How the pre-seed round made a comeback in 2024 - VC Cafe
  224. 90%Choosing to Have Kids During the End Times — Stuff George Writes
  225. 99%DSL for Modding Minecraft - Strumenta
  226. 99%Does this 8088 code in the Leisure Suit Larry 2 game actually do anything?
  227. 99%Encoding tic-tac-toe in 13 bits
  228. 66%Nintendo is suing the creators of Switch emulator Yuzu
  229. 98%12 Years at Meta
  230. 98%Coffee and Open Source Conversation - Jeremy Miller
  231. 98%Visual Studio's Full Year in Review (2023) - Visual Studio Blog
  232. 90%Issue 49: Trillions of Lines Written, and We're Still at Day Zero
  233. 97%Building A Software Render Engine From Scratch
  234. 97%Emacs: Dead and Loving It
  235. 98%How I use Nix on macOS
  236. 97%Your company doesn't have to be for everyone
  237. 98%Thoughts on inclusion as a constraint and catalyst for design
  238. 99%OOP and Design Patterns are garbage - Douglas' Blog
  239. 91%About Ideas Now | Search 1000s of personal sites
  240. 99%2023’s Top 10 New Features for .NET in Visual Studio - Visual Studio Blog
  241. 93%Microsoft Mesh: Now available for creating innovative multi-user 3D experiences for the workplace - Microsoft 365 Developer Blog
  242. 99%Blazor and .NET 8: How I Built a Fast and Flexible Website
  243. 86%Chaotic Thoughts About Order
  244. 99%Engineering is more about people than tech
  245. 99%Frugly vs. Freemium
  246. 99%My Low Power Writing Setup – Yudhanjaya
  247. 93%The Only Productivity Framework You Need – Monica Lim
  248. 99%foojay – 12 Lessons Learned From Doing The 1BRC Challenge
  249. 98%Intel Processor Instability Causing Oodle Decompression Failures
  250. 92%What is Scrum and is Scrum good for startups? — todo.space blog
  251. 96%Mark Oliver's World
  252. 85%Azure API Center and ASP.NET Web API Integration: A Developer's Guide | .NET Conf 2023
  253. 96%In a GenAI world. Only Identity Matters.
  254. 95%Large Language Models Are Drunk at the Wheel
  255. 98%That time I almost added Tetris to htop - hisham.hm
  256. 99%Measuring Patterns To Boost Productivity · @jimmyislive
  257. 98%Open sourcing your games as solo game developer - a game changer
  258. 91%Happy Anniversary!
  259. 98%Planner programming blows my mind
  260. 99%The Main Architecture of MAME.NET
  261. 91%Dopamine for Me, Addiction for Thee
  262. 92%I Solved Existence
  263. 83%Issue 48: The History You Miss on Your Way to Work
  264. 98%100 things you can do on your personal website | James' Coffee Blog
  265. 99%Stuck in the Middle with the Fujitsu FM-8
  266. 80%Diseconomies of scale in fraud, spam, support, and moderation
  267. 85%Shuffle and Deal with Arrays - C# in the Cards Episode 9
  268. 99%Running Doom on Snowflake
  269. 95%A One Handed Accessible Keyboard, Inspired by FrogPad
  270. 96%Muse retrospective · Adam Wiggins
  271. 90%Game Font Forensics
  272. 74%Let's talk about the price, baby!
  273. 95%Your Startup is Slow - Let's fix it
  274. 98%So Long, and Thanks for All the Bytes
  275. 99%Visual vs text based programming, which is better?
  276. 99%Nerd Sniped - Solving for Jumbles and Letter Boxed
  277. 98%.NET Rocks! Improving Your CSS Game with Martine Dowden
  278. 99%Conformant OpenGL 4.6 on the M1
  279. 95%My Love Letter to ATP
  280. 99%Is practice all you need?
  281. 98%Building trust as a software engineer
  282. 99%Advent of Code 2023 Day 21: Step Counter
  283. 98%A Look Back: Visual Studio’s Profiling Tool Advancements in 2023 - Visual Studio Blog
  284. 92%Afol Diaries What To Do When Everyone Around You Hates LEGO - Brick Ranker
  285. 99%Hybrid CPU Performance on Windows 10 and 11
  286. 98%Finding a New Software Developer Job
  287. 97%Kenta Cho (Japanese indie game developer) ⌘I Get Info
  288. 95%OpenTTD | About
  289. 99%Why make a game from scratch?
  290. 99%Building the DirectX shader compiler better than Microsoft?
  291. 68%Ransomware Hit $1 Billion in 2023
  292. 55%How to Tell If You're Living in a Binary Crisis
  293. 74%The Bizarre Taito Taitan arcade cabinet
  294. 97%Information Elicitation Mechanisms: Paying for Truth
  295. 98%Fixing a Chrome + Windows Game Bug
  296. 98% I accidentally Blender VSE · Aras' website
  297. 96%The Strong Turing Test
  298. 99%Let's Learn .NET - Blazor [Africa - SAST]
  299. 96%NPS, the good parts
  300. 98%Reverse engineering Skylanders' Toys-to-life mechanics
  301. 99%Making Godot Viable on iPadOS: Development Loop
  302. 81%How to hire low experience, high potential people
  303. 63%“Wherever you get your podcasts” is a radical statement - Anil Dash
  304. 98%Introducing Citrea: Bitcoin’s First ZK Rollup
  305. 94%Some thoughts on the Tao Te Ching
  306. 91%Deep Dive into Emotional Flexibility: Guide to a More Fulfilling Life
  307. 94%The sinusoidal tetris
  308. 96%GitHub Quick Reviews
  309. 57%On using milliseconds as a measure of network latency - The Old New Thing
  310. 82%Repeat your code with For, While and Do - C# in the Cards Episode 8
  311. 96%Latent Spoilers
  312. 99%Dev Tunnels: A Game Changer for Mobile Developers - .NET Blog
  313. 98%ASP.NET Core Basics: Data Structures—Part 1
  314. 95%Render 2024 | June 12 - 14, 2024
  315. 97%Write code for the web
  316. 68%It’s The Impunity, Stupid
  317. 99%Infrastructure: From Zero to Enterprise
  318. 99%Simplify the Internet - zen habits
  319. 98%Reverse-engineering the Synacor Challenge
  320. 97%What data does TikTok collect before Terms of Service? – James O'Claire
  321. 94%I tried out the Vision Pro
  322. 73%Weekly Update 385
  323. 71%Death Stranding 2: On the Beach (DS2) - Official Gameplay Trailer | State of Play 2024
  324. 97%The secret tool to launch your Rails business in the app stores | Masilotti.com
  325. 95%A captivating summer 2007
  326. 98%Julia Evans (@b0rk@jvns.ca)
  327. 97%Companionship Content is King | Theory No. 27
  328. 93%A tiny particle simulator
  329. 99%Decisions with If and Switch statements - C# in the Cards Episode 7
  330. 98%Nuberodesign: Agentur für Grafikdesign, Animation, Videoproduktion und Usability in Winterthur
  331. 95%My First Post Mortem
  332. 99%A Year of C++ Improvements in Visual Studio - Visual Studio Blog
  333. 99%ChatGPT vs. Advent of Code 2023 Day 19: Aplenty
  334. 99%GitHub - quickemu-project/quickemu: Quickly create and run optimised Windows, macOS and Linux desktop virtual machines.
  335. 84%Well, That’s Everyone: Senator Wyden Letter Confirms The NSA Is Buying US Persons’ Data From Data Brokers
  336. 98%Tips to Help Yourself Stand Out During a Tech Job Search
  337. 98%Colin Woodbury - A Tour of the Lisps
  338. 85%Automattic’s Big Re-Org
  339. 99%Aiming High, my path towards principal engineer
  340. 89%“What do you do?”
  341. 90%New renderers for GTK – GTK Development Blog
  342. 99%The Memento Pattern in C# – How to Achieve Effortless State Restoration
  343. 58%Layoffs at Toys for Bob and Sledgehammer Games affect between 30% and 40% of staff, insider says
  344. 82%Small, Private Tragedies
  345. 81%Websites shouldn’t reject passwords generated by browsers
  346. 76%Disney Unveils the HoloTile Floor, Inching Us Closer to a Real-Life Holodeck - IGN
  347. 96%My Impressions of Hare
  348. 95%What I Learned from Indie Consulting - jxnl.co
  349. 95%Montplex blog
  350. 98%What Can a Website Do?
  351. 96%The Work Structure Spectrum — Rami James
  352. 99%Event Sourcing Simplified: Mastering Real-World Event Processing in Your Application
  353. 98%Mind the Mental Stack
  354. 95%Understanding how GitHub Copilot works
  355. 99%Using abbr Element with title Attribute
  356. 99%3D shape matching with quaternions
  357. 91%The Tremendous Yet Troubled State of Gaming in 2024 — MatthewBall.co
  358. 97%Mac at 40: The eras tour
  359. 99%Elevate Your Git and GitHub Skills in Visual Studio with the Intermediate and Advanced Series - Visual Studio Blog
  360. 99%So You Wanna Package Some Native Libs Into A NuGet Package - k-hole
  361. 97%RAWRLAB Games - Announcement of free Godot™ engine port for Nintendo Switch™
  362. 99%What are dependency injection containers?
  363. 98%Visual Studio productivity features in 2023 - Visual Studio Blog
  364. 94%Being Intentional in 2024
  365. 98%Alec’s Blog - How to (Almost) Never Lose A Game
  366. 97%Is there a canonical parametrization that describes all cultures?
  367. 76%Modder re-creates Game Boy Advance games using the audio from crash sounds
  368. 99%Let's Learn .NET - Let's Learn .NET Blazor
  369. 96%Meta now lets EU users unlink their Facebook, Messenger and Instagram accounts
  370. 96%How anyone can get good results without going insane
  371. 92%'God' is the mean opinion of your tribe
  372. 99%Zero-Sum vs. Positive-Sum Product Theory
  373. 99%Exploring the Dynamic World of Animated SVG Favicons
  374. 89%Overcoming My Reddit Addiction
  375. 99%A Conceptual Model of State in Vue 3.4
  376. 88%Ubisoft Says It Out Loud: We Want People To Get Used To Not Owning What They’ve Bought
  377. 99%Pivoting My Startup Journey
  378. 98%How I learn (making games for the Playdate)
  379. 96%Latest updates for Remote Linux Development in Visual Studio: Remote File Explorer, Integrated Terminal, and more... - Visual Studio Blog
  380. 97%Parser IF disambiguation hassles
  381. 93%Spreaker
  382. 93%After Agile.
  383. 91%Unlocking the Power of .NET, Community-Led Watch Party
  384. 76%The Hacker News Top 40 books of 2023
  385. 99%17.9 Preview 3 brings exciting changes to Code Search - Visual Studio Blog
  386. 87%Losing my son
  387. 93%Games in Godot! Let's make a classic paddle game with C#! | .NET Conf 2023 Student Zone
  388. 99%Rider 2023.3: AI Asistant, .NET 8 Support, C# 12 and F# 8 Features, Debugging Improvements and More
  389. 98%VPS Showdown - January 2024 - DigitalOcean vs. Linode vs. Vultr
  390. 97%Progress Report December 2023
  391. 94%Observer Teams
  392. 91%Building Resilience: How to form lasting psychological safety - Richard Bown
  393. 97%On Developer Empowerment
  394. 98%Way Enough - Fine-tuning gpt-3.5-turbo to learn to play "Connections"
  395. 95%Advantage and disadvantage
  396. 98%PIDs: Creating Stable Control in Games
  397. 99%Build an ASP.NET Core Blazor Web App - End to End Video Series
  398. 88%Building the Smallest C# Game That Doesn’t Need .NET
  399. 99%When Random Isn't | orlp.net
  400. 89%3.5+ Years of Coding on E-Ink
  401. 99%Building a fully local LLM voice assistant to control my smart home
  402. 98%Wayland really breaks things… Just for now? – Ximions Blog
  403. 94%I'm A Developer Not A Compiler
  404. 99%GitHub - SciSharp/LLamaSharp: Run local LLaMA/GPT model easily and fast in C#!🤗 It's also easy to integrate LLamaSharp with semantic-kernel, unity, WPF and WebApp.
  405. 99%A decade long Steam issue, is everyone just too fast for Valve?
  406. 97%#RAG #RetrieverOptimization #HybridSearch #AI #ML6
  407. 99%Source Controlled Linux ~ colinramsay.co.uk
  408. 97%DIY Terraform Cloud, Part 1 - The Game Plan
  409. 84%Coding a drone using .NET & ChatGPT AI and flying it in mixed reality | .NET Conf 2023 Student Zone
  410. 99%Sortable Lists for Blazor using a SortableJS Component - .NET Blog
  411. 97%Consistency
  412. 97%Previewing Meteor Lake at CES
  413. 92%Phase 1 is a Millstone not a Milestone
  414. 91%Using .NET for game development | .NET Conf 2023 Student Zone
  415. 78%Outlook is Microsoft’s new data collection service | Proton
  416. 95%GitHub - popcar2/GodotOS: An Operating System Interface made in Godot!
  417. 60%The Internet Is Full of AI Dogshit - Aftermath
  418. 99%.NET Conf Manila, Philippines 2023 - Dotnet Copilot
  419. 99%Azure DevOps Podcast: Jeff Fritz: .NET Conf Recap - Episode 278
  420. 95%Using Mixpanel for Product Analysis
  421. 98%Unity’s Open-Source Double Standard: the ban of VLC
  422. 53%SAG-AFTRA's new agreement lets game devs use AI voices
  423. 98%2023 – a year of community experiments - Visual Studio Blog
  424. 99%SV Time Travel
  425. 93%Why does a remote car key work when held to your head/body?
  426. 98%Visual Studio Performance Highlights Delivered in 2023 - Visual Studio Blog
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  1190. 94%开拓C#可能性的专业公司"Cysharp"所追求的目标 | Cygames Magazine | Cygames
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  1215. 65%"Could not connect to the TV. Please make sure that you are using the AC adapter supplied with this console."
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  2073. 90%Frame Rates
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  2447. 67%About
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  3273. 92%.NET Conf 2021
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  5722. 97%World’s Flagship Event for Developers - WeAreDevelopers World Congress 2020
  5723. 99%OutOfMemory – a nerdy card game for developers! – TooSlowException
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  5725. 70%Destination Game Blazor
  5726. 98%Hexa Trains
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  5728. 99%Twisted Oak
  5729. 99%Dev Tip #158: Strongly Typed IDs
  5730. 93%distractionware » The Dice are Cast
  5731. 96%OJ/clr-meterpreter
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  5733. 96%NYU Game Center Lecture Series Presents Daniel Benmergui
  5734. 81%The Witness Analysis: Audio Puzzles
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  5739. 92%Apple Pay participating banks and card issuers in Asia-Pacific
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  5744. 89%Game of Thrones recap for Season 8 – everything you need to know
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  5750. 93%Escher
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  5754. 99%Code Coverage on macOS and Linux in Rider 2019.1 - .NET Tools Blog
  5755. 99%Linux Game Jam 2019
  5756. 96%AGALLAMH: Terry Cavanagh – forbróir cluichí ríomhaireachta Gaeilge
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  5759. 92%Compass Rose by Pace
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  5764. 99%ardalis/AspNetCoreStartupServices
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  5767. 95%OVERWHELM for Nintendo Switch - Nintendo Game Details
  5768. 93%The Witness goes free on the Epic Games Store for two weeks
  5769. 99%Bringing GPU acceleration to Windows containers
  5770. 69%The Witness - **You wake up, alone, on a strange island full of puzzles.**
  5771. 99%ITHare/obf
  5772. 99%Profiling Mono and Mono Unity Apps on Windows, macOS, and Linux - .NET Tools Blog
  5773. 98%Everybody Edits Data Security Breach
  5774. 98%Visual Studio 2019 for Mac is now available | Visual Studio Blog
  5775. 98%F# Weekly – Sergey Tihon's Blog
  5776. 65%Polymorphism: Queer Encounters of Intimacy in Games — VGA Gallery
  5777. 98%New Code Visualizer for Swift: Source Is View
  5778. 99%JetBrains Night Tel Aviv 2019
  5779. 95%The story of the Rendition Vérité 1000
  5780. 99%Blazor Shell Apps
  5781. 89%r/Games - /r/Games is closed for April Fool’s. Find out why in here!
  5782. 95%Blazor Shell apps
  5783. 99%Proposal: Dependency Injection / Service Locator as a Language Feature · Issue #1690 · dotnet/csharplang
  5784. 83%10 games to play at Now Play This
  5785. 98%Behind the burst compiler | xoofx
  5786. 93%New AMD EPYC-Powered Amazon EC2 M5ad and R5ad Instances | Amazon Web Services
  5787. 97%Stable Filtering  —  Part 2
  5788. 70%Unity VR and the Making of Ready Player One | Jake Simpson
  5789. 97%Dark Castle Original Macintosh Version!
  5790. 99%AWS SDK for .NET now targets .NET Standard 2.0 | Amazon Web Services
  5791. 92%Sophie's Dice by Sophie Houlden
  5792. 99%GameTechDev/GTS-GamesTaskScheduler
  5793. 85%» Darklands The Digital Antiquarian
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  5795. 99%Telerik UI for Blazor 0.3.0 is Released
  5796. 99%.NET Standard Target Chooser
  5797. 89%Buy Tacoma from the Humble Store
  5798. 88%Review: Baba Is You - Hardcore Gamer
  5799. 93%Visual Studio 2019 Launch Event agenda and speakers now published | Visual Studio Blog
  5800. 98%Manifold Garden Dev Update #18 - PS4 Bug Fix & Water Bug Solution
  5801. 84%Killed by Google
  5802. 98%Core support for object pooling · Issue #12296 · dotnet/runtime
  5803. 87%Microsoft Azure PlayFab Blog
  5804. 96%Megacity | Unity
  5805. 80%Space Funeral
  5806. 85%Rameses - Details
  5807. 96%Grandpa Pip's Birthday by Snozbot
  5808. 91%I saw a fellow CMDR on the road a few days ago. o7 : EliteDangerous
  5809. 95%Guild Of Dungeoneering
  5810. 81%DEEP — owen LL harris
  5811. 93%An update on how my 2018 return to Chicago went and what's next for me in 2019
  5812. 97%Steam :: Steamworks Development :: Steamworks SDK v1.44 - New Networking APIs
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  5815. 99%Baba Is You (Jam Build) by Hempuli
  5816. 98%Windows Desktop Developer Twitch Workshop (March 14, 2019) | Visual Studio Blog
  5817. 97%Xbox Live expands to mobile in Microsoft's big streaming push
  5818. 98%Game Stack - Achieve More With Microsoft Game Stack | Microsoft Developer
  5819. 98%Baba Is You by Hempuli
  5820. 96%Baba Is You for Nintendo Switch - Nintendo Game Details
  5821. 94%Timeline - Time to Play Fair
  5822. 99%How having a toxic teammate led to my best game yet
  5823. 96%Progress Influencers Party at MVP Summit 2019
  5824. 98%Episode 082 – xUnit with Brad Wilson | The 6 Figure Developer
  5825. 94%Game Developers Conference 2019
  5826. 98%Line Rider - Bohemian Rhapsody | SYNCED | LR Vanilla
  5827. 89%Video: Overcoming network latency in Mortal Kombat & Injustice 2
  5828. 98%The Promise of Hierarchical Reinforcement Learning
  5829. 73%System Era Softworks
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  5832. 92%Tic Toc Games - A Unity Developer Case Study
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  5834. 82%Game Design
  5835. 98%distractionware » Design Diary: The v0.16 Enemy Audit
  5836. 60%The Influencer is dead. Long live the influencer
  5837. 99%Manifold Garden Dev Update #17 - Bug Fixes, Soak Tests, and Footsteps
  5838. 95%Visual Model-Based Reinforcement Learning as a Path towards Generalist Robots
  5839. 96%Handmade Seattle
  5840. 98%Stable Filtering  —  Part 1
  5841. 73%Festival
  5842. 99%Interrupt/systemshock
  5843. 68%r/wimmelbilder - PXL CON - Jimmy Something
  5844. 99%How to make your game run at 60fps
  5845. 90%Status as a Service (StaaS) — Remains of the Day
  5846. 92%Ghost Insight: Empty (5/9;7/5) by Spilled Games
  5847. 95%Sphinx and the Cursed Mummy for Nintendo Switch - Nintendo Game Details
  5848. 97%Data Leakage from Encrypted Databases - Schneier on Security
  5849. 98%pierricgimmig/orbitprofiler
  5850. 99%Is C# a low-level language?
  5851. 96%Spotlight Team Best Practices: GUID based references - Unity Technologies Blog
  5852. 90%Eastshade Studios | Official Website
  5853. 94%The Making of Legend of Zelda A Link to the Past - Super Nes
  5854. 98%Submitting Your App to the Oculus Quest Store | Oculus
  5855. 99%Announcing WPF, WinForms, and WinUI are going Open Source - Scott Hanselman
  5856. 99%Building C# 8.0 | .NET Blog
  5857. 86%Neowin
  5858. 94%Azure SignalR Service now generally available
  5859. 90%Content moderation has no easy answers
  5860. 69%HQ2: Understanding What Happened & Why - The Big Picture
  5861. 70%The History of Blindfolded Punch-Out
  5862. 97%Twitch Highlighter - Visual Studio Marketplace
  5863. 74%a16z Podcast: Voting, Security, and Governance in Blockchains - Andreessen Horowitz
  5864. 97%What comes after open source?
  5865. 89%Blockchain Can Wrest the Internet From Corporations' Grasp
  5866. 93%Presentation: The End of the Beginning — Benedict Evans
  5867. 90%Goodbye Phones, Hello Drones
  5868. 98%The Myth of The Infrastructure Phase | Union Square Ventures
  5869. 98%a16z Crypto - Andreessen Horowitz
  5870. 98%a16z Crypto - Andreessen Horowitz
  5871. 98%a16z Crypto - Andreessen Horowitz
  5872. 98%a16z Crypto - Andreessen Horowitz
  5873. 98%a16z Crypto - Andreessen Horowitz
  5874. 99%Crypto Canon - Andreessen Horowitz
  5875. 98%Blockchains don’t scale. Not today, at least. But there’s hope.
  5876. 85%Made With ARKit - ARKit Inter-dimensional Portal by @nedd. Music...
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  5878. 96%Wolfsong Trailer
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  5880. 88%‎Florence
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  5882. 92%r/miniSNES - Latency Analysis of NES, SNES, Classics, and RetroPie
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  5884. 88%Books Archives — ETC Press
  5885. 97%P8 Awards 2018
  5886. 56%Hurt Me Plenty: A Doom Retrospective - Outright Geekery
  5887. 90%SI6IL — Romero Games
  5888. 90%SI6IL — Romero Games
  5889. 72%Reflections on DOOM's Development — Rome.ro
  5890. 98%Game Engine Black Book: Wolfenstein 3D: 9781539692874: Computer Science Books @ Amazon.com
  5891. 85%Castles II Siege & Conquest by Interplay - PC DOS 3.5" Diskette (Retail Big Box) | eBay
  5892. 88%Wolfenstein 3D
  5893. 93%‎Gunman Taco Truck
  5894. 88%Through the Moongate: Richard Garriott, Origin, and Ultima
  5895. 56%Rocket Jump
  5896. 96%Darren Sweeney
  5897. 82%Shareware Heroes
  5898. 84%'Gunman Taco Truck' Review & Tips: Hilarious Post-Apocalyptic Restaurant Simulator Is A Stroke Of Strategic Genius
  5899. 72%Half-Life: Opposing Force (PC, 1999) for sale online | eBay
  5900. 88%John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD 788687101813 | eBay
  5901. 87%John Romero's Daikatana, EIDOS & Ion Storm (PC, 2000) Box & Contents No Game CD | eBay
  5902. 97%Deathkings of the Dark Citadel (PC, 1996) for sale online | eBay
  5903. 91%Samurai Sam – Game Jam Build
  5904. 89%The Legend of Zelda: Link’s Awakening - Announcement Trailer - Nintendo Switch
  5905. 95%DOS Nostalgia's 10th Anniversary Stream
  5906. 97%REDO! by Redo!
  5907. 95%Meditation Games Diary: 1/29/19
  5908. 93%Meditation Games - January 29th - Game 29
  5909. 95%Snakeshit by dario-zubovic
  5910. 98%galaxyhaxz/devilution
  5911. 92%Why I left Google to join Grab
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  5913. 97%Game Designer+Artist or Game Designer+Programmer
  5914. 93%Toward an honesty of pixels: on Final Fantasy 12 HD and Quake 3 Arena
  5915. 99%TypeScript port of the first half of John De Goes "FP to the max" (https://www.youtube.com/watch?v=sxudIMiOo68)
  5916. 99%r/HandmadeQuake - My Announcement is Downright.... Epic
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  5920. 54%Gaming articles on Engadget
  5921. 83%#1gam
  5922. 99%EU Offering Bug Bounties on Critical Open-Source Software - Schneier on Security
  5923. 70%Stealing Nativity Displays - Schneier on Security
  5924. 86%Friday Squid Blogging: Squid Sculptures - Schneier on Security
  5925. 98%New IoT Security Regulations - Schneier on Security
  5926. 82%Friday Squid Blogging: Australian Fisherman Gets Inked - Schneier on Security
  5927. 89%Amazon.com: Customer reviews: Razer BlackWidow Tournament Edition Stealth - Essential Mechanical Gaming Keyboard - Compact Layout - Tactile & Silent Razer Orange Switches
  5928. 79%Game jams
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  5931. 99%CI
  5932. 70%Edible Games Cookbook: Play With Your Food
  5933. 70%Edible Games Cookbook: Play With Your Food
  5934. 87%Current Status
  5935. 98%Current Status
  5936. 82%Thimbleweed Park Blog
  5937. 97%Thimbleversary
  5938. 98%Combat
  5939. 81%Thimbleweed Park Vinyl
  5940. 90%Friday Questions #3
  5941. 65%A better Steam
  5942. 91%Favorite Game Dev Blogs?
  5943. 97%Friday Questions #2
  5944. 95%Unit Testing Games
  5945. 92%2018 Goals
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  5949. 96%Thimbleweed Park™
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  5956. 97%Unity at GDC San Francisco 2019: Dates, Keynote, and Schedules | Unity
  5957. 97%Updated Terms of Service and commitment to being an open platform - Unity Technologies Blog
  5958. 86%Swing by GDC and learn about the making of Marvel's Spider-Man from top to bottom
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  5960. 98%Project Tiny Preview Package is here! - Unity Technologies Blog
  5961. 98%Unity Careers
  5962. 99%ECS Track: The Evolution of the ECS API - Unite LA
  5963. 69%Limbo for Commodore 64 Preview available for download
  5964. 98%FPS Sample - A multiplayer shooter game project | Unity
  5965. 90%Unity gives us over 10m reasons to watch Unite LA next week | MCV/DEVELOP
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  5967. 70%Infinitroid
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  5969. 96%Haxe Roundup № 468
  5970. 98%distractionware » Design Diary: The Jester
  5971. 86%Heat Signature dev log: designing in the dark
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  5973. 99%Looking for a full-time Unity programmer
  5974. 90%JUMPGRID by Ian MacLarty
  5975. 94%Charity - a post on Tom Francis' blog
  5976. 64%Home
  5977. 98%Megaquest (Dicey Dungeons) by TheMysticSword
  5978. 95%Mosh Pit Simulator
  5979. 97%distractionware » Dice related stuff
  5980. 95%PAX South 2019 Postmortem
  5981. 97%Immediate-Mode Graphical User Interfaces (2005)
  5982. 99%Unity’s block of SpatialOS - Improbable
  5983. 98%distractionware » On a roll
  5984. 85%All the indies I've played in 2018 are amazing and I need to talk about them
  5985. 95%2019 Independent Games Festival reveals this year's finalists!
  5986. 87%Meditations
  5987. 92%2018 Retrospective
  5988. 91%Dicey Dungeons: Terry Cavanagh interview — Wireframe Magazine
  5989. 87%Submit your game for inclusion in the Leftfield Collection 2019
  5990. 98%distractionware » When’s the next update coming out?
  5991. 94%New & popular featured games
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  5993. 79%Humans Who Make Games | Starburns Audio
  5994. 94%The Legend of Bum-Bo on Steam
  5995. 97%Randomized trial on gender in Overwatch
  5996. 99%nothings/stb
  5997. 81%EGSR 2019
  5998. 94%Real-Time Rendering · “Ray Tracing Gems” nears completion
  5999. 97%Unity Labs Publications | Unity
  6000. 98%Breaking Down Barriers – Part 5: Back To The Real World
  6001. 99%Tech Note: Shader Snippets for Efficient 2D Dithering | Oculus
  6002. 97%Introduction to DirectX RayTracing
  6003. 97%Advances in Real-Time Rendering in Games, SIGGRAPH 2018
  6004. 84%Real-Time Rendering, Fourth Edition
  6005. 97%The Design and Evolution of Disney’s Hyperion Renderer | ACM Transactions on Graphics (TOG)
  6006. 89%Program | High-Performance Graphics 2018
  6007. 96%Combining Analytic Direct Illumination and Stochastic Shadows
  6008. 98%GDC Retrospective and Additional Thoughts on Real-Time Raytracing
  6009. 86%Schedule | GDC 2020 | Session not found.
  6010. 90%Real-Time Rendering · “Real-Time Rendering, 4th Edition” available in August 2018
  6011. 93%NVIDIA Nsight Graphics
  6012. 90%Experiments with DirectX Raytracing in Northlight
  6013. 98%pervognsen/bitwise
  6014. 86%Schedule | GDC 2020 | Session not found.
  6015. 86%Schedule | GDC 2020 | Session not found.
  6016. 98%Manifold Garden - Performance, Design, and Music System
  6017. 91%Manifold Garden
  6018. 99%Music System for Manifold Garden
  6019. 97%LUNARK
  6020. 95%Manifold Garden
  6021. 89%Join Us — Hinterland Games
  6022. 98%Unity Careers
  6023. 99%Manifold Garden Dev Update #16 - Fixes, Music System and Design
  6024. 97%Steam :: Manifold Garden :: Graphics Improvements, New Music System, and Dev Update Video #16
  6025. 91%How to Be a Tree by zaphos
  6026. 55%SmuggleCraft hitting the Switch eShop this week - Nintendo Everything
  6027. 97%The Epic Games Store as described by Sergey Galyonkin (SteamSpy Creator, Currently At Epic) (Update: Sergey Clarifying Points on Twitter)
  6028. 98%Manifold Garden Dev Update #15 - Before vs After of Recent Changes
  6029. 96%Eastshade Official Trailer 2
  6030. 97%Manifold Garden - Development Update 13
  6031. 80%BELOW for Xbox One: Explore. Survive. Discover. | Xbox
  6032. 52%Level Design Timelapse - Decemember 12, 2018
  6033. 98%Manifold Garden - Development Update 12
  6034. 90%The 10 Secrets to Indie Game Success (and Why They Do Not Exist)
  6035. 91%Foundations of Game Engine Development
  6036. 94%The Transvoxel Algorithm for Voxel Terrain
  6037. 97%Foundations of Game Engine Development, Volume 1: Mathematics: Eric Lengyel: 9780985811747: Amazon.com: Books
  6038. 81%The 31st - A Game by Terathon Software
  6039. 97%Slug Font Rendering Library
  6040. 71%Magic Leap Promises to Show a Real Demo and Share Specs on Today's Livestream
  6041. 55%Help Bahiyya Khan get to GDC 2019
  6042. 81%ZACH-LIKE
  6043. 85%Ultimate Tic-Tac-Toe
  6044. 97%Eletro Fortinite [Test][Reupload in the right subreddit]
  6045. 86%Schedule | GDC 2020 | Session not found.
  6046. 97%Sponza in a Millisecond – threadlocalmutex.com
  6047. 97%Randomized trial on gender in Overwatch
  6048. 83%Even without explicit collusion, pricing algorithms converge on price-fixing strategies
  6049. 98%What would a EvE online Internet look like?
  6050. 91%r/PS4 - [video] The Encounter made in Dreams Beta. One person made this....wtf
  6051. 90%Slim and light Asus StudioBook S (W700) offers Intel Xeon CPU and Nvidia Quadro P3200 GPU
  6052. 92%Kirby’s Development Secrets
  6053. 99%Inigo Quilez :: fractals, computer graphics, mathematics, shaders, demoscene and more
  6054. 96%AURCADE: Format: Ghosts 'n Goblins: Points
  6055. 55%NYPLarcade: International Games Day 2016
  6056. 99%draft-boneh-bls-signature-00 - BLS Signature Scheme
  6057. 98%Database Encryption
  6058. 87%‎Beyond Beta Podcast on Apple Podcasts
  6059. 62%Stormy weather
  6060. 56%The War To Sell You A Mattress Is An Internet Nightmare
  6061. 99%A New Code License: The MIT, this time with Attribution Required
  6062. 92%Baba Is You
  6063. 87%‎Pipe Push Paradise
  6064. 95%50. Dice Area Revisions and Other Fun Stuff
  6065. 96%Working on Taiji (Revising Subtractive Dice Puzzles, Part 1) 01-21-2019
  6066. 96%Working on Taiji (Revising Subtractive Dice Puzzles, Part 2) 01-21-2019
  6067. 99%Whats next after Burst
  6068. 99%C++, C# and Unity
  6069. 98%Manifold Garden Dev Update #14 - A Very Brief History of Development
  6070. 99%Learning to Drive Smoothly in Minutes
  6071. 99%MiniWorld: A VizDoom Alternative for OpenAI Gym
  6072. 93%Real-Time Rendering · “An Introduction to Ray Tracing” is now free for download
  6073. 92%How DOOM fire was done
  6074. 97%How to Design for Color Blindness
  6075. 99%arXiv.org e-Print archive
  6076. 99%Bomb Jack Dissected
  6077. 99%The 7 Best Robotic Arm Kits Under $100
  6078. 88%Nvidia Launches Turing Architecture, Quadro RTX Ray-Tracing GPU
  6079. 59%Linux gaming is on a life-support system called Steam
  6080. 76%Google has no plans to lower its 30% cut
  6081. 90%Jackbox Party Pack - The Jackbox Party Pack
  6082. 84%The State of the Algorithm: What's Happening to Indies on Steam?
  6083. 99%PC Gaming Era GOTY 2018 Awards
  6084. 97%The Aggie Awards – The Best Adventure Games of 2018 - page 15 | Adventure Gamers
  6085. 95%Return of the Obra Dinn & The Jigsaw Puzzle // Playing at Being (LudicRyan)
  6086. 99%Noclip Podcast #07 - Lucas Pope (Papers Please / Return of the Obra Dinn)
  6087. 95%BEHOLDER. Official Short Film (2019) 4K
  6088. 95%2019 Independent Games Festival reveals this year's finalists!
  6089. 74%The RPS Advent Calendar 2018, Dec 24th
  6090. 95%BEHOLDER. Official Short Film | Trailer (2018) 4K
  6091. 97%Return of the Obra Dinn - Available Now
  6092. 92%Return of the Obra Dinn [Releasing Oct 18]
  6093. 93%Papers, Please Out Today For PS Vita
  6094. 92%Return of the Obra Dinn [Releasing Oct 18]
  6095. 98%PAPERS, PLEASE - The Short Film Final Trailer (2017)
  6096. 88%Return of the Obra Dinn [Releasing Oct 18]
  6097. 95%*VROOM KABOOM* - Teaser Trailer
  6098. 86%Return of the Obra Dinn [Releasing Oct 18]
  6099. 92%Return of the Obra Dinn [Releasing Oct 18]
  6100. 92%Return of the Obra Dinn [Releasing Oct 18]
  6101. 98%Papers,Please-The Parody Animation
  6102. 96%Rocketbirds 2 Evolution now available on Steam!
  6103. 86%Return of the Obra Dinn [Releasing Oct 18]
  6104. 85%Return of the Obra Dinn [Releasing Oct 18]
  6105. 87%Return of the Obra Dinn [Releasing Oct 18]
  6106. 93%‎Papers, Please
  6107. 87%Return of the Obra Dinn [Releasing Oct 18]
  6108. 63%The Secret History of Mac Gaming
  6109. 89%Stephen's Sausage Roll
  6110. 64%Download demo for Lucas Pope’s one-bit adventure Return of the Obra Dinn
  6111. 99%Return of the Obra Dinn by dukope
  6112. 92%Return of the Obra Dinn [Releasing Oct 18]
  6113. 89%Play Dead Episode 4: Lucas Pope - That Shelf
  6114. 80%Save the date: 14>27 March 2016 - LocJAM3
  6115. 95%Return of the Obra Dinn [Releasing Oct 18]
  6116. 73%Lucas Pope and the rise of the 1-bit 'dither-punk' aesthetic
  6117. 77%» Ultima VII The Digital Antiquarian
  6118. 94%» Life Off the Grid, Part 2: Playing Ultima Underworld The Digital Antiquarian
  6119. 84%» Life Off the Grid, Part 1: Making Ultima Underworld The Digital Antiquarian
  6120. 94%» The Analog Antiquarian The Digital Antiquarian
  6121. 85%» Life on the Grid The Digital Antiquarian
  6122. 81%» Star Control II The Digital Antiquarian
  6123. 73%» Controlling the Spice, Part 3: Westwood’s Dune The Digital Antiquarian
  6124. 70%» Controlling the Spice, Part 2: Cryo’s Dune The Digital Antiquarian
  6125. 81%» The Designer’s Designer The Digital Antiquarian
  6126. 90%» Ten Great Adventure-Game Puzzles The Digital Antiquarian
  6127. 82%» Quest for Glory III and IV The Digital Antiquarian
  6128. 74%» The Sierra Discovery Adventures The Digital Antiquarian
  6129. 68%» The Lost Files of Sherlock Holmes The Digital Antiquarian
  6130. 74%» Whither the Software Artist? (or, How Trip Hawkins Learned to Stop Worrying and Love the Consoles) The Digital Antiquarian
  6131. 79%» Indiana Jones and the Fate of Atlantis (or, Of Movies and Games and Whether the Twain Shall Meet) The Digital Antiquarian
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